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Pikachu updated! (Read 4815 times)

Started by DNZRX768, July 27, 2008, 02:59:38 am
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Pikachu updated!
#1  July 27, 2008, 02:59:38 am
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Last Edit: July 30, 2008, 11:40:47 pm by DNZRX768
Re: Pikachu updated!
#2  July 27, 2008, 06:38:31 am
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Comments please!

Especially after the ruckus I had on Youtube!
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Re: Pikachu updated!
#3  July 27, 2008, 07:48:19 am
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I saw the vid and didn't dl the character. I can safely say that, while there's potential in him (and thank god he's not one of those overpowered bullshit pokemons), he needs more work.

Things I dislike:

- No custom hit sounds
- No Trans "A" effect on the bolt projectiles
- Barely any decent effects =X
- Triple jump

Things I suggest:

- Add some attacks from ssb64 (haven't played brawl, so IDK if I should suggest that, but I guess it'd be pretty cool too? *shrugs*)
- If you really wanna make him jump off the air, make him do it ONCE, not twice. It's already annoying enough for some people that he's a short character, so insane jumping might not be a good idea.
- There's a pretty cool lightning effect in POTS's Rare Akuma, and since his stuff is open source, there's no crime in using his effects.
- Custom hit sounds (maybe from a super smash game, that'd be cool... if not, see what you can find that might fit him).
- More hits, combos, cancelling, etc...

Good luck.
Millie, "Ozy and Millie" said:
"I think there are really three types of people: "Glass is half-full" sorts of people, "Glass is half-empty" sorts of people,
and people who will spit into the glass until that's fixed."
Re: Pikachu updated!
#4  July 27, 2008, 06:44:02 pm
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Thanks for the feed back!

But...

What do you mean by "Trans 'A' effect"?

And what do you consider to be decent effects?
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Re: Pikachu updated!
#5  July 27, 2008, 06:56:33 pm
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Re: Pikachu updated!
#6  July 28, 2008, 01:15:22 am
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Thanks for the feed back!

But...

What do you mean by "Trans 'A' effect"?

And what do you consider to be decent effects?

Trans 'A' makes, in this case, your lightning bolts to make all the dark colors progressively transparent. The darker a color is, it's less visible. So the bolts would have a "glowing" effect.

Example:

Sprite:



In Game with Trans A:




Now, you can do this codewise or animationwise.

Code wise is pretty much what lett said, trans = add

Here's how you do it:

[State <yourstateno>]
type = trans
trigger1 = 1
trans = add
value = 255 ;you might wanna tweak around with the values until you like the result, but I reccomend 255 so that the dark colors aren't fully visible.

Animation wise (assuming you're using fighter factory) is merely going to the animation tab, locating your animation, and, below the "Time:" thingy, you'll see Trans: <blank space for inputting a value>.

The possibillities are "A" (add) and "A1" (add1, which is pretty much just simple transparency, you can also use the same code, just replace add with add1).

Once you input the value, click on the button right next to it. This will make all the frames have A at once, instead of typing "A" for every single frame of the animation.

As for "decent effects", I meant hit sparks and such, and the effects you already have are kinda simple animation wise (not enough frames or "life" in them). Not the way they're drawn, but the way they're animated, that's it.
Millie, "Ozy and Millie" said:
"I think there are really three types of people: "Glass is half-full" sorts of people, "Glass is half-empty" sorts of people,
and people who will spit into the glass until that's fixed."
Re: Pikachu updated!
#7  July 28, 2008, 02:34:10 am
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 ???  ???wtf are those black spheres  ??? ???
Re: Pikachu updated!
#8  July 28, 2008, 06:22:16 am
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i gave him a spin but uhh hes a Very Stiff when it comes to his animations
Re: Pikachu updated!
#9  July 28, 2008, 06:31:27 pm
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Millie, "Ozy and Millie" said:
"I think there are really three types of people: "Glass is half-full" sorts of people, "Glass is half-empty" sorts of people,
and people who will spit into the glass until that's fixed."
Last Edit: July 28, 2008, 08:01:43 pm by ESFAndy011
Re: Pikachu updated!
#10  July 29, 2008, 05:28:18 pm
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Re: Pikachu updated!
#11  July 30, 2008, 11:40:24 pm
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Minor update!
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