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SHADEs of Manhattan 2: The Return of Kane Kelly (Updated w/new EX Character) (Read 36063 times)

Started by Sean Altly, October 19, 2011, 06:20:14 pm
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SHADEs of Manhattan 2: The Return of Kane Kelly (Updated w/new EX Character)
#1  October 19, 2011, 06:20:14 pm
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Here it is guys, the game I've been working on for quite a while. With the help of a lot of people, I am finally releasing a full playable version of SHADEs of Manhattan 2. This is by no means a final. I will be looking for bugs and what not, and there will be future updates, but this is more or less a complete game. It's been a long time coming, and while I know it's not/won't be/can't be perfect and won't please everyone, I'm satisfied knowing that I made it happen and that it's a hundred times better than SHADEs 1. A few notes about the game:

-18 unique characters, plus 6 EX characters, bringing the total to 24 playable characters
-20 Stages, including a bonus stage from SHADEs 1
-All the standard Mugen modes, Team, Co-op, Survival, Watch, etc.
-All the characters have unique endings with individual themes
-Includes music by CVSNB, NemesisTheory, Midimachine, Muse, and more
-Comes with a "manual," in it's own folder

Here are some screenshots (more in the spoiler):



Spoiler, click to toggle visibilty

Download: http://shadesofmanhattan.com/download/

Credits in spoiler:

Spoiler, click to toggle visibilty

Download Last Bout now!
Last Edit: October 29, 2011, 12:42:10 pm by Sean CenAltly

NoZ

Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#2  October 19, 2011, 07:35:37 pm
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Wow,this is a work of fucking art,you my friend have reached another level congrats and good luck with capcom vs the world,if you need any help with stages for cvw let me know I'll gladly help out
Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#3  October 19, 2011, 07:46:50 pm
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This is so awesome downloading right away Bro!  :D
Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#4  October 19, 2011, 09:22:59 pm
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YES!
Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#5  October 19, 2011, 09:31:46 pm
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This is great news! This was no doubt a project from you I've been anticipating the most.

Can't wait to try it now :D
Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#6  October 19, 2011, 09:32:56 pm
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The city...the city is....haunted....
Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#7  October 19, 2011, 09:36:02 pm
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Time to take up my Zenith again. You're such a baller, Sean. :sugoi:
Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#8  October 19, 2011, 09:46:01 pm
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Fuck yeah! Might as well give the full game and Bloodtide a try soon. You're awesome.
Last Edit: October 19, 2011, 09:51:33 pm by Ryuji Goda
Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#9  October 19, 2011, 11:21:07 pm
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Oh hell yes been waiting for this for a while. Great release Sean
Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#10  October 19, 2011, 11:25:06 pm
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YEAH! Finally, downloading right now! :D
Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#11  October 19, 2011, 11:46:35 pm
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You know... I really like your taste in mugen xp

Though, I have some feedback for some stages though I don't know if you'd want it or not?
Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#12  October 19, 2011, 11:49:36 pm
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This looks Fantastic , i only wish my Desktop was fixed so i can DL it  --;
Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#13  October 20, 2011, 12:29:17 am
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completely agree with NoZ: true work of art! everything feels right and it's beautifully put together! congratulations on finishing it!
Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#14  October 20, 2011, 01:16:13 am
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Cool.
Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#15  October 20, 2011, 01:42:09 am
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You know... I really like your taste in mugen xp

Though, I have some feedback for some stages though I don't know if you'd want it or not?

Always open to feedback, my friend. I know some of them can be pretty static, but I didn't want to sprite people for them that would clash. I eventually intend to make the stages a bit more lively.

Download Last Bout now!
Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#16  October 20, 2011, 01:47:12 am
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Ah, okay.  Well I will PM you the feedback when I get the chance.
Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#17  October 20, 2011, 01:52:57 am
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Personally, I think you should leave feedback here instead, just so people won't end up repeating issues.
Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#18  October 20, 2011, 02:18:32 am
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Nice game, though I did notice a few problems;

1.You can't use crouching attacks when holding down DF, or DB.
2.Snow's 'Flash Kick' is really hard to pull off. This was also a problem in the first Shades.
3.The Debug keys are off.

Otherwise, it's a pretty good game. :)
Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#19  October 20, 2011, 03:41:28 am
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1. Damn, that's a silly mistake. I'm going through the characters and finding about half of them have crouching attacks as "stateype = C" ranther than "statetype != A". I must have changed them on some and forgot to on others. I will update that admittedly. I'm trying to figure out an easier way to update that without having to make people redownload the entire game.
2. I honestly don't know what to do about that because I have no problem with the move, and I looked at how PotS coded Nash's Flash Kick to figure out how to code mine. I'll look into it, but I might need some specific suggestions on how to fix it.
3. What do you mean? Off as in not working, or Off as in not right?

Thanks for the feedback, I'll fix that crouching attack issue as soon as possible.

Download Last Bout now!
Last Edit: October 20, 2011, 07:23:42 am by Sean CenAltly
Re: SHADEs of Manhattan 2: The Return of Kane Kelly
#20  October 20, 2011, 03:46:27 am
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LOL mugen default super spark sound and dust fx, why? :XD:

Also barely played it (a few minutes), chose my fav char from the intro, Buckus, and his standing animation is really frustrating with that sound constantly getting triggered >_>.

Also in demo mode you removed the lifebars and all you can see is the guard gauge :P