YesNoOk
avatar

GrooveNights Lifebars 640x480 [MUGEN 1.0 & 1.1] UPDATED! Released (Read 18268 times)

Started by BruskNuke, June 22, 2022, 12:12:53 am
Share this topic:
GrooveNights Lifebars 640x480 [MUGEN 1.0 & 1.1] UPDATED! Released
New #1  June 22, 2022, 12:12:53 am
  • *
  • Cheers!
    • USA


Groovenights Lifebars By BruskNuke


Hey Guys! It's BruskNuke and I'm So Now finally done with this Lifebars, This is the GrooveNights Lifebars That I made Couple Days Ago. This is my First Lifebar Release, so I will be a Advance or expert of making some more. You Probably wondering If this Lifebars Can Work In 480p Mugen 1.1? Well, the answer is Yes, This does work in 480p 1.0 and 1.1. Also, I Apologize of the Name near the pruple stuff. I would just leave it how it looks. I'm gonna make the GrooveNights Screenpack, If I can because I haven't made a Screenpack Before. And what's Great is the GrooveNights Custom Lifebars will be out soon, So If I can't make it, then I apologize. Also, I'll be making more Lifebars soon. And! Have fun with the GrooveNights Lifebars!  :yippi:

What's in this Lifebars?

- 9 Winning Icons
- 2 Types of GN LB
- 2 fight.snd files


Download:
https://drive.google.com/file/d/1hFyGY1u_Iz6lITPBOBQGj9jQ1i5L8N2m/view?usp=share_link

Here are 2 types of the Lifebar.

Type A (Default)
Spoiler, click to toggle visibilty

Type B
Spoiler, click to toggle visibilty
Last Edit: January 26, 2023, 01:27:56 pm by BruskNuke
Re: GrooveNights Lifebars 640x480 [MUGEN 1.0 & 1.1] Released
#2  June 22, 2022, 03:32:25 am
  • ****
  • Osu!
  • Dragon Destiny Project
    • Brazil

  • Online
The images don't appear for me.
Re: GrooveNights Lifebars 640x480 [MUGEN 1.0 & 1.1] Released
#3  June 22, 2022, 03:39:32 am
  • *****
  • I must continue my training...
Same

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Fixing
#4  June 22, 2022, 05:26:12 am
  • *
  • Cheers!
    • USA
Re: GrooveNights Lifebars 640x480 [MUGEN 1.0 & 1.1] Released
#5  June 22, 2022, 05:51:03 am
  • *****
  • I must continue my training...
Yep. They look cool. Never played the game but they fit what I'd expect based on the characters and stages I've seen.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: GrooveNights Lifebars 640x480 [MUGEN 1.0 & 1.1] Released
#6  June 22, 2022, 05:30:56 pm
  • *****
  • Eyyyy
    • UK
There's a bit of pink around the nametag letters.
There was a sig here. Its gone now (thanks photobucket ya fecks)
Re: GrooveNights Lifebars 640x480 [MUGEN 1.0 & 1.1] Released
#7  June 23, 2022, 12:46:59 am
  • *
  • Cheers!
    • USA
Re: GrooveNights Lifebars 640x480 [MUGEN 1.0 & 1.1] Released
#8  June 23, 2022, 12:50:46 am
  • *
  • Cheers!
    • USA
Yep. They look cool. Never played the game but they fit what I'd expect based on the characters and stages I've seen.

Yeah. It's like I'm making a Lifebar out of Rhythm Games.
But Instead of doing that, I could do some of the normal and custom lifebars.
Re: GrooveNights Lifebars 640x480 [MUGEN 1.0 & 1.1] Released
#9  June 23, 2022, 07:56:14 pm
  • ***
  • "Forgeddaboudit"
  • Squawkabilly
    • Romania
    • wf4123.neocities.org

That's actually what I'm talking about.
I don't know how they would be there, maybe because of the Black Outline.


