Here it is. Something's bugging me, but I don't know why. Maybe you guys can tell me what. Sendspace for now.http://www.sendspace.com/file/kl0uw0Btw, I know the floor could use some re-editing, to make it look more "randomish", and I'm not entirely happy with the things I put in the corners (the ones in the foreground).Anyways, let me know what you think.Should I add Raiden to the thundering background ?
Use the proper message icon or die trying.One problem is the quality of source materials. Graphically, not terrible except for the middle of the floor. It almost looks like a bad filter effect, although I know no filter was used.I don't like the foreground objects either. Maybe lightning orbs or something similar would work better. If you can't find a nice set of foreground objects, then it may be better to not use any foreground objects at all.Not sure if Raiden would fit well in a DKC stage.The zoffset could be a few lines higher.The shadow should face the other way and be transparent.If you want to add more things, you could add rain behind the windows.
Renzo [Fullmetal boobs] said, November 08, 2007, 05:32:35 amPlease make him do the Torpedo (the "Your-mom-is-from-LA" move)Exactly what I was thinking.ziltama said, November 08, 2007, 06:02:26 amUse the proper message icon or die trying.OH NOES!ziltama said, November 08, 2007, 06:02:26 amOne problem is the quality of source materials. Graphically, not terrible except for the middle of the floor. It almost looks like a bad filter effect, although I know no filter was used.Yeah well, can't do anything on that. That's how they come in the game. Although I agree with the floor.ziltama said, November 08, 2007, 06:02:26 amI don't like the foreground objects either. Maybe lightning orbs or something similar would work better. If you can't find a nice set of foreground objects, then it may be better to not use any foreground objects at all.If I find something that fits better and suits the stage, I'll add it. The thing is, both foreground objects "hide" an anomality on the ground .ziltama said, November 08, 2007, 06:02:26 amNot sure if Raiden would fit well in a DKC stage.Bleh, it's Mugen anyways .ziltama said, November 08, 2007, 06:02:26 amThe zoffset could be a few lines higher.The shadow should face the other way and be transparent.Will do.ziltama said, November 08, 2007, 06:02:26 amIf you want to add more things, you could adding rain behind the windows.Lazynesssss...
L.o.t.F. said, November 08, 2007, 05:16:20 amShould I add Raiden to the thundering background ?* Jango Presley uses his Stage Wars judge voiceNo because characters put on a stage look terrible and stand out too much.* Jango Presley resumes his normal voiceI personally didn't play that far into DKC3 (hated that game), so I don't really know what was in the stage. However, from my point of view:- Edit the ground a bit. I can tell exactly where the flip happened. Or if that's not possible, it would be easier if you just edited the ceiling (you could probably get away with copy-pasting the bricks).- You know the scrolling clouds from the Brambles stages in DKC2? You could possibly edit those and have those scrolling behind the windows and thunder. And I believe there were also scrolling clouds in that K. Rool fight as well.
Jango Presley said, November 08, 2007, 06:57:23 pmNo because characters put on a stage look terrible and stand out too much.Matter of personal taste. I like chars in the background (depends which BG, of course).