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Capcom VS SNK Black Edition (Read 23870 times)

Started by President Devon, May 17, 2019, 02:15:35 PM
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Poll

Where should I put those pesky power bars?

Just above the lifebars (like Legacy)
2 (10.5%)
Just below the lifebars (like XIV-I)
13 (68.4%)
On the bottom (like WWXBE)
4 (21.1%)

Total Members Voted: 19

Voting closed: March 21, 2020, 10:10:49 AM

Re: Capcom VS SNK Black Edition
#81  March 04, 2020, 01:18:39 AM
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Good to see new content here!!!
Re: Capcom VS SNK Black Edition
#82  March 04, 2020, 01:52:08 PM
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Select Screen is functionally complete:

A couple things to note:
- I fiddled around a bit with the sliding portraits and left the code in system.def commented out. It works to a degree, but I've found in multiplayer modes that the effect doesn't work in sequence (it will only work for whoever triggers it first). Again, the MugenHook thing is up to the end user but the numbers are there and correct.
- If you go the custom port route, then port size will be 640x420. The title bar takes some 85 pixels off the top. The diamonds extend out 165 pixels from the corners and are layerno=1. You don't need a template for this.
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Re: Capcom VS SNK Black Edition
#83  March 04, 2020, 06:40:43 PM
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President Devon, do you still plan to put custom stage selection?
If yes, I'll go all the way custom portraits when it's released. ^^ Working on a Carnage Portrait right now. xD
Thanks for your hard work!
Re: Capcom VS SNK Black Edition
#84  March 05, 2020, 12:23:24 AM
  • ***
    • Canada
Amazing stuff Devon! I'm still using WWX Black and I almost hate you for making me wanna change SPs again. This one is hard to resist lol.

Will you be including the raw files upon release as well?
Re: Capcom VS SNK Black Edition
#85  March 05, 2020, 01:17:12 AM
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President Devon, do you still plan to put custom stage selection?
No. This wasn't going to be a thing in the basic build.

Amazing stuff Devon! I'm still using WWX Black and I almost hate you for making me wanna change SPs again. This one is hard to resist lol.

Will you be including the raw files upon release as well?
You mean psd files? The only psd files people would need would be if they want to edit the slideshow in the main menu. I'll probably have that as a separate download.

EDIT: Added a poll:
Second guessing the ports right now, how would you like things to go?
Screenpacks | Lifebars | Stages | Logos | Palettes
Last Edit: March 07, 2020, 05:30:53 AM by President Devon
Re: Capcom VS SNK Black Edition
#86  March 07, 2020, 01:11:05 PM
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full custom of course! :)
And ok for the custom stage selection, still sad. :(
Re: Capcom VS SNK Black Edition
#87  March 07, 2020, 01:38:35 PM
  • ****
The SP is too good to be left with the ugly pixelated small ports.
With some consistent art this can be an anbsolute banger on the select screen if custom ports are used.
Re: Capcom VS SNK Black Edition
#88  March 07, 2020, 02:50:22 PM
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  • The 'Wouldn't Hurt To' Boy
    • UK
Or maybe add options for both custom and default smalls?
Re: Capcom VS SNK Black Edition
#89  March 08, 2020, 03:08:40 AM
  • ***
    • Canada
Amazing stuff Devon! I'm still using WWX Black and I almost hate you for making me wanna change SPs again. This one is hard to resist lol.

Will you be including the raw files upon release as well?
You mean psd files? The only psd files people would need would be if they want to edit the slideshow in the main menu. I'll probably have that as a separate download.

EDIT: Added a poll:
Second guessing the ports right now, how would you like things to go?

Yeah, the PSD files. I'd love to scoop those, so that would be super awesome!
Re: Capcom VS SNK Black Edition
#90  March 10, 2020, 11:20:29 AM
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Okay, looks like we're doing standard portraits then.

