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STREET FIGHTER III 4th Assault! Future of Fighting (Read 251599 times)

Started by Mastertkof, January 07, 2017, 12:32:10 AM
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Re: STREET FIGHTER III 4th Assault! Future of Fighting
#501  June 09, 2021, 04:28:52 PM
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Re: STREET FIGHTER III 4th Assault! Future of Fighting
#502  June 10, 2021, 04:50:30 AM
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This is some seriously impressive spritework!
Thank you bro, just saying, this is renders that seems sprites
or sprites done by blender, idk how to name it
but this still don't receive manual edits

This is some seriously impressive spritework!
I agree.

thanks dude


let's show you how i animate on MMD
first the main move

after it some secondary moves

after it some adjusts

and all this keep saved on a folder, so, i can come back and edit the whole move or some bones if i want

Re: STREET FIGHTER III 4th Assault! Future of Fighting
#503  June 10, 2021, 09:13:49 PM
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  • SlowSpriter. Even slower and limited coding skills
  • A.K.A. NED
I like her face and muscle definition.
Beside of that, not really my kind of character, but still interesting I suppose.

I'm glad to see more about Sakura. To me, this is the real deal.
I followed this project since the very early days now :)
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#504  June 12, 2021, 03:05:54 AM
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I like her face and muscle definition.
Beside of that, not really my kind of character, but still interesting I suppose.

I'm glad to see more about Sakura. To me, this is the real deal.
I followed this project since the very early days now :)

hehe i know that you feel, i'm a fan of Sakura too
thanks for your support

some tests



OLD INK FEEDBACK
Last Edit: June 14, 2021, 04:35:46 AM by Mastertkof
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#505  June 14, 2021, 10:15:37 PM
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Oh my tell me you secrects!
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#506  June 15, 2021, 02:59:55 AM
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Oh my tell me you secrects!
thanks dude, btw there's no secrets there, is just blender renders with some custom shaders, some pixel art edit and digital art

edit upper body, reverse legs order, classic and lazy, but always works for walk cycles


since some old dudes will had new things, Dain app perhaps helps to create some frames




Tiger Shot!
Last Edit: June 17, 2021, 05:42:02 AM by Mastertkof
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#507  June 17, 2021, 02:49:31 PM
  • *****
  • SlowSpriter. Even slower and limited coding skills
  • A.K.A. NED
Oh my tell me you secrects!
thanks dude, btw there's no secrets there, is just blender renders with some custom shaders, some pixel art edit and digital art

edit upper body, reverse legs order, classic and lazy, but always works for walk cycles


since some old dudes will had new things, Dain app perhaps helps to create some frames




Tiger Shot!


Does "Dain app" break the color palette logic ?

Exemple, mixing some colors from Ryu's black belt with his hair colors ??
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#508  June 18, 2021, 02:27:37 AM
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    • hiivolt-07.deviantart.com/
I don't think Dain app is even the right call for the existing sprites. SF3 is one of the few games that doesn't need more frames.
Spriting is hard.
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#509  June 18, 2021, 07:41:21 AM
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Yeah, why would you need MORE frames for SF3? :D

That being said, awesome project.
Do you plan on "fixing" sprites after the 3D renderings by hand?
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#510  June 19, 2021, 07:31:28 AM
  • ***
    • Brazil
Oh my tell me you secrects!
thanks dude, btw there's no secrets there, is just blender renders with some custom shaders, some pixel art edit and digital art

edit upper body, reverse legs order, classic and lazy, but always works for walk cycles


since some old dudes will had new things, Dain app perhaps helps to create some frames




Tiger Shot!


Does "Dain app" break the color palette logic ?

Exemple, mixing some colors from Ryu's black belt with his hair colors ??
nop! Dain just move pixels a bit on the axis, no change anything



I don't think Dain app is even the right call for the existing sprites. SF3 is one of the few games that doesn't need more frames.

4TH ASSAULT is for 3rd strike like kof xiii is for kof xii, all hitsparks, explosions, supers, will be  new here
so, interpolation can help in this explosions




Yeah, why would you need MORE frames for SF3? :D

That being said, awesome project.
Do you plan on "fixing" sprites after the 3D renderings by hand?

Dain app lost for Rife
sprites will receive face swap like Elena







|Rife is much better than DAIN APP