Version 2.2 released!No exceptions and errors now, try it! Same download link is also in first post, alongside with updated version history.By the way, I very recommend to use GCNMario's Master Hand to use as a moves' source character, the results seem to be both hilarious and usable
This would be more fun if the abortions I made were funnier. Best I got are Hadoukens that hit the opponent, made them stand in the air, and then fall down.
i always tried to make the copies of my mugen rooster insanely hard or just fighting different in fighter factory, so for people like me this is a godsend for enjoyment! i love you
Akiyuki said, September 30, 2009, 02:59:53 amfor people like me this is a godsend for enjoyment! i love youYay, thank you very much! ^___^
I was wondering if you could add a switch around feature. That way if your creating a character with one's moves and second's sprites and animations, you could simply switch them around with a button instead of using the drop down list.Sorry that might sound a bit confusing.
Knives222 said, September 30, 2009, 06:06:34 pmI was wondering if you could add a switch around feature. That way if your creating a character with one's moves and second's sprites and animations, you could simply switch them around with a button instead of using the drop down list.Sorry that might sound a bit confusing.No problem, I understood it. OK, I'll possibly include this in version 3.
I combined Judgespear's Homer Simpson with Peter Griffin and came up with a future actarus character!