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K4-6-O's sprites  (Read 153656 times)

Started by k6666orochi, September 09, 2014, 01:12:32 am
Re: My works
#81  April 03, 2017, 09:29:09 pm
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.......ok,Respect a man, he will do the same.

Right back at you.
Now if you're going to answer this, either I or other moderators will delete all the posts after my warning. ;)

I hope I made myself clear.
Do not go off-topic.
Last Edit: April 03, 2017, 10:44:04 pm by AlexSin
Re: My works
#82  May 10, 2017, 11:46:05 pm
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Hello, time without showing anything
Is an edition of the portrait of Kyo from kof 97HD

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Last Edit: May 10, 2017, 11:49:35 pm by k6666orochi
Re: K4-6-O's sprites
#83  July 29, 2017, 06:11:41 am
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It seems that I will have to upload all my images again so they can be seen on the page. Which do you recommend?
I show you a drawing I did a few months ago
http://fav.me/dbcckmb
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Re: K4-6-O's sprites
#84  July 29, 2017, 08:40:35 am
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Re: K4-6-O's sprites
#85  July 29, 2017, 12:15:33 pm
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I always say this, when you want to show a picture from any image hosting site get the image address and not the page address.

Page address: http://k6666orochi.deviantart.com/art/Incineroar-685869923 (it won't work with the image tags)
Image address: http://orig05.deviantart.net/18af/f/2017/162/3/d/incineroar_by_k6666orochi-dbcckmb.jpg (this will work with the image tags)

Proof:


Code:
[img]http://orig05.deviantart.net/18af/f/2017/162/3/d/incineroar_by_k6666orochi-dbcckmb.jpg[/img]


How to get the image address:
right click on the picture - copy image address
(in case of DeviantArt, if you can download the picture, click on Download, then get the link from the Download page)
Re: K4-6-O's sprites
#86  July 29, 2017, 08:57:34 pm
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thanks AlexSin :)
I will update the first post
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Re: K4-6-O's sprites
#87  January 17, 2019, 04:59:18 am
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I have not shown anything of my work for a long time



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Re: K4-6-O's sprites
#88  September 09, 2019, 04:23:28 am
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this is just an idea i did it using the sprites of the game persona 5
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Re: K4-6-O's sprites
#89  April 07, 2020, 07:02:50 am
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trying to make a sprite based on a capture of the smash bros ultimate, I did it with the same method that I use to make the effects for my chars well without details or lights or shadows (because I was never good in that part xD) that's right As the first image was, it would be the normal size, the second reduced to 50% and the third reducing the first to 40% more or less to be able to compare in the height of a char LR, that's why I put ryu as an example xD
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Re: K4-6-O's sprites
#90  April 10, 2020, 05:52:13 am
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Its a really good technique.
            Zorf Giudecca
Re: K4-6-O's sprites
#91  May 21, 2020, 03:20:07 am
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Re: K4-6-O's sprites
#92  May 22, 2020, 12:30:45 am
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That's the same we're doing, 4-6, I do same but with KOF XIV animations, it seems we both are basing on the long lost tutorial by Thedge when Triggerall forum still existed.
Re: K4-6-O's sprites
#93  June 06, 2020, 04:40:16 am
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That's the same we're doing, 4-6, I do same but with KOF XIV animations, it seems we both are basing on the long lost tutorial by Thedge when Triggerall forum still existed.
I don't remember seeing that tutorial, in fact I wanted to test if I could do something fast with photoshop using layers without complicating myself so much in the details
I did not do any more sprites although if someone offers to give details and colors I would like to follow it to the end although I would have to put aside many projects that I have not yet started
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Re: K4-6-O's sprites
#94  June 28, 2020, 08:45:20 pm
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a sprite that I thought I had lost but it turns out that it was among my photos that I uploaded from Facebook years ago xD is from 6/14/2010 (as time passes xD) at that time I was learning to edit and to make it use videos that I found of kof XII on youtube somewhat blurred because at that time I think the game was not even out, it does not have very good quality because apparently I had not uploaded it in PNG
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Re: K4-6-O's sprites
#95  August 09, 2020, 04:19:09 am
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an edit that I did for the portraits of my screenpack
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Re: K4-6-O's sprites
#96  August 09, 2020, 05:04:31 am
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Re: K4-6-O's sprites
#97  August 09, 2020, 05:59:48 am
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thanks :)
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Re: K4-6-O's sprites
#98  August 11, 2020, 04:49:49 am
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I always wanted to make a kof XIV char in classic kof style but I am not good at sprites, so I will try to make all the animations I can from luong, the images were reduced to a size similar to that of kof chars and They were indexed to make the gif in fighter factory, and the amount of images that it has in the original animation was reduced, if someone wants to help I will send them the images that it is taking, this is a demonstration.

the original sprite on which I base myself to reduce the size of the images to a certain percentage is the author HanayanDP
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Last Edit: August 11, 2020, 04:55:10 am by k6666orochi
Re: K4-6-O's sprites
#99  August 11, 2020, 04:55:41 pm
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maybe with a solid background, the proccess would be a lot faster. Keep the good work.
Re: K4-6-O's sprites
#100  August 11, 2020, 07:52:46 pm
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You still need to redraw basically everything from scratch, so I don't think it makes much of a difference.

Use a program that can let you use layers (Like Photoshop or Graphics Gale), draw the outlines on the top layer and fill the areas with the approximate colors and basic CVS-like 2 area shading (light, shadow). Detailing like the trademark KOF gradient highlights can be added at a later stage.

Having the basics already outlined should help a lot towards building an actual alpha version of this character