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Street Fighter V - Ripping/Reshade (Read 5872 times)

Started by Violin Ken, March 09, 2020, 01:38:21 AM
Street Fighter V - Ripping/Reshade
New #1  March 09, 2020, 01:38:21 AM
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Bought SFVCE recently.  I have been messing with Reshade and cheatengine.  Seems we have tools do a decent job of ripping stuff from this game even with style!  Tried to mimic a comic book look with the ink outline like dbfz.


Edit: 
Instructions:

You will have to run sfvextract so that you can understand the folder paths to mod the game.  Mods are required to disable stages and disable character specific meshes/fx for ripping. 
https://www.youtube.com/watch?v=myG7YgOXB1A

For any meshes/fx you're looking to make invisible, use Urien's invisible asset for his thong/nostalgia costume.  Any new characters, you will have to create a mod to replace the uasset with the corresponding character mesh.  These modders applied Urien's invisible asset to a few costume 1 meshes.

http://modderbase.com/showthread.php?tid=8&pid=7717#pid7717

This is the cheatengine table I use for SFVCE.  Select the grid stage and shift the character off-screen. 
https://twitter.com/somberness/status/1154019797522419712

here are the values i use in the table.

Player position
x = 15
y = 4
yaw = -90

Camera
x = 1500
y = 483
z = 564
pitch = 3.373535633
yaw = -90
FOV = 65

Use animget to get rips
https://spritedatabase.net/download

Download reshade and apply it to sfvce.  Use Chromakey and modify the values according to your preference in order to change the bg color.  Play around and download other filters to get the look you want.
https://reshade.me/

Happy ripping.


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Last Edit: September 16, 2020, 09:11:45 PM by Violin Ken
Re: Street Fighter V - Ripping
#2  March 09, 2020, 02:19:04 AM
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Not a bad idea!
The Dragon is here!
Re: Street Fighter V - Ripping
#3  March 09, 2020, 03:30:16 AM
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Looks kind of confusing on detailed stages.


Like my work?  Feel free to donate below.  PM me for SFV commission discussions.
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Re: Street Fighter V - Ripping/Reshade
#4  March 14, 2020, 01:55:36 AM
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Indeed a nice idea! And Seth looks really good with the outlines. :c00l:
Re: Street Fighter V - Ripping/Reshade
#5  March 14, 2020, 09:20:38 PM
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Thanks.  I started doing some tests.  I think Technicolor looks best.  Threw amazon in there for outline/pixel/size comparison.  Just need to figure out how to mod out his vfx and I can start ripping him.  Either that or make a cheatengine script to move his effects.  Any experts out there on this sort of thing who can run SFVCE?


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Last Edit: March 14, 2020, 09:37:27 PM by Violin Ken
Re: Street Fighter V - Ripping/Reshade
#6  March 15, 2020, 04:56:05 PM
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José Cuervo seems to have ripped some USF-IV and SFV characters(Birdie, Ken, Chun Li), but I don't know which system he has used.
I swear there was something cool here!!
Re: Street Fighter V - Ripping/Reshade
#7  March 15, 2020, 07:12:35 PM
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Mr. I might have some insight
Re: Street Fighter V - Ripping/Reshade
#8  March 15, 2020, 07:22:58 PM
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Ive already been chatting with Mr I on discord.  Anyone know how I can get in touch with Jose Cuervo?  Wonder if he's using the same method I am.

Also, lighting in sfv stems from a direction instead of directly above.  I was able to rotate G and the camera to the source direction to get some slightly flatter colors. 

Like my work?  Feel free to donate below.  PM me for SFV commission discussions.
https://www.paypal.com/paypalme/ViolinKen

Re: Street Fighter V - Ripping/Reshade
#9  March 15, 2020, 08:15:29 PM
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Third G looks better IMHO.

Also, please don't put that bunny girl there, seems G's gonna fist that ass instead of shaking hands with People of the World O_O!!

About Jose Cuervo, I've been looking for his e-mail but unluckily, was not able to find his adress.
I swear there was something cool here!!
Re: Street Fighter V - Ripping/Reshade
#10  March 16, 2020, 12:06:22 AM
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Like my work?  Feel free to donate below.  PM me for SFV commission discussions.
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Last Edit: March 16, 2020, 12:26:45 AM by Violin Ken
Re: Street Fighter V - Ripping/Reshade
#11  March 16, 2020, 04:24:16 AM
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Finally figured out how to mod out effects. 

Like my work?  Feel free to donate below.  PM me for SFV commission discussions.
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DW

Re: Street Fighter V - Ripping/Reshade
#12  March 16, 2020, 08:02:05 PM
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Oh man, that is really nice. :D Very good job. This can open the window to a great deal of new opportunities. Please rip Poison. :heart:
Re: Street Fighter V - Ripping/Reshade
#13  March 24, 2020, 06:01:58 AM
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Thanks.  The effect itself is pretty cool.  Especially for cinematic cameras.

Looks like he pooted.  haha.   :mlol:



Like my work?  Feel free to donate below.  PM me for SFV commission discussions.
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Re: Street Fighter V - Ripping/Reshade
#14  May 24, 2020, 10:06:14 PM
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updated with instructions.
Like my work?  Feel free to donate below.  PM me for SFV commission discussions.
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