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STREET FIGHTER III 4th Assault - Future of Fighting (Read 1840350 times)

Started by Mastertkof, January 07, 2017, 12:32:10 am
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Re: STREET FIGHTER III 4th Assault! Future of Fighting
#441  April 14, 2021, 05:44:54 pm
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Re: STREET FIGHTER III 4th Assault! Future of Fighting
#442  April 17, 2021, 06:43:25 am
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As for Laura, it seems most suitable she wearing her green kimono.

since we don't have many versions of her, it would be better if she wore his original outfit.
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#443  April 18, 2021, 08:09:28 am
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All of what's going on here looks so cool. KEEP IT UP!!! XD

thanks bro. keep tunned.





i still love the quality of these sprites anyway

hello Nexus! i'm glad you like the new rip, i'm a bit blue, cause i will need to learn how to animate on blender and my mmd work becomes obsolete
but this is in the name of the quality








less shades?
he knows



after several tests

Anyway... all show cool+cute!


thanks dude!


As for Laura, it seems most suitable she wearing her green kimono.

since we don't have many versions of her, it would be better if she wore his original outfit.

i preffer bonita, so, this will be main, but don't worry about outfits, our color separations uses the 256 slots of a palete, you no will need more than this, when game is out you will can choice on a great list of wardrobe btw, bonita will be default






let's actualize you guys



the shader will need rework at all
(this is not so bad as cam seems) we had some pixel artists finishing sprites, so, they had diferent styles
as at the moment i'm producer and art director, i said they to wait me improve his tools, to prevent any inconcistent style on the game
so, the new shader must do almost everything for the dudes of pixel art


menat is our first finished of this version (also more than a hundred "final" versions) i think this really need to be the ultimate tool, cause we reach the 256 slot capability of the palete


Menat shader:

Menat underwear options:



Stay tunned on our chanels.





intro wip:




final resolution of intro 640*360
game ui resolution 1280*720
gameplay resolution : 4:3 (same style as sf2nd widescreen)



Last Edit: April 19, 2021, 04:38:36 am by Mastertkof
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#444  April 19, 2021, 07:42:51 pm
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Good stuff! However, it will be pretty tedious task to make it look like an actual pixelart.
Personaly I don't think any edits are necesary. Unedited version of these sprites already looks great and reminds a bit the stuff from Killer Instinct (but much better looking!).
I would totally play a mugen character that looks like this. Is there a chance that you release these sprites whithout any additional edits too?
Whatever you will decide, keep up your work!
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#445  April 20, 2021, 04:42:54 am
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Good stuff! However, it will be pretty tedious task to make it look like an actual pixelart.
Personaly I don't think any edits are necesary. Unedited version of these sprites already looks great and reminds a bit the stuff from Killer Instinct (but much better looking!).
I would totally play a mugen character that looks like this. Is there a chance that you release these sprites whithout any additional edits too?
Whatever you will decide, keep up your work!


thank you very much Sabockee
our edits is more on face and minor details

Last Edit: April 20, 2021, 04:56:55 am by Mastertkof
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#446  April 21, 2021, 02:21:48 pm
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menat shader updates:



cvs shader (working on it for some comissions)




Re: STREET FIGHTER III 4th Assault! Future of Fighting
#447  April 21, 2021, 06:54:19 pm
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Oh my =O... everything looks COOL!
Hey, can i help, or maybe i need help
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#448  April 23, 2021, 07:19:34 am
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Oh my =O... everything looks COOL!

thanks, after some more polish on sakura, she will be the first full riped from sf4
with akuma, evil ryu, oni, ryu, ken, dan for evil sakura

sakura, gouken, ryu, ken, for standard

and perhaps a just for fun rip mocking dan, blanka, hakan, el fuerte

Re: STREET FIGHTER III 4th Assault! Future of Fighting
#449  April 23, 2021, 10:38:35 am
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I'm glad to see you continue your experiementations. You're very movitaveted.

Sorry to say that, this is just my point of view, but I don't see Sakura anymore.
To me, more and more she looks like a BOY who try to cosplay as Sakura in some anime convention.
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#450  April 23, 2021, 02:16:35 pm
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I'm glad to see you continue your experiementations. You're very movitaveted.

Sorry to say that, this is just my point of view, but I don't see Sakura anymore.
To me, more and more she looks like a BOY who try to cosplay as Sakura in some anime convention.


you no need to apologize if don't like the way it goes
btw i think we are talking about proportions and modeling (easy part)
i'm stoling animations cause is the animation and posing (hard part)
i will edit the model a bit after finish bones, btw no will be exactly the old proportions, but no will be so skinny like sf4 model

perhaps a big head, stronger legs, and she a bit small, still thinking about it, anyway on a character rip, this comes after finish bone and animations adapts to convert for 2d



this way i can focus animation eforts on Thaia and use this as references






shun goku sakura wip
Last Edit: April 26, 2021, 05:57:27 am by Mastertkof
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#451  April 23, 2021, 05:32:45 pm
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Oh my =O... everything looks COOL!

thanks, after some more polish on sakura, she will be the first full riped from sf4
with akuma, evil ryu, oni, ryu, ken, dan for evil sakura

sakura, gouken, ryu, ken, for standard

and perhaps a just for fun rip mocking dan, blanka, hakan, el fuerte


Speaking of which, would be awesome to see a SFV Akuma in action, I mean, if it's possible.

