Rei said, January 13, 2016, 01:05:51 amProgress on 3v3 & 4v4, but guess whaaaa.. Only on add004. XD Yes![youtube]https://www.youtube.com/watch?v=E1oflfe2hsU[/youtube]The lag is top tier. It's a step forward though (I guess).
https://www.facebook.com/CapVsSnkU/?ref=aymt_homepage_panelAttention! For CVS-UNow recruiting people to be on the actual team! PM & let me know what you can help with. Concept ideas(stage etc),music, Design for the fb page, Logo for the game, whatever your artistic mind can come up with.Things are slowly beginning to pick up so it's about time we get serious with this. Most of which has been done behind the scenes, but now kicking it into overdrive. This won't be a long 5 year wait. I'm actually trying to get stuff done sooner than later while the iron is hot, that being the case.. If you can contribute, you are free to join, but if you already have things going on I don't suggest you even offer your services. So far we have 3 character coders & one adviser/Sp designer who is kinda unofficial unless he says otherwise lol I really want to make this a thing ya'll so if we can put our differences aside & stay true to our love for the series we shall prosper.Also... Mugen version confirmed. Within the Mugen version will be the ikemen variant, akin to an online expansion. The characters of course will be identical so you'll only have to swap between them. The ikemen version however will be the only version with the old school stages etc, while I plan to have some new ones made specifically for the mugen version. We'll be able to have our Arcade mode, story mode etc. We all win.That's what I'm going with for right now. Open to ideas. I'd like to here some input from those whom actually plan to contribute. Hopefully these will get some of you lurkers attention. Also here is my Skype "Deangelo2009" if you'd like to reach me to again discuss anything.
Shit just got real huh?! sad that the only thing this hue pleb right here can do is wish you the best luck.
I see in the author´s page some new updates of the engine and now supports openGL 2.0 for .png images I supose, but when I descompress the file the antivirus delete the .exe file like a trojan. I close the antivirus but when I start the engine this board appears, any idea that what´s happen? Thank you very much!
What was your anti-virus program? It might have tampered with the .exe (and I can't read Japanese, since errors usually say the root of the problem). If anything, try re-downloading or just re-extract IKEMEN if you still have the download.
-Ash- said, January 24, 2016, 07:51:28 amSomebody knows how to make 3x3/4x4 tag add004 work with ikemen?Well, you can allow 3/4 ikemen if you fiddle the area in the main.lua which allows you to mess with the amount of chars in simul, and add controls for players 3-8. All of which is possible and super easy, but I never used add004, so that part idk. Bit that's (what I believe) is the idea.
hey yo Rei that 3v3 and 4v4 looks amazing! us there a patch for it? Will it work in mugen? and is there A tut on it?..........also is there a way of using it without the additional strikers
For anyone that has ever tried my game & experienced lag. I just finally switched over to the newest rev & can confirm opengl is now supported.(Thanks to HW) for confirming this.So for anyone else using IKEMEN let it be known. Currently testing for other things as well.Also most of the issues that plagued the early version seem to be long gone.
I can not read opengl, my pc is not terrible...^^I opened a topic saint seiya ultimate cosmo, if the moderator can delete it because I do not want to pollute the forum.I have a simple question for novice ikemenDo I like Mugen delete modes???it's possible,if yes, how?watchMode = createTextImg (jgFnt, 0, 1, 'Watch Mode', 100, 80)p1VsComTxt = createTextImg (jgFnt, 0, 1, '1P vs. Com', 100, 100) ------------------->I would like to remove this modep1VsP2 = createTextImg netplay = createTextImg portChange = createTextImg comVsP1 = createTextImg ------------------->I would like to remove this modereplay = createTextImg autoRandomTest = createTextImg
icare26 said, February 09, 2016, 12:35:13 amI can not read opengl, my pc is not terrible...^^I opened a topic saint seiya ultimate cosmo, if the moderator can delete it because I do not want to pollute the forum.I have a simple question for novice ikemenDo I like Mugen delete modes???it's possible,if yes, how?watchMode = createTextImg (jgFnt, 0, 1, 'Watch Mode', 100, 80)p1VsComTxt = createTextImg (jgFnt, 0, 1, '1P vs. Com', 100, 100) ------------------->I would like to remove this modep1VsP2 = createTextImg netplay = createTextImg portChange = createTextImg comVsP1 = createTextImg ------------------->I would like to remove this modereplay = createTextImg autoRandomTest = createTextImg simply remove this section: textImgDraw(comVsP1)But be careful, since you might have to replace certain gamemodes,. Best way to do this is by not having them accessible and then deleting them. To do this, just make the cursor so that when it reaches the SPECIFIC gamemode limit, not to go past it. Example: gameMode = 8 elseif gameMode > 8 then gameMode = 1Change it to: gameMode = 5 elseif gameMode > 5 then gameMode = 0So that the cursor cannot select the game modes below the replay mode. Once you do that, you can do the whole deleting "textimdDraw" thing... In addition, you might have to edit one of the gamemodes to use the replay function (simply copy the replay part to another gamemode say "gameMode5", so you don't mess up/delete the replay mode as well)(if needed). Also, if you want, I can simply lock your previous topic (since I'm not sure where I can "delete" an entire topic...) hope this helps... (explaining this in text is kinda hard, especially for people new to the engine... A video or something would be a much better way of explaining it, but hope this helps you anyways...)
I know what you do takes time to help people.I try to familiarize me searching by myself the lines of code, to avoid too much bother if you work on other projects.Thank you, if I ask questions I understand that you do not always have time for it answers.No problem.I would try to create a tutorial in French on my side, my I work a lot on my game and many things to manage ...I will follow your advice, what interests me "only" mode is the launch (netplay) for the community of Saint Seiya is happy to finally play between members. ^^sorry for my english.^^