Hello everyone, I open a new 3d to keep the things clearer.Finally After another YEAR AND HALF of work here you are the new version of my sagat!!Adedd a lot of SFV Moves, super, stance, ecc.There are a loooooot of improvements from the last year release, new moves, timings, sprites, ect..New clinch system.I've added 3 different stances based on the distance, + the crouching sf3style one , and fixed the focus attack problem.The main one is SFV one.I've added a loooot of new moves, and improved the old ones. The main style is again tekken-ish.Even the taunt have been upgraded (every directions + s to change the taunt)Designed to be played on Mugen 1.0 or Mugen 1.1to check some videos and some old progress you can check my youtube channel:https://www.youtube.com/channel/UCnNiFTmzAXk3_bo_1_30_fA?view_as=subscribersmall example:What you have:- A.I. by me- 300+ palettes (i think i've added every original color possible, and every palette for dw sagat i found on the net, + much more custom colors);- max mode- variuos styles included, but it's more similar to a tekken-style combo system.- since i'm not a code master, you'll find this project coding far from perfect, please be patient.. what's left to do.-some cleaning (code, sprites, cns ecc)-bug fixes-Adding more different sounds from other games.Commands:Too long to write here, check the readme to make long story short, to perform most of the new moves, you have to act like with a tekken char (mainly bruce irvin), with forward/backward commands included.link:http://www.mediafire.com/file/d68gaddxb1c0pvn/____M206+SAGAT+beta+5.3.rar/filefrom readme:======================| Sagat 5.3 by M206|=========================== [29/09/2020] ------------------<Features>--------------------- - All essential stuff - Details and moves taken from his various video-game appearances - Gameplay mixed from several games, including CvS2, KOF, SFEX, SFZ3, SF3, SFxT, SF4, , TEKKEN, SFV and KI. - Special intros versus Ryu, King, Joe, Dan, Akuma, Sagat, Balrog, Eagle, thai chars, Evil chars. - 300+ palettes to choose from - Exteneded Color Separation - Midnight Bliss/shocking special animation - differtent taunts (dir+s) - 3 different stances (distance) + 3 up version - crounching stance + up version---------------<Character Info>------------------I made this Sagat since i wanted to create the "definitive/most complete" Sagat Ever.Since he's appeared in Street Fighter V roster, I've included a lot of sfv stuff but kept the tekken-style too, so you can perform combos, but inspired from "reality", not simple x,y,z or a,b,c or x,a,y,b,z,c.-----------------<Movelist>---------------------- U = Up D = Down F = Forward B = Back UF = Up Forward UB = Up Back DF = Down Forward DB = Down Back x = Light Punch y = Medium Punch z = Heavy Punch a = Light Kick b = Medium Kick c = Heavy Kick S = Start (Air) - Move must/can be performed in the air. (EX) - Move has an EX version, performed by pressing two punch/kick buttons. (MAX) - Use two punch/kick buttons when performing a Super move to power it up.<unique>all the moves(buttons) have a:-hold F-hold B-hold DF-hold DB variation, and a close one too, for a total of 6+6+6+6+6+6 = tot 36 variations.HDB+b knee launcherin air: D, xD, yD, zhold F, while lying down: getup kick a+z Max Mode a+x dodge F, a+x roll fwdB, a+x roll bwdc+x chargec+z sf4 focus attackhold D, c+z sfV focus attack<throws>F, x+y sf4 throw (air) F, y+z t.carry (air) F, a+b muay thai man throw (air) B, a+b clinch 1 F, b+c clinch 2 + slash throwB, b+c 2 knees throw<specials>p,p,p thousand tiger (EX)DF, b, b, b gatling kicksDF, y, y, y gatling elbowsF, DF, D, DB, B, any kick tiger tooth (EX)D, DF, F, + any kick dive knee (EX) Only in air, and not while backwardsD, DB, B, a counter highD, DB, B, x counter lowD, DB, B, a+x counter EXD, DB, B, y, punch combo starter y y,y, x y zD, DB, B, z, punch combo starter z y,y, x y zD, DB, B, b, knee