This is because, these letters are using anti-aliasing, and that it would ever seeing so badly as 8-bit depth. Make sure to get rid of these pink parts from letters by using image editor.
Re: GrooveNights Lifebars 640x480 [MUGEN 1.0 & 1.1] Released
#10  June 24, 2022, 11:37:10 pm
  • ****
  • Stages & Screen Pack
  • Mugen Creator
    • USA
    • https://jusmugen.forumotion.com/
Join My JUSMUGEN Community.
https://jusmugen.forumotion.com/
Last Edit: June 24, 2022, 11:58:35 pm by OldGamer
Re: GrooveNights Lifebars 640x480 [MUGEN 1.0 & 1.1] Released
#11  June 25, 2022, 09:42:33 pm
  • *
  • Cheers!
    • USA
Hi BruskNuke I saw what you did wrong and so here a fix that i just made for your names pink issue and I hope that help
here the fixed fonts name with out the pink issue <3



ALSO here a video helping tip how to fix your font never have pink around the edges of your fonts <3
[youtube]https://www.youtube.com/watch?v=ijt_LdzdkJc[/youtube]

Here the download
https://drive.google.com/file/d/1tQukzKYnAZHnDuy-mmYNF11nsrABlR9J/view?usp=sharing


OldGamer, Thank you so much for this. That really helped me.
Re: GrooveNights Lifebars 640x480 [MUGEN 1.0 & 1.1] Released
#12  June 25, 2022, 09:49:30 pm
  • *
  • Cheers!
    • USA

That's actually what I'm talking about.
I don't know how they would be there, maybe because of the Black Outline.


This is because, these letters are using anti-aliasing, and that it would ever seeing so badly as 8-bit depth. Make sure to get rid of these pink parts from letters by using image editor.

Thanks you for your help.
Re: GrooveNights Lifebars 640x480 [MUGEN 1.0 & 1.1] Released
#13  June 26, 2022, 12:01:08 am
  • ***
  • "Forgeddaboudit"
  • Squawkabilly
    • Romania
    • wf4123.neocities.org
Re: GrooveNights Lifebars 640x480 [MUGEN 1.0 & 1.1] Released
#14  June 26, 2022, 12:06:44 am
  • ***
  • "Forgeddaboudit"
  • Squawkabilly
    • Romania
    • wf4123.neocities.org
Re: GrooveNights Lifebars 640x480 [MUGEN 1.0 & 1.1] Released
#15  June 26, 2022, 02:40:47 am
  • *
  • Cheers!
    • USA
:mlol:
Re: GrooveNights Lifebars 640x480 [MUGEN 1.0 & 1.1] Released
#16  June 27, 2022, 10:53:13 pm
  • ****
  • Stages & Screen Pack
  • Mugen Creator
    • USA
    • https://jusmugen.forumotion.com/
Hi BruskNuke I saw what you did wrong and so here a fix that i just made for your names pink issue and I hope that help
here the fixed fonts name with out the pink issue <3



ALSO here a video helping tip how to fix your font never have pink around the edges of your fonts <3
[youtube]https://www.youtube.com/watch?v=ijt_LdzdkJc[/youtube]

Here the download
https://drive.google.com/file/d/1tQukzKYnAZHnDuy-mmYNF11nsrABlR9J/view?usp=sharing


OldGamer, Thank you so much for this. That really helped me.

im very happy to had help you out and remember if you ever need any help or tip from this old man I do my very best to give you the knowledge you need <3
also now that you made the lifebar. I sure love to see  a GrooveNight Screen pack ? :D


Join My JUSMUGEN Community.
https://jusmugen.forumotion.com/
First Time Screenpacking
#17  July 10, 2022, 10:42:38 am
  • *
  • Cheers!
    • USA
Okay, Thanks you. Here's the thing though, I know I can make the background, fonts, and the sprite of the screenpack, but, I just don't know how to make my selection going up and down. and select your character, I know how to put the squares in, but I don't know how this character selection works. because I know it will my first time screenpacking and I been thinking of getting some a little help with that. But If that happens. I will Release the GrooveNights Screenpack.
Re: GrooveNights Lifebars 640x480 [MUGEN 1.0 & 1.1] Released
#18  July 10, 2022, 11:50:15 am
  • *****
  • Resident Tosspot
  • Pftheh
    • UK
    • plasmoidthunder.neocities.org
Character selection is handled engine side; all a screenpack does is determine the appearance of the UI, really. If you can see a populated roster, but none of the directions do anything, make sure the cursor.startcell values are valid.

Oh, I want a diagram. I fucking love diagrams.
Re: GrooveNights Lifebars 640x480 [MUGEN 1.0 & 1.1] Released
#19  July 11, 2022, 07:28:02 pm
  • *
  • Cheers!
    • USA
Character selection is handled engine side; all a screenpack does is determine the appearance of the UI, really. If you can see a populated roster, but none of the directions do anything, make sure the cursor.startcell values are valid.

huh. well, I'll see what I can do about it. thanks PlasmoidThunder!