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Kain - Garou MOTW (Commission) (Read 99764 times)

Started by RamzaNeko, March 19, 2015, 08:31:19 pm
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Kain - Garou MOTW (Commission)
#1  March 19, 2015, 08:31:19 pm
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Full alternate spritesheet just started today, everything can be revamped anytime.
Really hope to finish it fast, almost done with 2 more animations by here



Comissioned by: Yaret
Last Edit: March 20, 2015, 12:46:34 pm by RamzaNeko
Re: Kain - Garou MOTW (Comission)
#2  March 19, 2015, 08:56:49 pm
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@FeLo_Llop pleease help me with this.xD he wants to finish fast hehehehe

Good really nice that sprite doesn't see pixelated right now.
Re: Kain - Garou MOTW (Comission)
#3  March 19, 2015, 09:21:43 pm
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Maybe it's because you see the animation at its normal scale! When you posted that screenshot (below) there was a different resolution.
This doesn't look pixelated either:
(from MotW)
but here the animation is pixelated:
(your screenshot)
because of what I said. Different resolutions.
Last Edit: March 19, 2015, 09:26:57 pm by Alex Sinigaglia
Re: Kain - Garou MOTW (Comission)
#4  March 19, 2015, 09:29:48 pm
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Well I'm cleaning the sprite shading, making it better, making a decent head size and format ( cuz Garou heads sucks, also the shading sucks when its between too detailed like kof and too clean like cvs)

Last Edit: March 19, 2015, 09:33:50 pm by RamzaNeko
Re: Kain - Garou MOTW (Commission)
#5  March 19, 2015, 09:32:10 pm
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I understand, but he was going on and on about how pixelated Kain looked like compared to Rock, when he didn't even know that it's because Rock has HR sprites that it looks different than the other one. So I had to explain that to him.

Commission is with two "m"s.


Yes, see that? These images? Kain is still pixelated, yaret. Do you understand now?
Last Edit: March 19, 2015, 09:48:29 pm by Alex Sinigaglia
Re: Kain - Garou MOTW (Comission)
#6  March 19, 2015, 09:36:23 pm
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I understand, but he was going about how pixelated Kain looked like compared to Rock, when he didn't even know that it's because Rock has HR sprite that it looks different than the other one. So I had to explain to him.

Commission is with two "m"s.

Well this rock is a sprite with a Photoshop filter and looks weird at all lol I can also after I finish the spritesheet, just ask for someone to apply this filter and it will be even better
Re: Kain - Garou MOTW (Commission)
#7  March 19, 2015, 09:40:47 pm
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Rock was probably downscaled (or upscaled) so it looks bad there but the original sprites were not filtered.

If you know of a filter that does this, call me. :P
Last Edit: March 19, 2015, 09:47:22 pm by Alex Sinigaglia
Re: Kain - Garou MOTW (Commission)
#8  March 19, 2015, 09:49:42 pm
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Rock was probably downscaled (or upscaled) so it looks bad there but the original sprites were not filtered.

If you know of a filter that does this, call me. :P

with a cleaned upscaled sprite its possible, and yes this sprite looks good : p
Re: Kain - Garou MOTW (Commission)
#9  March 19, 2015, 09:57:03 pm
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nice the face does look alot better
-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-
Re: Kain - Garou MOTW (Commission)
#10  March 19, 2015, 10:05:54 pm
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I think what Yaret mean is that Kain no longer looks "pixelated" because the CvS sprite by Ramza has a lot of more anti aliasing, which helps smoothing the pixelated appearance out, Alex.

Shit
Re: Kain - Garou MOTW (Commission)
#11  March 19, 2015, 10:18:52 pm
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    • Dominica
    • yaretromero@hotmail.com
I think what Yaret mean is that Kain no longer looks "pixelated" because the CvS sprite by Ramza has a lot of more anti aliasing, which helps smoothing the pixelated appearance out, Alex.

yes but it's like said Alex Sinigaglia Im not seeing the final result at its right scale :)
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yes Alex Sinigaglia has all the reason.xD, yes that's the result Im waiting for. that's why I used rock like an example. really thanks Alex Sinigaglia for helping with this commission.
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please RamzaNeko its hair has to be the same, I don't like so much that new style hair.xD I prefer the old one.  it's more manly :D
Last Edit: March 19, 2015, 10:42:58 pm by yaret
Re: Kain - Garou MOTW (Commission)
#12  March 19, 2015, 11:14:13 pm
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after I finish the CVS conversion you can Re-commission me to make it HD

Last Edit: March 19, 2015, 11:36:02 pm by RamzaNeko
Re: Kain - Garou MOTW (Commission)
#13  March 20, 2015, 12:45:31 am
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His face in MoW looks better
Re: Kain - Garou MOTW (Commission)
#14  March 20, 2015, 12:54:31 am
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*Kain R. Heinlein drops into CvS3 :laugh:

Just kidding, good luck Ramza! Can't wait to see how it turns out! :) :)
This is a generic forum signature.
Re: Kain - Garou MOTW (Commission)
#15  March 20, 2015, 01:03:23 am
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Re: Kain - Garou MOTW (Commission)
#16  March 20, 2015, 01:34:07 am
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Actually for me its okay. He had money for a cvs conversion and agreed for it. After I finish the sprite will be clean enough to filter, resize and tweak on HR as I done, so he can pay for a HR version.

About the hair I will make it more like the original as yaret asked
Re: Kain - Garou MOTW (Commission)
#17  March 20, 2015, 01:39:55 am
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Or you can pretend there was never a discussion about HR sprites and just stick with the CvS Kain you already have to work on.

I'm saying this because HR sprites are seriously hard to work with, specially if you are trying to keep everything smooth.

Shit

DW

Re: Kain - Garou MOTW (Commission)
#18  March 20, 2015, 01:40:38 am
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The added grin looks kinda odd imo. Though other than that, I'm liking what I see. Looking forward to more progress. On a side note, how much are you charging for this? I'd like to see a few other MotW chars get this treatment possibly in the future. Does it depend on the char? Lets just throw one out there then for now. B.Jenet: How much?

HQ

Re: Kain - Garou MOTW (Commission)
#19  March 20, 2015, 01:51:19 am
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See leg improvement - it is an easy fix, but looks so much better :) think about where the weight is at in the movement :)
-->
Re: Kain - Garou MOTW (Commission)
#20  March 20, 2015, 04:39:57 am
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oh you're right thanks. Actualy I dont even know whats the function of this anim. I downloaded the sprite pack and started to convert.

About price. I will pm you DW