combo starter y b, a b cD, DB, B, c, knee combo starter z b, a b cD, DF, F, + any punch Tiger Shot(EX) (Air) D, DB, B, + any punch Air Tiger Shot 30° (EX) Only in air D, DF, F, + any kick Ground Tiger Shot(EX) F, D, DF, + any punch Tiger Uppercut(EX) B, D, DB, + any punch Tiger Blow(EX) F, D, DF, + any kick Tiger Knee(EX)B, D, DB, + any kick OMEGA MODE SF4 Tiger Claw B, D, DB, a+b EX OMEGA MODE SF4 Tiger RaidB, D, DB, b+c EX REAR Tiger KneeD, DB, B, a+b Tiger BazookaD, DB, B, x+y Tiger Clinch. (or press "s" after F(Step) to chain combos)DURING CLINCH:a+x backstepb+y switch sidesF, aF, bF, c, a (more times, more knees attack), b (backstep)F, c, b (backstep)F, c, F, xF, c, B, zF, c, a, F,xF, c, a, B,zF, xF, yF, zB, aB, bB, cB, xB, yB, zthe b+y or b (backstep) during clinch can be mixed to create own combinations.<combo breaker>F, D, DF, + x Tiger Uppercut F, D, DF, + a Tiger Knee (Air) <supers>D, DF, F(x2), + x+y Tiger Cannon(MAX) (Air) D, DB, B(x2), + any punch Ground Tiger Cannon(MAX) D, DF, F(x2), + any kick Tiger Genocide(MAX) (Air) D, DB, B(x2), + any kick Tiger Raid(MAX) D, DB, B(x2), + c+z Tiger Assault MAXD, D, D, + any punch Tiger Fang (MAX) D, D, D, + any kick Tiger Cross (MAX)D, DB, B(x2), + any punch Air Tiger Cannon(MAX) 30° Only in air<LV3 SUPERS>D, DF, F(x2), + a+x Tiger Storm L.3 (air - Tiger Raid L.3)D, DB, B(x2), + a+x Tiger Destruction L.3D, DF, F(x2), + b+y Tiger Domination L.3D, DB, B(x2), + b+y Tiger Onslaught L.3D, DF, F(x2), + c+z Tiger Assault L.3D, DF, F(x2), + y+z Tiger Varied Assault L.3D, DF, F(x2), + b+c Tiger Ranbu L.3D, DB, B(x2), s Tiger Counter D, D, D, + a+x Tiger Cross L.3D, D, D, + c+z Tiger Fang L.3F, B, DB, D, DF, F, +x Tiger RampageF, B, DB, D, DF, F, +s Tiger PunishmentF, B, DB, D, DF, F, +y Fatal ClinchDuring Fatal Clinch-hold fwd to add a 2 hit elbow -hold back to add a final uppercut-hold up to add a final 2 punches-hold down to add a final knee --hold back to add a final uppercut (after final knee)--hold fwd to add a 2 hit elbow (after final knee)--hold up to add a final 2 punches (after final knee)F, B, DB, D, DF, F, +z Fatal Tiger L.3 F, B, DB, D, DF, F, press p and hold Tiger Wave L.1-3 after running you can perform 6 attacks based on which button you press. some combos can be performed only after contact with the opponent.after the "F(Step)" you can press s (start) to perform chain clinch comboed.some combos: -[(...) is an additional optional combo)]-dillinger hanuman from bruce tekkenHDB+y,y,y,csfv sagat speciala(not close),b,c,c,c,xz,f,az,f,a,y ,b ,c10 hit combo sagat special (inspired from bruce tekken)DF+x,z,z,z,z,z,z,z,z,zHB+b,y,z ,a ,b,b,b ,c ,z HB+c,y,z, ,z ,a ,a ,b ,c ,c ,f,z x,z,c (pasart) ,f,a ,f,b ,f,c ,f,z ,y ,a ,c ,x ,z ,f,z ,y ,cx,a,a,ax,b,zx,b,cx,b,a,ax, (a), z, a, c, F(step)x, (Fa),z, a, c, F(step) z , b, Da, UFb, (UFc), Fz (EX- Super) , UFc, Fz (EX- Super) , c, Fa , Fc , y, F(step) x, F(Step) x y, a c x y z Fz z , z, F(step) x , F(step) , x, z y, x , y, y z , zb,Fcx,z,Db,zx,z,Bb,bx,z,Bb,cBa,bx, a, a, c, F(step) a(ex), a, UFb, (UFc), Fz (EX- Super) , UFc, Fz (EX- Super) After (step): , x , y , z, x , y , z , b , a, c, Fa Fc , b , c-------------------x, z, Da, c, Fb , FcDBa, c, Fa Fc(close)DBc, Da, Fb-------------------DFc, z-------------------x,y,z,cy,z,cBy,z,cFy,z,c-------------------x, b, a, c, F(step)Fx, c, bFx, b, Fz, Fx, x, z, a, a y,a y,y,c(air) y,z c FcBy, b, b, bBy, b, b, zBy, cy,b,Fz-------------------Fx, x, z, a, UFb, (UFc), Fz (EX- Super) , UFc, Fz (EX- Super)-------------------(a, b, c, y, z) Ba, y, z, c, UFb, (UFc), Fz (EX- Super) , UFc, Fz (EX- Super) , c-------------------DFa, y, z, x , z , a, b/c, (z), UFb, (UFc), Fz (EX- Super) , UFc, Fz (EX- Super) z, Fc (EX) , z , b, (Db), Dc, U(Hj) , a, a, Bc , z, F(step)DFb, Da, Da, Bc--------------------(Fz), z, Fa , Fb , Fc--------------------** CLOSE ATTACKS (elbows/knees)**(Fx,y) y, b, y, y , y, y, y , a, b , c , x , y , zclose to opponent: y, y, z, F(step) y, x , y , z , bFx, a, b , c , x , y , zFx, y, a, b , c , x , y , zFx, y, x, y, z, F(step) a, b , c , x , y , z-------------------D, DB, B, y, y, y, x , y , zD, DB, B, z, y, y, x , y , z--------------------D, DB, B, b, b, a , b , cD, DB, B, c, b, a , b , c--------------------<SYSTEM ABILITIES> Run = OK! Tap F, F, then hold F Dodge = OK! LP + LK (While stationary, vulnerable to grabs) Dodge Attack = OK! Any punch or kick during Dodge Roll Forward = OK! F + LP + LK (Vulnerable to grabs) Roll Back = OK! B + LP + LK (Vulnerable to grabs) Small Jump = OK! Tap U Long Small Jump = OK! Tap D then U quickly High Jump = OK! D, then U Power Charge = OK! Hold MK + MP Zero Counter = OK! B, DB, D + any punch or kick while guarding an attack. (Requires 1 power bar) Parry = OK! Tap F, timed with incoming High/Air attacks. Low Parry = OK! Tap D, timed with incoming Low attacks. Air Parry = OK! Tap F, timed with incoming High/Air attacks while airbourne Fall Recovery = OK! Any 2 punches or LP + LK (While falling and allowed) MAX Mode = OK! HP + HK (Requires 1 power bar) EX Moves = OK! Dash = OK! Counter Movement = OK! Combo Breaker = OK! EX Cancel = OK! Just Defense = No Low Just Defense = No Air Just Defense = No Excel Combo = No ----------------<Move Details>------------------- - EX (Ground)Tiger Shot hits twice and knocks foes down - Mashing buttons during King's Clutch increases hits, your opponent can mash to decrease hits - EX Tiger Uppercut is multihit - (EX)Tiger Uppercut's initial(ground based) hit can not be blocked by airbourne foes - EX Tiger Knee/Rear Tiger Knee can resist normal/special projectiles - The first kick of (MAX)Tiger Raid is a low attack - The first hit of Tiger Storm MUST hit for the rest of the move to continue---------------<Gameplay Notes>------------------COMBO SYSTEM: - Most Normal standing/crouching attacks can be canceled into Special and Super moves - Some Special moves can be canceled into Super moves - Performing a Super/MAX Cancel resets the juggle points but also reduces damage dealt MAX MODE: - Your attack and defense is increased while in MAX Mode - EX moves can be performed at no power cost, though take away from time sustained in MAX mode - All Lv1 supers can be performed at no power cost, though immediately uses up all time in MAX mode - All Lv2 and higher supers will cost 1 power bar, along with using up all time in MAX mode - Even without a power bar, as long as you have time left in MAX mode, you can perform Lv1 supers/EX moves - You can not Power Charge/gain power while in MAX mode - You can not perform a Zero Counter while in MAX Mode -------------<Special Thanks>---------------- Electbyte (Creators of Mugen)- VirtuallTeck (creators of Fighter Factory)- @Divinewolf: = For great char which I used as base for my one.- every sagat author out there, i took something from every sagat i found: @dw:, @Odb718:, @sepp:, @chuchoryu:, @o ilusionista:,Infinite/dragoon316, fido,@memo:, felicity, trololo, varo hades, byakko, zion (m.t.m) etc. etc.- aldo, leon, meldo, davismaximus, xtremis, realra, TDX, angelZX, KOFHERO77 for their palettes.- trololo, @Odb718:, @chuchoryu:, emphawk, Alexsin, @memo:R@ce Akir@, jmorphman, for their help, support, sprites, and tips on forum and on youtube.- All those who accompanied the project in the forums MFG even with only a single post or reply, all without exception.- Surely i'm forgetting someone, let me know if i forgot to credit some of you, i'll upgrade. -----------------<Possible Extras/Things To Do>--------------------- - Fix any issues based on feedback - Add other extra -------------------<Disclaimer>---------------------- - The Sagat character is property of Capcom - Capcom vs SNK is property of Capcom - This Mugen character is a non-profit fan work, it cannot be used for any commercial purposesenjoy, and all feedbacks are more than appreciated.