Re: STREET FIGHTER III 4th Assault! Future of Fighting
#452  April 23, 2021, 07:25:43 pm
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would be awesome to see a SFV Akuma in action, I mean, if it's possible.
Come on man, Akuma sprites already exist in SF2, SFA, SF3 and CVS styles. Is that really the character you want to see? :sweatdrop:

I love the idea of Juri and Menat, but also Necalli, G, Laura, Seth even. The possibilities are endless!
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#453  April 24, 2021, 01:01:16 am
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The animated menat looks amazing

Viper would be great addition too for females

For men

Haggar(UMVC3 alt), Kage, Balrog(Sf4), Vega(Sf4) and Bison(SF5)

Last Edit: April 24, 2021, 05:41:04 pm by The Shakunetsu
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#454  April 24, 2021, 05:00:02 pm
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would be awesome to see a SFV Akuma in action, I mean, if it's possible.
Come on man, Akuma sprites already exist in SF2, SFA, SF3 and CVS styles. Is that really the character you want to see? :sweatdrop:

I love the idea of Juri and Menat, but also Necalli, G, Laura, Seth even. The possibilities are endless!
I don't see what's wrong with my request lol, besides, this dude pops out characters in a snap.

Re: STREET FIGHTER III 4th Assault! Future of Fighting
#455  April 24, 2021, 06:16:13 pm
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Yes, looks better now with stronger legs. she is less boyish or something.
I highly recommand to keep this version. IMO, she don't need other body tweaking.
She onlt need her red turtleneck and red bloomers via palette.

I start having more hope on  this project we talked together for several months now :)
I would like to see her using both SFIV and some of SFV animations. Since you use official animations from the source games, the result can only be perfect!
SFIV anims are still better, even if some of SFV animations are well done (like her crouch HK)

I hope you will take a maximum from the existing games BEFORE to add original moves to her.
It would be interesting to have setting in cns that allows normal (SFIV+SFV) move list, and alternate (your move list)...

But this is just an idea to please all audiences.
Last Edit: April 24, 2021, 06:25:09 pm by Nedflandeurse
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#456  April 26, 2021, 02:18:25 am
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Oh my =O... everything looks COOL!

thanks, after some more polish on sakura, she will be the first full riped from sf4
with akuma, evil ryu, oni, ryu, ken, dan for evil sakura

sakura, gouken, ryu, ken, for standard

and perhaps a just for fun rip mocking dan, blanka, hakan, el fuerte


Speaking of which, would be awesome to see a SFV Akuma in action, I mean, if it's possible.

not on my plans, is possible of course, i'm doing some comission of rips, but for my project i no need it


would be awesome to see a SFV Akuma in action, I mean, if it's possible.
Come on man, Akuma sprites already exist in SF2, SFA, SF3 and CVS styles. Is that really the character you want to see? :sweatdrop:

I love the idea of Juri and Menat, but also Necalli, G, Laura, Seth even. The possibilities are endless!

the possibility is 10 chars more than 3rd strike, and we almost had decided it

i can say a bit about it, but at the moment what i can say is this

2 chars from SF
2 chars from SF2
2 chars from SF ALPHA
2 chars from SF IV
2 chars from SF V




Yes, looks better now with stronger legs. she is less boyish or something.
I highly recommand to keep this version. IMO, she don't need other body tweaking.
She onlt need her red turtleneck and red bloomers via palette.

I start having more hope on  this project we talked together for several months now :)
I would like to see her using both SFIV and some of SFV animations. Since you use official animations from the source games, the result can only be perfect!
SFIV anims are still better, even if some of SFV animations are well done (like her crouch HK)

I hope you will take a maximum from the existing games BEFORE to add original moves to her.
It would be interesting to have setting in cns that allows normal (SFIV+SFV) move list, and alternate (your move list)...

But this is just an idea to please all audiences.

i'm glad you like, i almost done with her design
first rip test -> changes on textures only -> sfiv original body -> new proportions -> new boddy



also, i'm glad everyone is liking my progress with rip method, but at now, we need to focus on 2 by 2 chars, cause code it will be pretty hard, since the coders team leader decided to create all from zero, based on 3rd strike framedata only, for ikemen go, i'm not so envolved on this part of the project, but i think is a good idea. anyway will take time to code everything



Sakura modeling finished
time to rip

Let's go Sakura!


Last Edit: April 26, 2021, 06:54:16 am by Mastertkof
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#457  April 26, 2021, 09:54:02 am
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Re: STREET FIGHTER III 4th Assault! Future of Fighting
#458  April 27, 2021, 02:58:48 am
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Re: STREET FIGHTER III 4th Assault! Future of Fighting
#459  April 27, 2021, 03:01:06 pm
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Re: STREET FIGHTER III 4th Assault! Future of Fighting
#460  April 27, 2021, 07:11:47 pm
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In theory, could you adopt this 3d sprite ripping technique with Marvel vs Capcom 3 characters too?

Of course is possible, but for marvel vs capcom, i still don't know how...


In general, Mugen needs more MVC3 characters, espec. an incredibly elaborate character like Dante.

I wonder if you are able to rip animations from a Dreamcast game too ...

I can research about it for comissions.
But not a big fun of mvc series, is funnny, but not something that i want to put effort

I'm riping abel and sfxt lili for comissions...  When i had time i will try mvc3... But i know this is possible
About dreamcast is hard causr is not version for pc on unreal or other engine... But tests can be done.