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Vega (Claw/Balrog) from CvS2 (Memo POTS Template) (Read 101850 times)

Started by Fausto Mugen, February 19, 2018, 03:16:15 pm
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Poll

Voice options for Vega

Keep the CvS2/SFA3 voice
15 (40.5%)
Change to the USFIV/SFV voice (japanese only)
0 (0%)
Change to the USFIV/SFV voice (english only)
0 (0%)
Create separate downloadable snd files to switch between the three voices
13 (35.1%)
Include the three voices inside the snd file, select the voice using a variable
9 (24.3%)

Total Members Voted: 36

Voting closed: October 03, 2019, 02:37:27 pm

Vega (Claw/Balrog) from CvS2 (Memo POTS Template)
New #1  February 19, 2018, 03:16:15 pm
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  • I got tired of waiting for someone to do it for me
    • Argentina
[Google Translate]
The goal is not to create the "Ultimate Vega", but to create a "decent Vega" that can serve as a base for the creators of mugen experts in Street Fighter.
To that end, I am separating the colors of the Insanius CvS sprites and adding them to the Memo POTS template.
Mainly I am taking as a base the "cvsbalrog" by rei; although I also take references from "'Vega'" by N64Mario, "Balrog" by Felicity, and other chars.

Credits

- CvS2 sprites ripped by Insanius: https://www.spriters-resource.com/playstation_2/capvssnk2/sheet/42435/
- Small Portrait by NDSilva: http://mugenguild.com/forum/topics/ndsilva-small-portraits-157293.0.html
- Hyper Portrait by Froz: http://mugenguild.com/forum/topics/frozs-graphic-workshop-140268.40.html
- CvS Midnight Bliss by Xenomic: https://xenomic.deviantart.com/art/Midnight-Bliss-Vega-CvS-Spritesheet-Unpaletted-492004626
- Beatiful Taunt from SFA by bis1994.

Definitive palette template (based on the works of Froz and Chatman)



Default palette: SFA3 A-Ism Punch



Screenshot in game (not playable yet)



Demo Video



Download CS sprites (not finished): https://mugenguild.com/forum/topics/vega-clawbalrog-193160.0.html

Download Vega char (finished): https://mugenguild.com/forum/topics/vega-clawbalrog-cvs2-190592.new.html#new
Last Edit: May 04, 2021, 02:57:40 pm by Fausto Mugen
Re: Vega (Claw/Balrog) from Street Fighter (Memo POTS Template)
#2  February 19, 2018, 03:51:47 pm
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Heh. So, finally, someone is going to make Vega AND release him... I'll be looking forward to this release.
Re: Vega (Claw/Balrog) from Street Fighter (Memo POTS Template)
#3  February 19, 2018, 04:39:31 pm
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Me too.. ;) Keep going
Re: Vega (Claw/Balrog) from Street Fighter (Memo POTS Template)
#4  February 19, 2018, 05:06:45 pm
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Well, damn, after all these years finally pots vega. Weird that this character is unpopular among mugen community, when he appeared in so many Capcom games.

Quote
although I also take references from "'Vega'" by N64Mario
Are you planning to add cage like in SFA and N64Mario's version?

---------

I have little to no knowledge regarding mugen character coding but I always wondered if it's possible to implement Vega's claw and mask functionality for throws etc. I'm aware that the problem is caused by forcing changestate but on the other hand - why people don't use different palettes for Vega when he loses the mask and claw? (you know, duplicated palette that looks the same but for example with claw pixels changed to transparency, swapped on-the-fly during battle). If this is not possible, any ideas what exactly the engine is missing in order to implement this functionality without conflicting with other chars? Considering Ikemen is open source maybe we could do something about it.
Last Edit: February 19, 2018, 05:35:18 pm by K4thos
Re: Vega (Claw/Balrog) from Street Fighter (Memo POTS Template)
#5  February 19, 2018, 05:34:49 pm
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Quote
Are you planning to add cage like in SFA and N64Mario's version?

Maybe. The "climbing the cage" sprites are in the Insanius's spritepack.

Quote
I have little to no knowledge regarding mugen character coding but I always wondered if it's possible to implement Vega's claw and mask functionality for throws etc. I'm aware that the problem is caused by forcing changestate but on the other hand - why people don't use different palettes for Vega when he loses the mask and claw? (you know, duplicated palette that looks the same but for example with claw pixels changed to transparency, swapped on-the-fly during battle). If this is not possible, any ideas what exactly the engine is missing in order to implement this functionality without conflicting with other chars? Considering Ikemen is open source maybe we could do something about it.

The problem is that there is no way to know what sprites the opponent uses for the custom states, or how he uses them (modifying the scale, rotating, etc.).

