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Cammy Updated. (Read 3530 times)

Started by RajaaBoy, September 11, 2008, 03:49:21 pm
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Cammy Updated.
New #1  September 11, 2008, 03:49:21 pm
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Updated Cammy from her Pallets- to her simple Attacks
Here: a little Outline of what i did just to summarize, these are not exactly all of the changes.
-I fixed her pallets there are more and got rid of theugly pruple one.
-Fixed Her super pauses so they aren't loose anymore.
-Changed both of her portraits but the old ones are still available.
-Added an Special Intro Versus My RajaaYuri.
-Fixed Velocities and speeds of moves to my Likings better.
-Switched some moves around.
-Changed the Combos around more simpler to use and learn. Less complex than the other one.
-Changed Her walking/running speed
-Added Hi-Jump Low Jump/Running Long Jump/Far High Jump
-Adjusted the AI slightly nothing too special
-Changed Charge Command to.. y+b
-Overall i fixed her coding in General, especially damage and cosmetics.


hmmm.. i should do lilith next :-\


lol. fixed the close punch thing, my bad. :mad:
Last Edit: September 30, 2008, 09:10:48 am by Rajaa
Re: Cammy Updated.
#2  September 11, 2008, 05:54:55 pm
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For updated purposes, downloading.
Re: Cammy Updated.
#3  September 11, 2008, 08:04:05 pm
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;D great job man. 8 out a 10 STARS ;D almost as good as my character hitsugaya bankai. Almost 8) you'll get there some day.
Last Edit: September 11, 2008, 08:10:34 pm by isaiah
Re: Cammy Updated.
#4  September 11, 2008, 10:22:52 pm
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I'm still not going to code AI for your character just because you joke around with me.  :-\

But thanks for the comments.  :sugoi:

Cheers,RajaaBoy
Re: Cammy Updated.
#5  September 11, 2008, 11:18:05 pm
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I don't know if this has been addressed before or not, but since I don't see a fix for it in your first post I'll guess I'll post an infinite I found while playing with the previous latest release of your character (not this release).

You can infinitely combo Cannon Spike into each of her air grabs, Cannon Spike-> FK->FP->Cannon Spike->FK->FP-> Cannon Spike etc. If some one brought this up before then feel free to ignore me. ;)
Last Edit: September 11, 2008, 11:21:15 pm by Sven_Vollfied
Re: Cammy Updated.
#6  September 11, 2008, 11:19:24 pm
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 ;D Yah, i'm just joking but the cammy is great tho
Re: Cammy Updated.
#7  September 11, 2008, 11:24:09 pm
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I don't know if this has been addressed before or not, but since I don't see a fix for it in you first post I'll guess I'll post an infinite I found while playing with the previous latest release of your character (not this release).

You can infinitely combo Cannon Spike into each of her air grabs, Cannon Spike-> FK->FP->Cannon Spike. If some one brought this up before then feel free to ignore me. ;)

That's intentional,  to cancel cannon spike after hitting you can throw it's not an infinte though. you can throw three times and the damage gets decreased.

;D Yah, i'm just joking but the cammy is great tho


Thanks. i suggest coding your characters AI yourself.


Cheers,RajaBoy
Re: Cammy Updated.
#8  September 12, 2008, 12:44:14 am
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No, no, no... It's not "Cammy", it's RAJAACammy.  :o
Re: Cammy Updated.
#9  September 12, 2008, 04:02:39 am
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mmm this update is nice I must admit she haves the nicest AI that I never see in a cammy for mugen

Impressive and Great

 :sugoi:  :sugoi:  :sugoi:  :2thumbsup: :2thumbsup:
Chilling
Re: Cammy Updated.
#10  September 12, 2008, 05:21:02 am
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 [/quote] Thanks. i suggest coding your characters AI yourself.



but i don't know how if you can send me a priv message on how to code an AI, that be great. Or if somebody that is reading this can give me a code that be great to. not to be off topic :impressed:
Re: Cammy Updated.
#11  September 12, 2008, 05:28:20 am
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but i don't know how if you can send me a priv message on how to code an AI, that be great. Or if somebody that is reading this can give me a code that be great to. not to be off topic :impressed:

I heard Wild Tengu does AI for characters. If you go over to Mugen-Infantry forum, or matter a fact hes a user here as well. Same name. Message Wild Tengu and he should be able to help you out with AI.

Here this is his profile. Just send him a PM.
http://mugenguild.com/forumx/index.php?action=profile;user=Wild+Tengu
Re: Cammy Updated.
#12  September 12, 2008, 06:54:24 pm
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but i don't know how if you can send me a priv message on how to code an AI, that be great. Or if somebody that is reading this can give me a code that be great to. not to be off topic :impressed:


here an AI code

;--------------------------------------------------------------------------
;Haohshoukouken
[State -1, AI Haohshoukouken]
type = ChangeState
value = 3000
triggerall = Var(59)=1
triggerall = roundstate=2
triggerall = enemynear,statetype!=L
triggerall = enemynear,stateno!=5120
triggerall = enemynear,stateno!=5201
triggerall = power>=1000&&power<=3000
triggerall = statetype!=A
trigger1 = numtarget
trigger1 = (stateno=[220,225])&&movehit&&time>2
trigger1 = p2bodydist x=[0,45]
trigger1 = random<=75
trigger2 = ctrl||prevstateno=5120&&time<=6||stateno=100&&animelemtime(2)>1||stateno=101||stateno=52||(stateno=[6080,6082])
trigger2 = numtarget
trigger2 = p2bodydist x=[0,45]
trigger2 = target,statetype!=A
trigger2 = random<=75
trigger2 = power>=2000
trigger3 = !(enemynear,ctrl)&&(p2stateno!=[120,155])
trigger3 =(p2bodydist x=[0,50])&&(p2bodydist y>=-40)&&(enemynear,vel y>-1)&&(enemynear,vel x>-2)
trigger3 = ctrl&&random<50
trigger4=ctrl&&random=[356,406]
trigger4=power>=2000
trigger4=enemynear,pos y >-25
trigger4=prevstateno!=6070'

hope that helps.
Re: Cammy Updated.
#13  September 12, 2008, 07:05:05 pm
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 :'( It... it.. it sooo awsome thanks :'(