Might as well post the moveset:
<NORMAL>
.Tricky Basket F/B + y
.Stumble & Blade F/B + y (while dashing)
.Suprise & Hop F/B + b
.Malice & Mine DF + z
.Tell Me Why D + 2k
.Hold & Cut F/B + 2p (near opponent)
.Doll & Bomb F/B + 2k (near opponent)
.Catch & Cut F/B + 2p (Air, near opponent)
<SPECIAL>
.Smile & Missile (ES): (charge) B, F, p / k
.Happy & Missile (ES): (charge) D, U, p
.Cheer & Fire (ES): F, D, DF, p / k
.Shyness & Strike (ES): D, DB, B, p (hold to delay)
.Sentimental Typhoon (ES): 360º + p (near opponent)
.Law of the Bullet (ES): U + p / k (when opponent is downed)
<EX SPECIAL>
.Cool Hunting: B, DB, D, DF, F, 2p
.Beautiful Memory: B, DB, D, DF, F, 2k
.Apple For You: F, DF, D, DB, B, 2k
.The Killing Time c + z
<Lv3 EX SPECIAL>
.Apple & Bullet: F, DF, D, DB, B, 2p
<SYSTEM>
.Double Jump: UB/U/UF (Air)
.Forward Dash: F, F
.Backward Dash: B, B
.Low Jump: tap U
.High Jump: tap D, U
.Long Low Jump: tap D, tap U
.Sidestep: a + x
.Sidestep Attack: p / k
.Forward Roll: F + a + x
.Backward Roll: B + a + x
.Zero Counter: B, DB, D, p / k (during standing or crouching guard)
.Fall Recovery: 2p / a + x (while falling and allowed)
.Strategic Wake-Up: F/B + p / k (while knocked down)
Things of note:
- Doll & Bomb was a super in Vampire Savior 2, but I'm turning it into a throw because it's kind of a boring, useless super. It's gonna be the same basic concept, but a little bit faster (since P2 will be right next to B.B. Hood) and will obviously begin with BBH grabbing the opponent.
- I changed her command grab into a 360 command (it was originally a HCB + p command) because the original one would've overlapped with her level 3, the MvC2 version of Apple For You. Still not entirely sure about this though. Perhaps I can make that super use a button input super, which a lot of Darkstalkers character have. Could use some thoughts on this.
- "Apple & Bullet" is just a placeholder name for the MvC2 super. It may or may not be officially named "Hyper Apple For You" (I'm not positive about that fact), but regardless, that's a boring name to have when this character will already have the original Apple For You super! If anyone's got any better ideas for the name, I'd love to hear them!
- I plan to have her Dark Force, The Killing Time, power up one of her supers, much like Demitri. In Vampire Savior/Hunter 2, Dark Force was essentially split in two, with the old, character-specific Dark Forces getting turned into regular supers, and "Dark Force" becoming a universal mechanic that did the same thing for every character. And one of those things was that every character would have one of the supers modified/powered up in some way (for example, Demitri's bat transformation super changed back to the version from Night Warriors). So I'm technically merging the two different Dark Forces (or at least, one of the functionalities of the universal Dark Force with everything from the character-specific one). Anyways, B.B. Hood's Apple For You is the super that gets powered up when she uses Dark Force, but it's kinda lame, she just makes a bunch more apple bombs appear if the move connects. But the only other idea I had was to make her Cool Hunting super more like MvC2 (B.B. Hood's gun fires missiles that go full screen, and the Hunters themselves fire bigger projectiles), and that's not much more creative, so I dunno if it even makes sense to bother.
Also, time for some effects talk: I'm using the hi-res FX Hoshi made for KoopaKoot's Bulleta, which covers pretty much everything. Unfortunately, that set does not include the full number of tornado effect sprites used for her Sentimental Typhoon. Additionally, I wanted to try and use the explosions from Darkstalkers for BBH instead of the usual CvS2 ones. But I of course suck at hi-resing shit, so could anyone help me out with this?
Thanks, JMM.
Is this a character reference palette? I can't place it at all, like I could the others.