BC said, October 11, 2010, 04:35:28 amThanks to NG30 we have a better Rage Background nowhttp://www.youtube.com/watch?v=9VPer0PI2W8it is better soo... are u going to make ken^^ remmber put an intro between these two
All the Moojins are about intros between Ken and Ryu !!!!Anyway, Rage text as well as Super Bg anim is indeed much better and looks more professional now.
Here's a vid showing:New and improved Custom Combo, Rage (anti air part), guardcrush system.Changes to anti air rage is that it doesn't ko p2 till the last hit unless guard kill becomes true.http://www.youtube.com/watch?v=REP0bFfExHc
Copy-Paste from Youtube uhu this is getting very nice , love the new custom combo mode about the guardcrush ... will you add a guard meter ?
NG3o said, November 05, 2010, 11:06:00 amabout the guardcrush ... will you add a guard meter ?Well I'm hoping elecbyte add a parameter to ignore screenshake for explods/helpers so that things look right (else it'll shake differently to the bars). But yes I plan to have a guard meter NG3o said, November 05, 2010, 11:06:00 amlove the new custom combo modeThanks
Almost 100% done with Ryu (by 100% I mean all systems and AI ect)However I'm in need of some opinions..Ryu's Metsu Shoryuuken, I hate the way you can only hit the shin shoryuuken extended version at maximum distance, it's practically useless trying to hit it during a fight against cpu or player because chances of it coming out are slim. And if you're too close you hit metsu shoryuuken instead which costs a full power meter but only does like lvl1 damage. Also during Shin Shoryuuken the pausetimes suck making it look akward and lack luster. (speaking about A3)So because I don't like it should I:A) Remove shin shoryuuken and just have lvl 3 metsu shoryuuken with more damage?B) Code lvl1 lvl2 lvl3 versions of Metsu Shoryuuken with lvl3 being Shin Shoryuuken variant?C) (B) but without Shin Shoryuuken and something extra to each lvl metsu super.D) Remove both supers.
Thanks for your opinions guys, here and over at ME the most votes go to B and I agree with B myself so here it is:The lvl1 super at the start you see ryu slide, it's not a glitch it's just because the video skipped a couple of frames when I was moving forward. Lvl2 version I forgot to persist afterimage on the srk part so it's all noted down.Also showing the guard crush meter in action. (see screenshots thread for details on it)Here's the vidhttp://www.youtube.com/watch?v=0M07k9TPKN0
Rasta Bison said, November 15, 2010, 03:39:34 amNice. Also, who made that remix of Dudley's theme?its not a remix lolthats his original music from SF3 3rd Strike.sf3 has 3 versions of each persons song. round 1 2 and 3 different versions. i believe that was either round 1 or 2
Update time: Ryu's Rage 2 was his pocket fighter super but I didn't like it so I scrapped that idea and now I'm working on a new one but it's not going to be an attack it's:Spoiler, click to toggle visibiltyEvil Ryu Mode:During this mode "Evil Ryu" will have suped up specials which have electric fx on strong versions of specials apart from his hadouken which is actually a chargable denjin hadouken special and that has electric on all strengths, during this mode he has more juggle abilities/points for better comboability.At the moment I'm using the wrong Evil Ryu palette but I'm gonna sort that out with MaxBeta and once I get the palette I'll change it to the correct one.So far all that's done is what you see in the screenshot (including new stance) all credit will be given to the respect authors in the readme of the game. Now for some screenshots:questions and suggestions welcome...[/center]