amilcar said, March 30, 2021, 04:37:02 amHow can I put screenpacks or lifebars on the ikemen go? or as it is recent there are not some?you're better off going into the IKEMEN GO discord for help, but to change the screenpack and lifebar is pretty much the same as mugen, except IKEGO does not have mugen.cfgto change the screenpack motif, you go to the "save" folder and edit "config.json"
Thanks ExtravagantIt worked for me, I could change the screenpack, but with the add004, the life bars are not seen, only the screenpack, will you have the link of the discord community that you told me about?
Is there a way for the character to instead of jumping at the intro from out of screen into battle from like northwest of the corner, into left side like other characters? For example Blazblue Crosstag style Kirby made by OHMSBY, when he comes in using Tag, he comes from like way above out of screen and gets stuck up there instead of coming down. I'm thinking its because since his intro, he comes down from the air but I'm not really sure though. Just want to see if I can fix it or if there are any alternative ways to stop doing that haha. I'm thinking its from the character itself since every other characters doesn't do that for me but I have no idea which way to fix it.It's fine if you can't fix it but just wanted to put it here if anyone can find a solution to this or not. If only I was good at editing stuff of Mugen characters but I have never made my own character or edit whatsoever.
it's because the character uses state 5600 which is what ikemen uses for tag. you'd have to edit their current 5600 to use something else
Tay said, April 11, 2021, 08:40:41 pmit's because the character uses state 5600 which is what ikemen uses for tag. you'd have to edit their current 5600 to use something elseHmm, I see. All right I will look into it later, like at the weekend or Friday. Thanks for the advice!
Stick Hero said, April 12, 2021, 06:49:25 pmhi could you help me put screenpack in config.json i don't know how to change it i'm newOpen up config.json in a text editor and look for a line that says this:Code: "Motif": "data/system.def",You'll want to change the path to point to the system.def of your screenpack. As an example, if you have your screenpack stored in a folder called "my-cool-screenpack" inside the data folder, you'd change it to this:Code: "Motif": "data/my-cool-screenpack/system.def",Depending on the screenpack you're trying to install, you might have to add an extra path, but as long as it can find the .def file at the given location you should be fine.
After changing 5600 state to a different number, it finally stopped flying out of screen. Thank you Tay!
Stick Hero said, April 21, 2021, 07:40:21 amand one last question how do i add 8 turns to my ikemen go?In the options menu you can configure the max amount of turns.level.3 said, April 10, 2021, 07:51:44 amCan I possible to change the language setting?I want to use “覇王丸” for display names.You can.But you need a TTF font that support Japanese characters.
Sometimes I just replacing the files to make my games run in Ikemen, but it always showed a black screen with error, and so i gave up to try.i really don't know because i think Ikemen so hard to use.Have ikemen problems with HD PNG or some kinda files?are there some tutorials teaching how to make your games to be converted to ikemen in video?
Mazemerald. said, May 30, 2021, 06:04:52 amSometimes I just replacing the files to make my games run in Ikemen, but it always showed a black screen with error, and so i gave up to try.i really don't know because i think Ikemen so hard to use.Have ikemen problems with HD PNG or some kinda files?are there some tutorials teaching how to make your games to be converted to ikemen in video? It's very easy going from MUGEN to IKEMEN GO, I can help you directly. Do you have a discord? If you have discord, you can find me in discord and I can help you directly on how to do it. It's very simple.and IKEMEN GO is so much better than MUGEN.
I'm having an issue with some characters not performing well with tag is there a way that when someone chooses the tag option for that person that these characters cannot be optional?
I wanna remove the part stage: of the name of the stage. Where should i go and what should i do? Thank you very much!
Bane84 said, December 30, 2020, 11:10:08 pmThere's a pretty nasty bug in IKEMEN v0.96. If any character uses a Projectile state control that has a negative (upward) starting Y velocity, the projectile never appears. Y velocities of 0 and positive (downward) velocities work just fine. I've tested this pretty consistently across multiple characters of mine.Could someone confirm if this is just me or if this is a legit bug?
GaziraAgain said, June 04, 2021, 11:49:17 amI wanna remove the part stage: of the name of the stage. Where should i go and what should i do? Thank you very much!You'll want to change these two lines in your system.def (or add them, if they're not present; they go in the [Select Info] definitions below params like stage.active.font):Code: stage.text = "Stage %i: %s"stage.random.text = "Stage: Random"%i and %s represent a stage's number and name respectively. I'm assuming you're just wanting the stage name by itself, so it would be changed to:Code: stage.text = "%s"stage.random.text = "Random Stage"
Bane84 said, June 04, 2021, 03:51:38 pmBane84 said, December 30, 2020, 11:10:08 pmThere's a pretty nasty bug in IKEMEN v0.96. If any character uses a Projectile state control that has a negative (upward) starting Y velocity, the projectile never appears. Y velocities of 0 and positive (downward) velocities work just fine. I've tested this pretty consistently across multiple characters of mine.Could someone confirm if this is just me or if this is a legit bug?Try this:Code: projstagebound = 200projedgebound = 200projheightbound = -960, 8Change the values if needed.