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Introduction, and a potential project (Read 535 times)

Started by ssj17vegeta, January 24, 2021, 03:34:56 AM
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Introduction, and a potential project
#1  January 24, 2021, 03:34:56 AM
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    • France
Hello people,

I'm a 36-year old french programmer, with fond memories of MUGEN during its prime, somewhere like 15-17 years ago, during which I gave a go at creating (poorly designed) characters.

My my, how time flies ! It was even before Elecbyte reappeared before disappearing again lol

Anyway, I'm kinda planning to create (another) MUGEN clone to compensate for the complete lack of feature-complete, open-source and cross-platform MUGEN alternatives/clones (Linux on Raspberry Pi was the initial reason I thought about it). Thinking of using Godot for the job, since it's gained quite a momentum in the last years, is more Git/SVN friendly than Unity, is rather popular for 2D games, and comes completely free without any risk of licence issues.

I realize that I can't be the only one having thought about that, and you've probably seen dozens of ppl trying to do the same thing (just as any programmer forum will obviously be plagued with beginners who think they'll be able to create a MMORPG).

Anyway, nice to meet you guys/girls :)
Re: Introduction, and questions about a potential project
#2  January 24, 2021, 03:37:13 AM
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    • tehwii@gmail.com
welcome

take a look at ikemen which is the most feature rich MUGEN clone currently being developed for some inspiration perhaps
Re: Introduction, and a potential project
#3  January 30, 2021, 10:15:32 PM
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  • If you rip sprites i´ll rip your code
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    • www.m3xweb.260mb.com
Hello people, I'm a 36-year old french programmer, ... I'm kinda planning to create (another) MUGEN clone to compensate for the complete lack of feature-complete, open-source and cross-platform MUGEN alternatives/clones (Linux on Raspberry Pi was the initial reason I thought about it).

Thinking of using Godot for the job, ... comes completely free without any risk of licence issues.

this is the invitation to Ikemen discord, where all the development discussion happens
https://discord.gg/eHtmcxK

And the current most advanced Ikemen repositories (both using Goolang language)
https://github.com/K4thos/Ikemen_GO
https://github.com/Windblade-GR01/Ikemen-GO
There is no knowledge that is not power
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