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Goku Updated Today 17-08-2020 (Read 60815 times)

Started by vyn, April 24, 2019, 06:51:49 am
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Re: Goku (Updated 05/04/2019)
#41  June 23, 2019, 06:19:42 am
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vyn

Re: Goku (Updated 05/04/2019)
#42  August 16, 2020, 04:34:48 am
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Updating this one soon, in case anyone has anything else to report.

Thanks!.
Re: Goku (Updated 05/04/2019)
#43  August 16, 2020, 04:59:06 pm
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Does he use all 5 stocks for his Level 3? I remember that being an issue when I tried him.
WIP Schedule:
The next Street Fighter All-Stars update

vyn

Re: Goku (Updated 05/04/2019)
#44  August 18, 2020, 05:13:33 am
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Updated today.

- Added SSJ4 Gogeta Super
- Boss AI coded by BFX
- Juggle limited for launcher and power dash
- Many alignment fixes
- Power increased from 500 to 1000 for instant transmission if cancelled into
- Overall Comboability reduced a bit
- Many other things i forgot.

Download: https://www.mediafire.com/folder/a6bepg66b3bcp/Mugen_Characters

Video:
Re: Goku Updated Today 17-08-2020
#45  August 18, 2020, 07:40:22 am
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The AI spams the same moves over and over. Is it possible to tweak it to have more variety?
Re: Goku Updated Today 17-08-2020
#46  August 18, 2020, 12:36:55 pm
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Oh the Level 3 takes power on the second Super Portrait making it use 4000 power. The Level 4 does the same thing (I think) so it takes 5000 power. Might be a super pause thing you forgot to remove, gotta check.
The Kaioken also feels like wasted potential because it's simple another super and all you do is tap the button for more hits. Different followups could spice it up.
WIP Schedule:
The next Street Fighter All-Stars update
Re: Goku Updated Today 17-08-2020
#47  August 18, 2020, 02:58:37 pm
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vyn

Re: Goku Updated Today 17-08-2020
#48  August 21, 2020, 05:18:39 am
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Oh the Level 3 takes power on the second Super Portrait making it use 4000 power. The Level 4 does the same thing (I think) so it takes 5000 power. Might be a super pause thing you forgot to remove, gotta check.
The Kaioken also feels like wasted potential because it's simple another super and all you do is tap the button for more hits. Different followups could spice it up.

fixed that