The method of the palette is somewhat complex and I do not know if it could be applied in this case.
For now, my goal is to get a char that works in Mugen 1.0 and does not have serious errors.
Re: Vega (Claw/Balrog) from Street Fighter (Memo POTS Template)
#6  February 19, 2018, 05:38:57 pm
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Quote
Mainly I am taking as a base the "cvsbalrog" by rei
the last time I checked rei's CVS2 characters something about them felt off. Not sure if he improved over the years (last edit done in 2015 and I've been testing that Vega back in 2010, I think), but if you decide to use actual CVS2 data, check out Jesuszilla's tool and CVS2 Bible.

I'm aware that you're not aiming for accuracy but I'm posting it just in case you're not aware about these resources.

edit:
SF4 framedata and hitboxes. Also Street Fighter 2.
Last Edit: February 19, 2018, 09:55:41 pm by K4thos
Re: Vega (Claw/Balrog) from Street Fighter (Memo POTS Template)
#7  February 19, 2018, 07:14:27 pm
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oh wow! wonderful! finally a vega!
Re: Vega (Claw/Balrog) from Street Fighter (Memo POTS Template)
#8  February 19, 2018, 07:26:12 pm
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noiccee
Re: Vega (Claw/Balrog) from Street Fighter (Memo POTS Template)
#9  February 19, 2018, 07:49:16 pm
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Love it!
Re: Vega (Claw/Balrog) from Street Fighter (Memo POTS Template)
#10  February 20, 2018, 11:24:50 pm
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Nice! To avoid the custom states issue, you can make him without deteachable claw and mask, like raposo’s one
Re: Vega (Claw/Balrog) from Street Fighter (Memo POTS Template)
#11  February 21, 2018, 02:33:18 am
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Não crio nenhum char apenas os baixo e faço pequenas modificações para os mugen's que eu posso e o meu estilo favorito de char são o POTS ( Phantom of the server) e INFINITE.
Last Edit: February 21, 2018, 07:38:39 am by Rtrindade
Re: Vega (Claw/Balrog) from Street Fighter (Memo POTS Template)
#12  February 21, 2018, 07:03:11 am
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Always excited to see one of my favorite Street Fighter characters getting some love. Even if the template is temporary, I wanted to supply some palettes:

Alpha.

SFV.

I'll drop some more down once they're done. Is he going to have charge commands or motions, or would there be a config file for that?
Re: Vega (Claw/Balrog) from Street Fighter (Memo POTS Template)
#13  February 21, 2018, 11:34:13 am
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  • I got tired of waiting for someone to do it for me
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Thanks, Project.13!

For now I think of creating two cmd files: one with easy commands, and one with the original charge commands (I'm very bad with the charge characters, so I'll need help to test that file).

It is still too early to think about that, for now I am adding the basic animations.

Thank you all for the support, I hope not to disappoint you.
Re: Vega (Claw/Balrog) from Street Fighter (Memo POTS Template)
#14  February 21, 2018, 07:16:36 pm
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Got three more for ya:

Kane [WWE]

Wolverine [X-Men]

Zarbon [DBZ]

Good luck with this, man. Can't wait to see more and how it goes along!
Re: Vega (Claw/Balrog) from Street Fighter (Memo POTS Template)
#15  February 21, 2018, 08:04:19 pm
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Re: Vega (Claw/Balrog) from Street Fighter (Memo POTS Template)
#16  February 22, 2018, 04:21:49 pm
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nice pals so far!
Re: Vega (Claw/Balrog) from CvS2 (Memo POTS Template)
#17  November 14, 2018, 05:28:11 pm
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  • I got tired of waiting for someone to do it for me
    • Argentina
[Google Translate]

[Update 2018/11/14]

Sorry for waiting...

- Palette template updated (it's the definitive palette template, I'm not going to update anymore, it's too tedious).
- Added 24 "classic" palettes.
- Added more sprites and animations.
- Added some tests for intros and winposes.

Download spritepack and char for testing in the first post.
Last Edit: November 14, 2018, 06:51:15 pm by Fausto Mugen
Re: Vega (Claw/Balrog) from CvS2 (Memo POTS Template)
#18  November 14, 2018, 06:03:55 pm
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I await this with baited breath...
Re: Vega (Claw/Balrog) from CvS2 (Memo POTS Template)
#19  November 14, 2018, 06:06:11 pm
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  • commissions open bang my line
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I am HYPE on this, here's another/alternate small portrait. already compatible with his pal


 download here
My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: Vega (Claw/Balrog) from CvS2 (Memo POTS Template)
#20  November 14, 2018, 08:14:31 pm
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    • Morocco
HOW DID I MISS THIS ??!!! Dude that is sick,im gonna make some pals for it when i get home