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Rosenkreuzstilette - Schwer's & Iris Castle (Read 4571 times)

Started by Arias, September 13, 2011, 10:03:12 pm
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Rosenkreuzstilette - Schwer's & Iris Castle
New #1  September 13, 2011, 10:03:12 pm
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Last Edit: December 20, 2013, 04:00:02 am by Margatroid
Re: Rosenkreuzstilette - Schwer's & Iris Castle
#2  September 13, 2011, 10:46:57 pm
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Looking good, though I personally feel the floor should be set to layerno 1 for this kind of stage.  Also suggestion raising bound high/vertical follow/floor tension so the stages can support super jump characters better  :P
Re: Rosenkreuzstilette - Schwer's & Iris Castle
#3  September 13, 2011, 11:33:21 pm
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Honestly, this looks strange to me because the original game had super deformed character sprites of a smaller scale.  With normal size characters it makes everything in the stage look tiny.
Re: Rosenkreuzstilette - Schwer's & Iris Castle
#4  September 14, 2011, 07:49:05 pm
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I dunno if I can do much about that, I tried low res, and the sprites looked awful at my Point of view, If I resize them the quality will drop.
Looking good, though I personally feel the floor should be set to layerno 1 for this kind of stage.  Also suggestion raising bound high/vertical follow/floor tension so the stages can support super jump characters better  :P
k
will take that in count for the update