MvCish Ryu Released (1.1) (Read 1283 times)

Started by vyn, June 15, 2024, 08:43:18 pm
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MvCish Ryu Released (1.1)
#1  June 15, 2024, 08:43:18 pm
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Re: MvCish Ryu Released (1.1)
#2  June 16, 2024, 11:48:25 am
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Tested mainly in Mugen 1.1.

- Ken can be hit from the Shinku Hadouken lvl 2 and not recover, becoming a Ryu and making you not use the assist;
- no time over pose for the loser
- calling the assist while being hit... intentional?
- aura charge: press "c" (that's okay) then you can hold "c" and "y" (???) then let go of "c" and hold just "y" (that's not okay): this is leftover code from your other Ryus :mlol:
- (Mugen 1.0) superpauses cause debug messages to appear because the expressions aren't truncated to integer, plus the super portrait becomes black after a while. Same thing for the Ken assist (b+c).

- assist "b+c" (Shoryu Reppa) + Ryu's Shin Shoryuken in the corner: heavy damage.
- This character could have used more variety for the palettes.

I'll add more when I find some stuff to write.
Last Edit: June 16, 2024, 03:14:48 pm by AlexSin
Re: MvCish Ryu Released (1.1)
#3  June 16, 2024, 05:33:51 pm
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  • Space23 (DCL)
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I think it would be best to tone down the meter gain, and add more recovery to Air Shinkuu Hadouken

Is this Ryu experimental? Gameplay feels solid!