==========================================<Movelist>===========================================
U - up x - light punch a - light kick
D - down y - heavy punch b - heavy kick
F - forward p - any punch k - any kick
B - back 2p- two punches 2k- two kicks
(Air) - Move must be performed in the air.
(EX) - Move has an EX version, performed by pressing two punch/kick buttons.
-------------------------------------------<SYSTEM>--------------------------------------------
Run: F, F
Backward Dash: B, B
Low Jump: tap U
High Jump: tap D, U
Long Low Jump: tap D, tap U
Z-Evade: Z
Z-Evade Attack: p / k
Z-Evade Forward: F + Z
Z-Evade Backward: B + Z
Parry High: tap F
Parry Low: tap D
Air Parry: tap F (Air)
Power Charge: C
Z-Counter: Z (during standing or crouching guard)
Fall Recovery: 2p / a + x (while falling and allowed)
Throw : B or F, 2p
------------------------------------------<SPECIAL>--------------------------------------------
Fireball (EX) D, DF, F, x or y
Elephant Punch (EX) D, DB, B, x or y
Two Level Knee Hit (EX) D, DF, F, a or b
Slide Kick (EX) D, DB, B, a or b
Shell Tornado (EX) F, D, DF, a or b
Air Tornado (EX) D, DF, F, a or b (Air)
------------------------------------------<SUPER>----------------------------------------------
Kamehameha D, DF, F, D, DF, F, x or y (Power= 2000) (Lv2)
Afterimage Strike D, DB, B, D, DB, B, x or y (Power= 1000) (Lv1)
Thunder Shock Surprise D, DF, F, D, DF, F, a or b (Power= 2000) (Lv2)
Turtle School Ultimate Fist D, DB, B, D, DB, B, a or b (Power= 1000) (Lv1)
Maximum Power Kamehameha D, DF, F, D, DF, F, 2p (Power= 3000) (Lv3)
Evil Containment Wave D, DF, F, D, DF, F, 2k (Power= 3000 and P2 Life < 500 => Kill P2) (Lv3)