Eh, I've read enough of Vader's crying....


I'm only here to focus on MvC Punisher...
(and about 4 or 5 similarly redunent comments disputing the same argument...)
Umm wow I was expecting much more from Punisher... Wowwww.. Frank Castle is a major disappointment. 
Here is some feedback since you're going to correlate this to the team:
-The Punisher. He needs MAJOR work. He shouldn't have been included in the game if he's still in such an alpha phase.
Oh and what's WRONG with Punisher? A lot of things are wrong with him. Look at all of the comments throughout this thread. It's not just me that has a problem with how he plays. He shouldn't have been included if he had no sound. It really takes away from the experience. Plus he can spam his QCF+LP move over and over again. A lot of people were disappointed by how he's been made.
And the punisher. all i have to say is, Woooooooooooooooooooooow... i just cannot believe this, like is he just a beta or what?,..... cus he defenitely needs some better sound effects and hell he needs a voice, oh man please, giv the guy a voice and also his hyper portrait doesnt even look like a mvc2 style potrait it's more of a x-men versus street fighter portrait.....
People do not get mad but i've just stated what others also at iimt agree with me on and hell like i said before i'm willing to help out nad make things better so just hit me up....
Of the non-Infinity members here, an exert from my first post about Punisher's development... I know i posted it here as well but too lazy to bring it up...
DATED 11/26/07: For those who aren't familiar with me, I go by the name "aPoCaLyPsE", and ever since I first discovered mugen sometime last year, I've been forever debtful and soon decided one day to make my own MUGEN character....And today here he stands:
MVC_Punisher
Punisher been in development for the past six months now. I'm editing all the sprites one by one and programming on the side, with newly aquired assistance from select consultants. ( -^__^- )v
ANY IDEAS FOR THE COMPLETION OF THIS CHARACTER MAY BE TAKEN INTO CONSIDERATION
...as I'm trying to bring in a character into MUGEN that should have been a decent mugen character from day one. Looking for comments and critism people. Thank you and enjoi the shots. (-'_^ )b
-"aPoC."
Nuff Said? This creation is my first internet released character so your comments were expected and will be overlooked this time. Despite the fact that some of you may have problems with the EoH based template, Punisher is more then just a petty "B-rated" charatcer.
I was looking foward to play with the Punisher, but playing as him is hard because u don't have any idea how the moves are done, there is no moves guide for any character that hasn't been release and are only available with the project. Also the CPU punisher has a nasty bugg where he continue doing the same move over and over.
Punisher's moves are still being set within the definitions even as I type, again the Punsiher release for EoH was a test of the mechanics as mensions by Excursion early. We still have moves that aren't set including AK's, net-guns, etc. We had known about the infinite loop symbiote hyper issues, We have known about the fact that Punisher has no custom sounds implemented in his definition files, but I was still concented to beta release as I known people would be eager to see what's really behind all the screensshots i've placed to date. Even as I speak, I've been giving an invitation for even futher Punisher development to be part of Scruffy's Marvel Super Heroes 2 project, so when I see "B-rated" comments like Vader's:
I laugh at the fact that your sub-par game will never reach the level of professionalism seen in DC vs. Marvel. If you can't put the time and effort into making MvC characters like Beximus, Scruffydragon, Splode, POTS, etc. (AKA good creators) then you should seriously stop. You'd save people a lot of time trying to find bugs in your broken piles of garbage.
I'm just like "....hmmmmm? My work is being featured in 2 different forum projects while this kid's done nothing to raise my eyebrow....but yet, my work is considered Sub-par??"
Yes, there are holes... Yes, they will be fixed.
Yes, there are missing sounds...Yes, they will be fixed.
Yes, there are Incomplete Hyper design and coding.. Yes, they will be fixed.
This is straight from the horses mouth; Infinity EoH Template B/S aside.
THE PUNISHER! I've seen the footage of his super move and the helicopter but I guess it wasn't included. Whyyyyyyyyyyyyyyy? Well I'll tell you something and I know that we all like allot characters to play with and I’m one of those my self. 80 characters is a little too excessive, if this would have been a project with probably 40 and not 80 characters, it would have been allot easier to check and fix things around and the whole game would have already been release and free of bugs and problems. You can always add more characters later to the already declare finish project. And if there is any bug, then you are only fixing the bugs in the characters that where added later to a finish project. Future projects, I think it should go about like that.
See. this is a prime example. The helicopter move was excluded from the EoH release, due to changes that weren't fully settled upon before the release. It will be included on the next update along with most all coding corrections on Excursions behalf, plus the sprite update on mine, or Excursions, or Wucash's, or Verz'36 or anyone on my Punisher Developement team.
