YesNoOk
avatar

MoveReversed (Triggers) (Read 3263 times)

Started by Odb718, September 14, 2015, 02:32:23 am
Share this topic:
MoveReversed (Triggers)
New #1  September 14, 2015, 02:32:23 am
  • *****
  • Shame on you!
    • USA
This trigger is valid only when the player is in an attack state. MoveReversed gives a non-zero value if P1's attack has been reversed by P2. It gives 0 otherwise.

Format:
MoveReversed
Arguments:
none
Return type:
int
Error conditions:
none
Example:
Code:
trigger1 = MoveReversed
  True if P1's attack was reversed by P2.

Details:
    See Details section for MoveContact trigger.
vVv Ryuko718 Updated 10/31/22 vVv
Last Edit: September 18, 2015, 02:51:46 pm by Just No Point