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[Ushi & Dantes Update]: Melty Blood: Type Lumina - Game Rip (Read 1662183 times)

Started by Resentone, October 01, 2021, 12:35:16 pm
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Re: [Aoko & DA Noel Art Update]: Melty Blood: Type Lumina - Game Rip
#41  February 20, 2022, 12:19:25 pm
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Sprites are useful.

But here to ask; If the same tool you guys use, could extract PNGs and Textures from the stages {Also from UNIST...}?

Can't unsee the beautiful stars on that certain Aoko Stage.

I already extracted the base game stage texture for TL, and I think I can do that for UNICLR. I'll upload them later tho since something came up IRL.
[Stage Texture Update]: Melty Blood: Type Lumina - Game Rip
#42  March 13, 2022, 01:55:29 am
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Re: [Stage Texture Update]: Melty Blood: Type Lumina - Game Rip
#43  March 13, 2022, 02:03:41 am
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Re: [Stage 3D Model Update]: Melty Blood: Type Lumina - Game Rip
#44  March 23, 2022, 04:33:54 am
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Small update.
Quote
- Added 2 3D stage Model in .fbx format into the Stage folder



Unfortunately, most of the stages are in bin format. So I'm unable to convert them.

These are viewable in Blender and the like.
Last Edit: March 23, 2022, 08:43:15 am by Resentone
Re: [Stage 3D Model Update]: Melty Blood: Type Lumina - Game Rip
#45  April 04, 2022, 11:23:25 pm
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some of the sprites have blank green space specifically saber's skirt and some of ciel's weapons, are the missing sections able to be ripped?
Re: [Stage 3D Model Update]: Melty Blood: Type Lumina - Game Rip
#46  April 05, 2022, 12:45:56 am
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some of the sprites have blank green space specifically saber's skirt and some of ciel's weapons, are the missing sections able to be ripped?

The sprites colors being all wacky and weird were intentional, since that's how they came out when they're extracted.
You need to apply the pallete from the pallete folder to the sprite yourself using Fighter Factory, Photoshop or any app that can edit the indexed sprite. If you don't know how to, There's plenty of tutorials out there that tells you on how to do it.
Re: [Stage 3D Model Update]: Melty Blood: Type Lumina - Game Rip
#47  April 05, 2022, 12:49:49 pm
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Small update.
Quote
- Added 2 3D stage Model in .fbx format into the Stage folder



Unfortunately, most of the stages are in bin format. So I'm unable to convert them.

These are viewable in Blender and the like.


wow wow wow
this is awesome!


Re: [Stage 3D Model Update]: Melty Blood: Type Lumina - Game Rip
#48  April 07, 2022, 12:58:06 pm
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Small update.
Quote
- Added 2 3D stage Model in .fbx format into the Stage folder



Unfortunately, most of the stages are in bin format. So I'm unable to convert them.

These are viewable in Blender and the like.

I don't own the game yet

can tell me which stage texture is for which fbx?
since the texture is in number?

Re: [Stage 3D Model Update]: Melty Blood: Type Lumina - Game Rip
#49  April 07, 2022, 04:02:13 pm
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I don't own the game yet

can tell me which stage texture is for which fbx?
since the texture is in number?

Rainy Moon is 3 and Moonlit Altar is 14, I'll rename them to their appropriate stage name later since There's duplicate files that I plan to fix.
Re: [Stage 3D Model Update]: Melty Blood: Type Lumina - Game Rip
#50  April 08, 2022, 03:00:15 pm
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I don't own the game yet

can tell me which stage texture is for which fbx?
since the texture is in number?

Rainy Moon is 3 and Moonlit Altar is 14, I'll rename them to their appropriate stage name later since There's duplicate files that I plan to fix.

I guess you did some remap for this texture?
I can't get what you are showning.

mind to share the modified blender file with correct texture mapping?
Re: [Stage 3D Model Update]: Melty Blood: Type Lumina - Game Rip
#51  April 08, 2022, 05:27:40 pm
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I guess you did some remap for this texture?
I can't get what you are showning.

mind to share the modified blender file with correct texture mapping?

Alright, so. I made stuff easier now and you should be able to load it without mapping the texture.

Quote
- Updated the stage's fbx.
Re: [Stage 3D Model Update]: Melty Blood: Type Lumina - Game Rip
#52  April 12, 2022, 12:35:58 pm
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Last Edit: April 12, 2022, 12:58:47 pm by beterhans
Re: [Stage 3D Model Update]: Melty Blood: Type Lumina - Game Rip
#53  April 12, 2022, 01:22:11 pm
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this will be mine gift back to you
but the top is a un-even shape so it's too difficult to handle, so I may make it as topless.

[youtube]https://www.youtube.com/watch?v=-X31Sj8tYjw[/youtube]

That looked pretty good, nice work.
Last Edit: April 12, 2022, 01:31:12 pm by Resentone
Re: [Mario & Powered Ciel Update ]: Melty Blood: Type Lumina - Game Rip
#54  April 14, 2022, 12:10:02 pm
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Update time.

Quote
- Mario Gallo Bestino & Powered Ciel's sprite has been added.
- Mario Basepal has been added.
Re: [Talk, Basepal, PCiel LA Update]: Melty Blood: Type Lumina - Game Rip
#55  April 15, 2022, 03:01:51 pm
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More stuff has been added.

Quote
- Talk cutscene Illustration of Powered Ciel and Mario has been added.
- All Last Arc sprite of Powered Ciel has been added.
- Basepal CSed Pallete of Powered Ciel, Mario and His puppet has been added.

Spoiler: Talk Illustration (click to see content)

Next one will be their Effects and Cut-Ins. Getting them is a bit time consuming so I'll do it later.
Last Edit: April 16, 2022, 07:12:59 am by Resentone
Re: [Cut-Ins and Effects Update ]: Melty Blood: Type Lumina - Game Rip
#56  April 16, 2022, 07:12:39 am
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Update.

Quote
-Added Powered Ciel and Mario Cutins and Effects.

Spoiler: Cut-In (click to see content)
Re: [Sounds Update]: Melty Blood: Type Lumina - Game Rip
#57  April 17, 2022, 10:24:46 am
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Update.

Quote
- Sound folder of "Powered Ciel and Mario" version update has been added.
Re: [Sounds Update]: Melty Blood: Type Lumina - Game Rip
#58  April 19, 2022, 03:15:58 am
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Rainy Moon Help needed




I don't have the game yet.
can anyone show me a video of this stage in game,
I'd like to see what it looks like, what music it use. 

All I can found (videos) is in day time

Re: [Sounds Update]: Melty Blood: Type Lumina - Game Rip
#59  April 19, 2022, 03:26:32 am
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Here is a gameplay match video of Miyako fighting Vlov on the Rainy Moon Stage but at night.
https://youtu.be/ZNUNOrWq5dY

Hopefully this helps you in figuring out how the stage works.
"If you take three glasses of water and put food coloring in them, you have many different colors, but it's still the same old water. Make the connection."
Re: [Sounds Update]: Melty Blood: Type Lumina - Game Rip
#60  April 19, 2022, 05:05:13 am
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Curiosity, but, are you able to use this tool or another to check or extract files from BBTAG?