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ZombieNeko's workshop (Help With Code Needed) (Read 44893 times)

Started by ZombieNeko, August 16, 2019, 03:26:56 am
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Re: IsRageNeko's workshop (Help Wanted)
#61  September 19, 2019, 08:24:49 pm
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Re: IsRageNeko's workshop (Help Wanted)
#62  September 21, 2019, 06:37:21 am
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Re: IsRageNeko's workshop (Help Wanted)
#63  September 28, 2019, 06:13:23 pm
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Last Edit: September 28, 2019, 06:20:40 pm by IsRageNeko
Re: IsRageNeko's workshop (Help Wanted)
#64  September 28, 2019, 06:24:37 pm
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I think it's work better as a Level 1/2. What are her non-level 3 supers like?
WIP Schedule:
The next Street Fighter All-Stars update
Re: IsRageNeko's workshop (Help Wanted)
#65  September 28, 2019, 07:48:22 pm
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Re: IsRageNeko's workshop (Help Wanted)
#66  September 29, 2019, 08:35:23 pm
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Re: IsRageNeko's workshop (Help Wanted)
#67  September 30, 2019, 04:46:29 am
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Guys, should I re-organize Fiona's CS or is it cool enough? I'm asking this because some color placements kinda bug me so...
Re: IsRageNeko's workshop (Help Wanted)
#68  October 05, 2019, 03:07:01 am
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Last Edit: October 05, 2019, 03:34:03 pm by IsRageNeko
Re: IsRageNeko's workshop (Help With Code Needed)
#69  October 17, 2019, 01:02:44 am
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Re: IsRageNeko's workshop (Help With Code Needed)
#70  October 18, 2019, 05:04:16 am
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Re: IsRageNeko's workshop (Help With Code Needed)
#71  October 18, 2019, 04:37:54 pm
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Does anyone know how can I add chain combos to Fiona?
Re: IsRageNeko's workshop (Help With Code Needed)
#72  October 18, 2019, 04:40:02 pm
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  • Formerly known as HyperClawManiac
  • Competitive MUGEN when?
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    • sites.google.com/view/ragingrowen/home
WIP Schedule:
The next Street Fighter All-Stars update
Re: IsRageNeko's workshop (Help With Code Needed)
#73  October 18, 2019, 05:18:46 pm
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Re: IsRageNeko's workshop (Help With Code Needed)
#74  October 19, 2019, 10:41:28 pm
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Added chain combo: https://streamable.com/itanq
Special thanks to @Akito: for teaching me how to add it
Now I need help with specials, hypers and Hewie helper and that would be it!
Re: IsRageNeko's workshop (Help With Code Needed)
#75  October 19, 2019, 10:46:28 pm
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  • Formerly known as HyperClawManiac
  • Competitive MUGEN when?
    • UK
    • sites.google.com/view/ragingrowen/home
Are the chains via a config or permanent?
WIP Schedule:
The next Street Fighter All-Stars update
Re: IsRageNeko's workshop (Help With Code Needed)
#76  October 19, 2019, 10:49:42 pm
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Are the chains via a config or permanent?

Permanent, since Fiona was originally a MvC styled character, it made sense to me that the chains were permanent, besides, Idk how to make that a config feature
Re: IsRageNeko's workshop (Help With Code Needed)
#77  October 20, 2019, 01:07:37 am
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Can someone tell me why the hitsparks don't work: https://streamable.com/dty0l
In case, heres the code:
Code:
[State 1007, 2]
type = HitDef
trigger1 = time%5=0
attr = S, SA
damage = 15,2
priority = 4, hit
animtype = Hard
getpower = 0, 0
givepower = 35, 35
guardflag = MA
hitflag = MAFD
hitsound = S2,2
guardsound = S3,0
pausetime = 4,6
guard.pausetime = 4,6
sparkNo = -1 + 0 * (var(33) := 8014)
guard.sparkNo = -1 + 0 * (var(34) := 8001)
sparkXY = -10 + 0 * (var(35) := 120), var(36) := -76
air.animtype = Back
fall.animtype = Back
ground.type = High
air.type = Low
ground.slidetime = 18
ground.hittime  = 18
guard.hittime = 18
ground.velocity = -7
air.velocity = -5.65, -1.5
guard.velocity = -8
ground.cornerPush.velOff = 0
guard.cornerPush.velOff = 0
air.cornerPush.velOff = 0
yaccel = .58
fall = 0
air.fall = 1
fall.recover = 0
forcestand = 1
palFX.time = 12 * var(9)
palFX.add = 255,255,255
palFX.sinAdd= -255,-255,-255,48
envshake.time = 16
envshake.ampl = 4
envShake.freq = 120
Re: IsRageNeko's workshop (Help With Code Needed)
#78  October 20, 2019, 01:14:28 am
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  • Formerly known as HyperClawManiac
  • Competitive MUGEN when?
    • UK
    • sites.google.com/view/ragingrowen/home
You'll probably need a hitspark helper, like have most PotS chars handle projectiles.
WIP Schedule:
The next Street Fighter All-Stars update
Re: IsRageNeko's workshop (Help With Code Needed)
#79  October 20, 2019, 01:20:17 am
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Re: IsRageNeko's workshop (Help With Code Needed)
#80  October 20, 2019, 01:30:49 am
  • *****
  • Formerly known as HyperClawManiac
  • Competitive MUGEN when?
    • UK
    • sites.google.com/view/ragingrowen/home
If you check DW's other characters for example, they'll usually have specific statedefs for the Projectile's Hitpause.
The Hitspark statetype would usually be present there.
WIP Schedule:
The next Street Fighter All-Stars update