Author Topic: MotW arrange nanaya (Feb.28 updated)  (Read 17251 times)

Offline Khn

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« Last Edit: February 28, 2010, 02:18:56 AM by Khn »

Offline Walkin' Tall

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Re: MotW arrange nanaya
« Reply #1 on: December 31, 2009, 12:48:55 AM »
Well this is a pleasant surprise. Will test him out right now!
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Offline MC2

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Re: MotW arrange nanaya
« Reply #2 on: December 31, 2009, 12:49:54 AM »
Surprised the shit out of me, but it looks pretty cool.  Plus I liked Rock.

Definitely gonna test this.

Offline Walkin' Tall

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Re: MotW arrange nanaya
« Reply #3 on: December 31, 2009, 12:58:43 AM »
Okay.
This is absolutely amazing.
Everything is just perfectly implemented!

I love you, Kn! ._.

However, both him and Rock still gain meter from their supers. That's about the only problem I can find. Disregard that, I suck cocks.
« Last Edit: December 31, 2009, 01:37:26 AM by The Return of the Revenge of Darth Joestar Strikes Back »
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Offline MC2

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Re: MotW arrange nanaya
« Reply #4 on: December 31, 2009, 01:00:46 AM »
Okay.
This is absolutely amazing.
Everything is just perfectly implemented!

I love you, Kn! ._.


Agreed.

Take note Ryo2005, THIS is how you port a character to another style.

Re: MotW arrange nanaya
« Reply #5 on: December 31, 2009, 01:01:23 AM »
That was an unexpected release.   :o

I hope you make Marco/Butt soon.

Offline Khn

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Re: MotW arrange nanaya
« Reply #6 on: December 31, 2009, 01:08:53 AM »
Okay.
This is absolutely amazing.
Everything is just perfectly implemented!

I love you, Kn! ._.

However, both him and Rock still gain meter from their supers. That's about the only problem I can find.


just double checked, all attacks in MotW, including super, hyper w/e give power to both the attacker and the victim on hit, so this is intended

Quote
I hope you make Marco/Butt soon.


I wanna try something new after this, don't count on me  ;)
« Last Edit: December 31, 2009, 10:27:42 AM by Khn »

Offline Walkin' Tall

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Re: MotW arrange nanaya
« Reply #7 on: December 31, 2009, 01:13:01 AM »
Really?
*tries it out*
Holy crap, you're right!
My mistake, sorry. D:
For some reason, I never realized. Maybe because the gauge decreases itself as the super is being done, so I had trouble noticing.
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Offline Gooodaldo

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Re: MotW arrange nanaya
« Reply #8 on: December 31, 2009, 01:26:07 AM »
an MOTW arranged nanaya? wuooahh impressive and surprising release  :) it plays really good for what I have tested congratulations

eh? just curious about the name you putted to the char. Oniichan??  :P
« Last Edit: December 31, 2009, 01:38:47 AM by Gooodaldo »
http://inciclopedia.wikia.com/wiki/AAAAAAAAA!
these Touhou characters should die , and there creator (the original creator of them) should burn on a stick.... thats burning!

he seems to be perfectly capable of palette and head swapping akuma sprites on his own. no need for your legendary skills and valuable time to be wasted.


Offline -Greed-

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Re: MotW arrange nanaya
« Reply #9 on: December 31, 2009, 01:42:10 AM »
Oh wow, this is pretty good. 

Wonder if you'll do anyone else...

Offline lolmechy

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Re: MotW arrange nanaya
« Reply #10 on: December 31, 2009, 03:32:14 AM »
hey meltyblood fags. you can start using the broken nanayas, this ones for you

*inb4LOLSNKPURISTS*

thanks for do sig Marx :V
No but really this is the Gay Pussy Cunt Sarah Palin shit wrong this fucking section: This guy gets more points for editing a song than I do for editing an Entire Fucking Game (PLUS the Songs In The Fucking Game)

yea boi im just that fucking cool

Offline MightyKombat

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Re: MotW arrange nanaya
« Reply #11 on: December 31, 2009, 03:41:24 AM »
They can "start"?
Credit for this sig goes to WildTengu

Offline lolmechy

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Re: MotW arrange nanaya
« Reply #12 on: December 31, 2009, 04:42:48 AM »
STOP I MEANT STOP FUUUUwhatever

thanks for do sig Marx :V
No but really this is the Gay Pussy Cunt Sarah Palin shit wrong this fucking section: This guy gets more points for editing a song than I do for editing an Entire Fucking Game (PLUS the Songs In The Fucking Game)

yea boi im just that fucking cool

Offline Randomish

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Re: MotW arrange nanaya
« Reply #13 on: December 31, 2009, 09:22:33 AM »
Oh wow a Nanaya that is not in Melty Blood style?
Good I hate melty blood style

Offline Djedah

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Re: MotW arrange nanaya
« Reply #14 on: December 31, 2009, 09:33:54 AM »
Funny, how a mesh of a MB character and a Garou character, turned out ok. Never expected this at all.

Of course he will not name call you since you own him. I mean, I'd be pretty pissed if my dog name called me.


Online Cyan Paul

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Re: MotW arrange nanaya
« Reply #15 on: December 31, 2009, 09:48:59 AM »
Indeed, well done mix. My only complain is that the after images on QCFx2+P last too after being blocked, but that's just me.
´ ----> This is an acute accent
----> This is an apostrophe

Online V/V

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Re: MotW arrange nanaya
« Reply #16 on: December 31, 2009, 11:56:58 AM »
i'm the only one who can't connect any larger combo than 4 hits with shiki?

one time i had a dream that me and orochi gill were playin mugen together in our underwear and he beated me off really fast  >:(


Online Cyan Paul

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Re: MotW arrange nanaya
« Reply #17 on: December 31, 2009, 12:10:33 PM »
Yes you are.

crouching weak kick > qcf + kick > break > qcf+p (x3)
´ ----> This is an acute accent
----> This is an apostrophe

Offline Radio G Zero

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Re: MotW arrange nanaya
« Reply #18 on: December 31, 2009, 12:13:02 PM »
Oh yes what a release to start mah day off. Thank you!! :sugoi:

Offline Djedah

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Re: MotW arrange nanaya
« Reply #19 on: December 31, 2009, 12:20:05 PM »
When Shiki commences Kyokshi Nanaya, his voice set should be from Actress Again. Sounds more epic IMO. ..Or is it just me?
Yes you are.

crouching weak kick > qcf + kick > break > qcf+p (x3)


Alternatively you could do:

SP, <feint cancel> ,C.SP then qcf+p (x3)

Of course he will not name call you since you own him. I mean, I'd be pretty pissed if my dog name called me.