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Visual Select Screen Editor (updated 06/08/2021) (Read 448156 times)

Started by tunglashor, September 20, 2010, 06:54:33 AM
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Re: Visual Select Screen Editor (updated 01/09/2013)
#281  April 29, 2016, 12:12:50 PM
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If you come across a problematic character then let me know and I can look into it.
When I have time I'll release an update to handle the localcoord error, but there might be different problems with other characters.
Re: Visual Select Screen Editor (updated 01/09/2013)
#282  June 08, 2016, 06:09:42 PM
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Sorry for the bump but I have a question.
tunglahor thanks for the awesome tool, but it crashes for me all the time it still works though.
So my question is, can vselect damage the chars ? like mess them up somehow ?
Thanks in advance.
Re: Visual Select Screen Editor (updated 01/09/2013)
#283  June 08, 2016, 06:21:06 PM
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No, it doesn't change anything in the characters at all afaik
Re: Visual Select Screen Editor (updated 01/09/2013)
#284  June 08, 2016, 06:52:39 PM
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I've had a similar issue after either changing screenpacks or Mugen version. What you want to do is delete everything related to Vselect and it's back up files, download a new one. That, or try to get into the program's settings and manually change settings around until everything seems like it should work right.

I don't know if that'll help you but It worked for me.
Re: Visual Select Screen Editor (updated 01/09/2013)
#285  June 11, 2016, 08:35:28 PM
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Yeah, I'm sorry for the stability issues, I know some people experience frequent crashes.  It stems from the unusual development platform I used to develop the program (in lieu of a proper compiler I had to use something which I suspect is introducing memory bugs that I can't correct).  The program became something much bigger than originally planned and ideally I would recode it from scratch in C++ or something, given the free time.

To answer your question no, the character files are never touched.  Even the select.def file won't be harmed by a crash (unless it occurs mid-save, which I've never known to happen).  The program makes a backup of select.def before each save, so you should always be able to recover it if anything does happen.
Re: Visual Select Screen Editor (updated 01/09/2013)
#286  June 11, 2016, 08:40:53 PM
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If you were to recode it from scratch, I'd highly recommend C# instead of C++. You'd get it done in half the time; it'd almost be no effort.
Re: Visual Select Screen Editor (updated 01/09/2013)
#287  June 11, 2016, 09:04:22 PM
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Good call!
Re: Visual Select Screen Editor (updated 01/09/2013)
#288  June 12, 2016, 12:53:11 PM
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Thanks guys, I was getting a bit paranoid cause of the crashes.
Re: Visual Select Screen Editor (updated 01/09/2013)
#289  June 26, 2016, 05:02:03 AM
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Excuse me, but google chrome detects that VSelect here has a virus.

Is this an error?
Re: Visual Select Screen Editor (updated 01/09/2013)
#290  June 26, 2016, 10:13:06 PM
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Re: Visual Select Screen Editor (updated 01/09/2013)
#291  May 12, 2018, 03:31:50 AM
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So, I have a problem with my VSelect. When I open the program after it finishes loading, the program doesn't show up. Is there also gonna be another update for VSelect?
Re: Visual Select Screen Editor (updated 01/09/2013)
#292  June 22, 2018, 10:42:32 PM
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Hmmm... are youre put it just at Mugen folder Or are youre try again? Which WIn you have...

I donĀ“t know why it do that,are youre sure youre ARE somewhere MUGEN?
Look?
Re: Visual Select Screen Editor (updated 01/09/2013)
#293  June 22, 2018, 11:27:33 PM
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doesnt work with Jesuszilla's POTS Felicia
Re: Visual Select Screen Editor (updated 01/09/2013)
#294  June 23, 2018, 01:54:59 AM
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i have her, it works just fine with her.
Re: Visual Select Screen Editor (updated 01/09/2013)
#295  June 23, 2018, 01:49:36 PM
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doesnt work with Jesuszilla's POTS Felicia

i have her, it works just fine with her.

Just" bad" or "good" lucky? What else youre do?
By the way, if youre try use Mugen 1.1 BETA :( . these orders thinks make mess...
Or, just put all nothint to 10 and then split to manual them...

Although, if youre have at about 2000 charates that is... well...

Why that also just stoped?
Look?
Re: Visual Select Screen Editor (updated 01/09/2013)
#296  July 09, 2018, 07:14:21 PM
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So VSelect just stopped working suddenly..
After saving my last edits on moving my characters around, it crashed and it won't open anymore...

I tried restarting its config by removing mugen.exe and starting it up.
I disabled the "Open default motif on startup" and it did open, it can read my character list but when I try to load up the screenpack motif it crashes..

I tried seeing if Mugen itself got corrupted but it's opening properly.
Can I get help with this?
I added a bunch of characters but I wanted to move them to the corresponding rows but now I can't move them.

( Yes there's the option of manually positioning them in the select.def but my roster is gigantic. )
So here we are again huh?

Re: Visual Select Screen Editor (updated 01/09/2013)
#297  July 10, 2018, 12:56:23 AM
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have you tried manually deleting the back up file?
Re: Visual Select Screen Editor (updated 01/09/2013)
#298  July 10, 2018, 07:55:58 AM
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Huh... deleting the VSelect backup folder completely fixed it.
Thanks~!
So here we are again huh?

Re: Visual Select Screen Editor (updated 01/09/2013)
#299  July 10, 2018, 09:24:48 AM
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Has anyone been able to use this with Tatsu MM2 screenpack, every time I try to use vselect it just closes with this screenpack
Re: Visual Select Screen Editor (updated 01/09/2013)
#300  July 13, 2018, 10:22:25 AM
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