Punisher needs a big overhaul..
Acey:
His symbiote mode, while well sprited kinda feels tacked on, I dont see it as much of a bonus to him as of now while he doesnt have a good set of basics, the knive throw on his lp is good but he needs a signature style to his movement ( I dont mind repeated basics from cable, thats not even what I mean) .
Maybe something more like Hol horse and less like uppercut with guns.
Yes, you are right. The Punisher Symbiote ability was tacked on only a month and a half prior to the release. I damn near made a complete side character, 1 month prior to release, so if the "signature-ique" style that you speak of seems a bit weary, again because not everything that I anticipated made it in before the deadline. I still have more animations for the Symbiote including some stuff Excursion hasn't even seen yet (Sorry Ex, I need to show you these new anims!)
Sure we could have left Punisher out of the project simply because he has no voice yet, or on the other hand, while the vocal tracks are being procured we could include him and have a chance to find more bugs to be fixed for future versions. The latter option is more time efficent. One fear I have if people who say they downloaded it, give some vague comments, and probably never really downloaded it. Especially when someone complains that they don't know the character's moves, yet the game come with a file titled Read Me - Move List.
Anyway, I am interested in hearing what is wrong with Punisher. Punisher was not completed and what was included with the beta was an older version that lacked good AI. Otherwise, I think Punisher is not only fun to use but easy to use as well. 
I'm actually ignoring Lord Vader now that I've said my piece, he'll never admit that he was banned for being rude and annoying and constantly being abusive. And he hasn't even made anything in his life but considers himself the authority on everything. *ignore mode on* It does not good to fight with someone with a chip on their shoulder, it's like wrestling with a pig, you get dirty and the pig enjoys it.
I think Punisher would be a good place to start actually, everyone who is willing, open up the game and start with the Punisher and tell us what you think about his "other" mode(D,F 2 Kicks)
as well as his hypers, specials, combos, game play, ect. I think focusing like this might help the conversation. Specific details are helpful.
Thanks Acey and Ex for the elaborating on my behalf, as they know and you all may not, I am currently limited in computer access so I only have time for periodtic check-ins here.. glad I did, man some of you guys are pretty cut-throat to first time creators.
im taking that punisher is as a whole still unfinished, and thats alright, its a beta, he just needs his own basic style before taking in the symbiote mode, ya know?
Have you tried to rip voices from the pc punisher max game?
And its normal for people to gang on infinites, like it or not, thats one of the things that make the difference between a game having rhytm and just being thrown over the place ya know?
played around a bit to check more stuff
nick fury intro could be used for a stage or something else
has little relevance to Frank other than that old game
breathing anim on stance isnt good, due to moving the whole body uup and down instead of parts of it
his two other stances after he attacks with kick or punch are better
HK standing doesnt look good, neither in properties or sprite.
his mine attack needs a taller flame, the one you are using is cut on th top
his knive throw should be a normal move, easily blocked but good for combos, something like
lp throws punch, back lp throws knive
his symbiote mode
him kneeling like that should be used as an intro instead , or a winpose, or both, recycling anims is never bad if you have a LOT of them
think he could probably be better as a separate char like wolverine-venom
about his moves
he still has his normal taunt, making his body flash the uncostumed version
his lp throws a spark, but only the end of the arm hits
his mp needs to be slow on the end, letting him slide to an halt, instead of being repeatble
his hp also needs different timing
lk and mk are fine
hk needs something, he just looks like he is sliding on ice
the crouching launcher doesnt look that good, the one with the spikes on his knuckles might be better
I think its from the whole leg sliding up,makes it look as if there isnt an host inside
put the standing hk on the air version of hk and the current air hk as Down+hk, i think it might fit better
when he releases the symbiote, it lacks impact
his second move,he grabs the enemy turns his back, small spikes pop up and enemy is hurt...then he kicks the ground hitting nothing while enemy falls huh, i guess its missing edits?
the boxes are a bit over complicated in some parts


also prevent gill taunt from cancelling with itself pretty please
metalman down back two punches move, if done from too far of the opponent, makes him fall from the stage.
Thanks for the feedback Iced

, this is something for me to work off of for Punisher's individual release.. not that B/S over how incomplete he is... Come on Vader, be more constructive if you really wanna see change, either that or don't download my F'n chars...
That simple... damn all that just killed my high...
-"aPoC."