http://www.gigasize.com/get.php?d=4scgvrcv9odhttp://www.sendspace.com/file/ukuymlNew spritesnew movesintro with Guile and Bison/Veganew effects
You should fix the Shoryuken input, its very ahrd to pull it off, and I usually endup just doing Hadoken
Yeah, the timing is too stict. Give it some buffer time (something about 12 or 15). Also, I can pull 11 consecutive hadoukens in the corner, taking 60% of p2 in the process.
Ikari Warriors said, March 28, 2010, 10:32:16 pmYeah, the timing is too stict. Give it some buffer time (something about 12 or 15). Also, I can pull 11 consecutive hadoukens in the corner, taking 60% of p2 in the process. I have reduced the time of HitTime and I have modified the hadouken animationMightyKombat said, March 28, 2010, 09:49:59 pmYou should fix the Shoryuken input, its very ahrd to pull it off, and I usually endup just doing HadokenFixed, I updated the links in the first post
No one can really envision Konata as anything other than a shoto?MightyKombat said, March 28, 2010, 09:49:59 pmYou should fix the Shoryuken input, its very ahrd to pull it off, and I usually endup just doing HadokenAs a general rule, Shoryuken commands should be above the Hadoken command in the CMD file.
RaiN said, March 29, 2010, 05:44:57 pmNo pantsu sprites?Say what? He removed them?!That... but... hey..... GAH!!!