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King of Fighters E blog (Read 1062315 times)

Started by swipergod, November 14, 2007, 02:53:22 AM
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Re: King of Fighters E blog
#2901  December 08, 2019, 03:29:46 PM
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I'm gonna assume the HSDM is Big Fall Griffon, right?
Re: King of Fighters E blog
#2902  December 08, 2019, 03:36:21 PM
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Yup. DMs are Arctic Tupon and Didaleus Attack. SDM is a vamped up Didaleus Attack with some new effects.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2903  December 08, 2019, 03:39:22 PM
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Re: King of Fighters E blog
#2904  December 09, 2019, 01:59:09 AM
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So, as I was going to refine the website, something was still bothering me about the roster. I moved things around a bit and I believe I've landed on something that satisfies. The old man team is no more, Now it's just a blend of masters and mercenaries. The NESTS revival team now features Ramon and Vanessa who are acting as spies. Oswald moves to the Neo Cartel team. This removes Chin and Hanzo. I think this is for the best. Even though Hanzo would've been awesome, getting through 1 character is tough enough, so better to fill the slot with an existing character.

So Chin returns to the bench. But I doubt he'll be alone. There's a couple folks looking to hang out with him...

New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Last Edit: December 09, 2019, 02:02:28 AM by swipergod
Re: King of Fighters E blog
#2905  December 09, 2019, 07:56:10 PM
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Too bad about Hanzo, he'd look pretty cool.

So, Chang, Choi and Chin is gone? Tripple C.

Chang & Choi seperate seems odd, so I understand that. Even though I think Chang's moveset is cool.
Chin is also very unique to the KOF series as a whole regarding moves, but it's also understandable. I don't know how popular he is tho.
Jupp. That's cool alright.
Re: King of Fighters E blog
#2906  December 10, 2019, 02:23:04 AM
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It's a bit of a shame. I would've done Chang and Choi like CvS2. Maybe one day...

Hanzo would've been good, but I'm happy with the changes. I get to do all the characters I'm looking to do except for Grant, but who knows...

Realized I never posted a pic of the new Cammy stage. Like Sagat, she'll be fighting in a 98um mash up stage. I call it Palace on the hill. It comes with the SNK version of the Northern Lights.

New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2907  December 12, 2019, 04:07:54 AM
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sighs....Sorry if hanzo doesnt make it but hey if this goes strong I know you'll do awesome.
Re: King of Fighters E blog
#2908  December 15, 2019, 05:21:06 AM
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Ramon is coming along nicely. Tizoc's missing a few basic attacks, so I won't be able to showcase much yet from him, but Ramon will be done soon. Just need to do his specials and his DMs. There won't be much surprises from him. He'll have a special intro with Vanessa. More to come soon.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2909  December 16, 2019, 02:55:50 AM
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Feeling artistic, so I decided to customize the Alty Lab stage. Thanks to Orochi Gill for helping me find it. I decided to change the sky. While I love the bright orange color, I try to make sure that all thinks come from old school games. Aside from Mary, Terry's the only one that has a sunrise over water that I could find. Plus I love the pink water.

New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2910  December 21, 2019, 07:07:32 PM
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Ramon progresses. His basics are done except for a new jumping blowback I'll need sprited. He'll have a few changes to his moveset. Sobbat is a counterstrike now like Takuma's punch. Still follows it with body splash. Tiger Road is just a wall leap into diving forearm attack. He also now gets a "triple air attack" that ends with is tilt a whirl ddt. More to come soon.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2911  December 22, 2019, 10:02:44 PM
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All Ramon's specials are now done. Very happy with the results. He feels like a unique character of his own. Considering we've got over 70 characters now, it's good for him to fit right in without being too much of a copy. I've also done some changes to Vanessa and Blue Mary to account for his special intros. Now I have DMs left and a new air blowback (that shouldn't stop me from recording the video soon).

New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2912  December 26, 2019, 07:43:33 PM
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Ramon is finally done, and he becomes the first KOFE character to be completed in awhile. Had a lot of fun with him and plan to release him soon. Just need one animation to be drawn. I encourage you to download KOFE and grab Chin now, because he'll be taken out of the next release for the time being. Also working on making Ryu and Gouki more unique from each other. They'll have different basic attacks except for low attacks and weak kick attacks. Merry Christmas all and Happy New Year


New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2913  December 26, 2019, 09:00:47 PM
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If you want to make them more unique, they'll need a bit more than that. If the both of them still share at least 3-4 special moves, then they're still gonna be somewhat similar at the end of the day.
Re: King of Fighters E blog
#2914  December 26, 2019, 10:32:45 PM
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It shouldn't be too hard if Gouki (Akuma?) gets a moveset built around his more unique moves. As in, the teleport, the demon flip, the air fireball, that sort of thing. I played the old Gouki that was in KOFE and he was pretty different from the newer Ryu, so I'm sure Swipergod already knows what to do. :)
Re: King of Fighters E blog
#2915  December 27, 2019, 02:40:24 AM
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Ryu has an air grab and the mule kick.
Gouki has a teleport and air fireballs. He has the red fireball as well. I am also playing around with the idea of giving his Hurricane kick a diagonal trajectory like Ken from MvsSF.

Both characters have different DM, SDM and HSDM (except for the fireball DM).

What I mentioned in the post was to give his basics attacks a different feel the way Mature and Vice have. Still finalizing who will have what and also how this approach will spill over to Decapre and Cammy.

New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2916  December 30, 2019, 07:23:04 AM
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Alright folks. A quick end of weekend update. I did a lot of sprite editing this weekend to get Gouki up to stuff. Just missing 2 animations now. Decided to go with the Diagonal Hurricane approach. I risked giving him a counter that would be too similar to Ryuhaku. Gouki ends up being a mash of himself and Ken. I also updated Shiki. Ohgaki did some nice fixes to some of her animations, so I brought those over, It's back to Thedge's stuff now. Once I have the last Gouki sprites done, I'll do a comparison video with Ryu. Also expect a video of Raiden soon. Happy New Year all!
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2917  January 05, 2020, 06:50:15 PM
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Two quick updates. First, I'm working on Maxima. I want to give Ramon his more comical intro with Vanessa, so I'll give Maxima an intro with him. Second, I've been on a bit of a kick finding and downloading old vintage arranged music from SNK and Capcom. NGBC was hard to find with the full loop and high quality, so I'm making my own. I'll post it in the the guild's resource section when done. Cheers!
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2918  February 14, 2020, 02:21:56 AM
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I just tried this fullgame and it feels very weird, I'm a KOF veteran since '94 till' XIV and I just can't pull out combos I used to do in other Mugen KOF games, it's like some sort of Street Fighter II mechanic.
Re: King of Fighters E blog
#2919  March 08, 2020, 04:42:30 AM
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Impressive work. I wish I was on your level.