[State -2, Gas]

type = Explod

trigger1 = NumExplod(4444) = 0

trigger1 = var(11) = 1

;trigger1 = time%1 = 0

anim = 4444

ID = 4444

pos = floor(fvar(14)),floor(fvar(14))

postype = p1 ;p2,front,back,left,right

;facing = ifelse(P2Dist X < -10,-1,1)

vfacing = 1

bindtime = -1

removetime = -2

scale = fvar(14),fvar(14)

sprpriority = -9

[State 0, ModifyExplod]

type = ModifyExplod

trigger1 = parent, anim = [1200,1210]

trigger1 = 1

ID = 22026

anim = 22022

pos = floor(60* parent, Fvar(14)),floor(-200* parent, Fvar(14))

postype = p1 ;p2,front,back,left,right

facing = 1

vfacing = 1

bindtime = -1

removetime = 122

scale = (0.17*parent,var(29)*parent,Fvar(14)),(0.17*parent,var(29)*parent,Fvar(14))

sprpriority = 3

ontop = 0

shadow = 0,0,0

ownpal = 0

removeongethit = 1

ignorehitpause = 1)