Working on another project right now but should get back into it around the start of the weekend.
Screenpacks | Lifebars | Stages | Logos | Palettes
Re: Capcom VS SNK Black Edition
#91  March 10, 2020, 12:45:51 PM
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What a shame.  standard ports are ugly. people voted for that just because they are lazy.
Re: Capcom VS SNK Black Edition
#92  March 10, 2020, 01:41:04 PM
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    • Zimbabwe
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What a shame.  standard ports are ugly. people voted for that just because they are lazy.
True, PeXXeR.
When I will be able to open my insane portraits vault, that's the question. :(
Sad xD
Re: Capcom VS SNK Black Edition
#93  March 10, 2020, 07:15:50 PM
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Or they dont have enough Time to do It
I can understand
Re: Capcom VS SNK Black Edition
#94  March 10, 2020, 07:59:36 PM
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  • jai ho
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What a shame.  standard ports are ugly. people voted for that just because they are lazy.

not everyone wants to sit around on photoshop wasting time making portraits lol
youtube
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Put this on the profile of people who are known/wanted terrorists
that were involved in the September 11th attacks in 2001
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- courtesy of Iced
Re: Capcom VS SNK Black Edition
#95  March 10, 2020, 08:34:24 PM
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  • A.K.A. NED
What a shame.  standard ports are ugly. people voted for that just because they are lazy.

not everyone wants to sit around on photoshop wasting time making portraits lol

Same.
I used to have time for this.
But not anymore, and I prefer not to have to do it every simple time a character is updated.
I like to have both possibilities or at least JUST the regular portraits even if its more generic. ^^
So... 3 hours later...
Re: Capcom VS SNK Black Edition
#96  March 10, 2020, 11:29:21 PM
  • ****
What a shame.  standard ports are ugly. people voted for that just because they are lazy.

not everyone wants to sit around on photoshop wasting time making portraits lol

Yeah and those are the people that will switch the screenpack after a week of use. I started using the legacy SP when I registered. I still  use it.
People using SP's with Custom ports then to use them far more because they invest time making the portraits.
Also again the SP is damn good looking. People have 3000 options for normal SP's Custom good ones are a rarity.
Re: Capcom VS SNK Black Edition
#97  March 11, 2020, 02:45:54 AM
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  • ★ Graphical Enthusiast ★
    • Japan
What a shame.  standard ports are ugly. people voted for that just because they are lazy.

not everyone wants to sit around on photoshop wasting time making portraits lol

Same.
I used to have time for this.
But not anymore, and I prefer not to have to do it every simple time a character is updated.
I like to have both possibilities or at least JUST the regular portraits even if its more generic. ^^

This. I don't mind making portraits as long as they aren't insanely complicated with various effects and layers and require precise positioning. I just don't have the time to sit down in PS and spend time making ports. Especially if you have a large roster with 200+ characters.

I love custom port SP's but not when they are complicated.
Re: Capcom VS SNK Black Edition
#98  March 11, 2020, 06:04:52 AM
  • ***
  • The other Indian
    • India
I'm OK making custom portraits. I don't mind the small portraits being regular boxes. Large portraits make a big difference in the overall appeal, so custom ones there would look great. The only downside of custom portraits is a lack of good artwork for obscure characters which ruins the fun of making them, sometimes.
Re: Capcom VS SNK Black Edition
#99  March 11, 2020, 09:42:13 AM
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  • A.K.A. NED
The only downside of custom portraits is a lack of good artwork for obscure characters which ruins the fun of making them, sometimes.

Oh yeah, you're so right about it.
For some characters, it's even hard to find a decent artwork.
So... 3 hours later...
Re: Capcom VS SNK Black Edition
#100  March 14, 2020, 11:15:51 AM
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Versus screen coded.

Been pondering how I'm gonna do the victory screen. Not every character has a 9000,2 so I'll probably just do 9000,1 again.
After that will be lifebars.

EDIT: Here's the mockup for the victory screen:
Screenpacks | Lifebars | Stages | Logos | Palettes
Last Edit: March 15, 2020, 08:21:32 AM by President Devon