altoiddealer said, December 29, 2016, 03:17:17 pmDo they just keep running endlessly? Is there really any situation they should be in the run state for longer than few seconds?Could use a changestate in the run, with triggers liketrigger1 = Time%30 = 0trigger1 = Random < Timeyes endlessly it would be better if they attacked each other xD
Just No Point said, December 27, 2016, 08:32:22 pmI don't think he needs ways to guarantee his combos get extended using clones hah!Here is a simple fix to correct the "y" and "start + y" paleetes in the configReplace in the defx = 4 ;Press button X to select palette 1, etc.y = 5z = 6a = 1b = 2c = 3x2 = 10 ;Hold Start and press button X for palette 7, etc.y2 = 11z2 = 12a2 = 7b2 = 8c2 = 9It was "y" and "start + x" that were swapped.
kenshiro99 said, December 29, 2016, 03:23:10 pmAwesome char. Balthazar giving us another excellent jobIndeed he did!altoiddealer said, December 29, 2016, 03:17:17 pmDo they just keep running endlessly? Is there really any situation they should be in the run state for longer than few seconds?Could use a changestate in the run, with triggers liketrigger1 = Time%30 = 0trigger1 = Random < Timeyes endlessly it would be better if they attacked each other xD[/quote]I don't really see a reason to make them randomly attack while they are both running like that because this is the only scenario it could occur in. During an actual fight or while practicing you and/or the other Piccolo will be jumping and moving all over the place.Already added your palettes this morning. Also I am pretty confident the Piccolo update will come out today. Unless I tell Balthazar too late and he is sleeping!Thehate-Oh I'll change accordingly. Before release I'll test all 12 buttons to be sure they work correctly with the config!
Just No Point said, December 29, 2016, 04:09:38 pmI don't really see a reason to make them randomly attack while they are both running like that because this is the only scenario it could occur in. During an actual fight or while practicing you and/or the other Piccolo will be jumping and moving all over the place.Already added your palettes this morning. Also I am pretty confident the Piccolo update will come out today. Unless I tell Balthazar too late and he is sleeping!Atleast to recognise opponent clones in the battle.Also,thank you
Piccolo has been updated with his 2nd patch / balance, changelog inside the character folder. download him via the same link:http://network.mugenguild.com/balthazar/char_piccolo.html
Does this version have his special intros were he blows up those random chars ie stay put marshmallow man..cuz I see all the intros but those
I've been mostly focusing on balance tweaks.With that saidWhat's new?Fixed palette issues with Y and start + Y in configApplied damage scaling to everything. Including every version of Hellzone Grenade. Took me a bit to figure out how to do it with lifeadd.Reduced damage of trap shotRemoved ability to do jSP bounce more than once a comboIf P2 is hit by lightning while high up they fall down much fasterIncreased dampening points to jSPRemoved ability to hit P2 after using EX Mystic Harpoon besides with Carnage Blitz Removed ability to do Demon Mystic Harpoon more than once a combo. Everything else can still hit after.Added 3 more frames of recovery to Hellzone initiationAdded 3 more frames of start up to Hellzone attackRemoved OTG from HellZoneAdded back ability to air dash after air multi kick BUT once you land and keep the combo going you will NOT be able to airdash following the 2nd round of multi kicks. ExamplecSK, jump, rapidk, dash, rapidk, dash rapidk, land combo into launcher, jump rapidk NO MORE DASHINGAir EX D Wave uses meterNo more time over using Hellzone grenadePalette selection before match how I want it nowCombos begin dealing half as much damage once you hit P2 with Mystic Harpoon. Once the combo ends damage values go back to normal (EX and supers do not get reduced by this) Attack damage is divided by 3 after you land Demon Mystic Harpoon till P2 is no longer in a hit stateRecoded sStrong Punch. Hopefully it will no longer lag some people's pcs.Safe guard made for HellZone Grenade against characters that are just helpers like SaibamenDamage of B+SK reducedDamage of sLP reducedDamage of jSK reducedDamage of LVL2 + SBC increasedIncreased cool down window after Crouching Laser connects. Instead of 6 ticks you must wait 16 ticks before you can fire it again.Can now recover after getting hit with cSK
Good Changes.I think that they fall a little too fast after the lightning tweak but that could just be me.I think the combos dealing half as much damage after mystic harpoon is a little high, i would've liked 25-35.
You give me back my damage!!! Lol, honestly you're right. I just had to fight to keep some easy bnb damage but this is balanced better.
Now now,i saw that bothers me a bitThe aura should be green like hereBefore you call me a "prick" i don't ask you to fix itim asking you the way of how you enter a pal in Piccolo's sff. The sff2 thing.So i can try and fix it myself if i can,you have more important things to do.EDIT: it happens with ALL (or most) palletes,wasted your time coloring his charge-up aura people :/For safe guard,i used both mine and another majin build version i downloaded,also i downloaded him again,same result. The sffv2 is really messing with me :/
I'll check to be sure the aura has the proper palette in Piccolo's template palette. If not it's not a ton of frames to fix. I can replace the aura and it'll be fine.I'll try and make a tutorial on applying palettes next week. This week has been a bit hectic with holiday stuff still going on
Im sorry for the fuss.I would do it myself if i knew (or wait for the update with a guide in it)but about the "all (or most) pals having this aura" is true though.i even tried out a few of those Team Z2 members made and have this.
Glad to hear these nitpicks are being addressed, but I hope you are taking it in stride Don't forget to enjoy yourselves this holiday season!I also want to say again congrats on this amazing character.
Get Piccolo updated with his 3rd public patch here and now!http://network.mugenguild.com/balthazar/char_piccolo.html