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Sailor Sprites (Read 87146 times)

Started by rgveda99, December 20, 2012, 03:45:20 PM
Re: Sailor Sprites
#81  November 12, 2020, 08:02:42 AM
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Today's the official launch date for Just Dance 2021. Decided to commemorate it by having Sailor Neptune cosplay as one of the Just Dance coach for the song Bailando by Paradisio.
Had fun making this one. Was thinking first if I should use Kula or Sonia. Since I haven't tried a Rage Of The Dragons character yet I went with Sonia.

https://twitter.com/Sailor_Beyond/status/1326558149520756736



sailormoongalaxy said:
I had read on Wikimoon, and I found it grotesque it was so wrong.
Last Edit: November 12, 2020, 10:23:29 AM by rgveda99
Re: Sailor Sprites
#82  November 17, 2020, 05:07:06 AM
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Giving Sailor Jupiter a new command grab called Super Argentine Backbreaker based on Clark Still's very special move. Majority of the sprite edited came from Arina who is another character in a game called Waku Waku 7. I did just use Clark's head as reference since its not a pose I normally get to sprite with.

https://twitter.com/Sailor_Beyond/status/1328498974035111936



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sailormoongalaxy said:
I had read on Wikimoon, and I found it grotesque it was so wrong.
Re: Sailor Sprites
#83  December 17, 2020, 01:13:45 PM
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sailormoongalaxy said:
I had read on Wikimoon, and I found it grotesque it was so wrong.
Re: Sailor Sprites
#84  January 08, 2021, 09:50:09 AM
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sailormoongalaxy said:
I had read on Wikimoon, and I found it grotesque it was so wrong.
Re: Sailor Sprites
#85  January 10, 2021, 02:20:15 AM
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sailormoongalaxy said:
I had read on Wikimoon, and I found it grotesque it was so wrong.
Last Edit: January 11, 2021, 06:03:37 AM by rgveda99
Re: Sailor Sprites
#86  January 17, 2021, 12:16:10 AM
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There should be a lift for each leg. Right now you have one lift per cycle, which makes it look like she's limping on one leg. Here's a quick and dirty edit (the images you posted are resized, so I can't help you with the original sprites):



This fixes the up and down issue, but the ribbon movement and hair movement are not correctly synced yet in my example. The moment the body goes down is when the ribbon and hair should puff upwards and then as her body rises, both elements fall down as they're being pulled upwards again.
Re: Sailor Sprites
#87  September 06, 2021, 08:39:31 AM
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Decided to make a new sprite for Supreme Thunder Dragon.

Had fun doing this one. It's actually a sprite from Sky Blazer then added some of the sprites of Sailor Jupiter's lightning from Sailormoon Another Story.



A little beat em up concept with this new projectile.


This fixes the up and down issue, but the ribbon movement and hair movement are not correctly synced yet in my example. The moment the body goes down is when the ribbon and hair should puff upwards and then as her body rises, both elements fall down as they're being pulled upwards again.

Thanks. I'll fix those later.

sailormoongalaxy said:
I had read on Wikimoon, and I found it grotesque it was so wrong.
Last Edit: September 07, 2021, 08:51:52 AM by rgveda99
Re: Sailor Sprites
#88  September 13, 2021, 05:37:31 AM
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The game (along with the arcade game) that inspired me to do my artwork and contribute to the Mugen and Openbor community.

sailormoongalaxy said:
I had read on Wikimoon, and I found it grotesque it was so wrong.
Re: Sailor Sprites
#89  September 21, 2021, 04:34:05 AM
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To anyone wanting to use Jamanen for their projects. There's a hentai one floating around that's not made by me without a ribbon around her neck. Personally I think that looks better.

Will be adding more sprites to her in the far future since I'm focused on Sailor Jupiter right now. I'll most likely add a grappling move from Venom from the Spider-Man arcade game by Sega.

https://twitter.com/Sailor_Beyond/status/1433309542796840964
sailormoongalaxy said:
I had read on Wikimoon, and I found it grotesque it was so wrong.
Re: Sailor Sprites
#90  September 28, 2021, 06:01:37 PM
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sailormoongalaxy said:
I had read on Wikimoon, and I found it grotesque it was so wrong.
Re: Sailor Sprites
#91  October 01, 2021, 04:32:17 PM
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sailormoongalaxy said:
I had read on Wikimoon, and I found it grotesque it was so wrong.
Re: Sailor Sprites
#92  November 28, 2021, 06:32:34 AM
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sailormoongalaxy said:
I had read on Wikimoon, and I found it grotesque it was so wrong.
Re: Sailor Sprites
#93  November 28, 2021, 12:38:10 PM
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Re: Sailor Sprites
#94  February 27, 2022, 01:18:12 AM
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sailormoongalaxy said:
I had read on Wikimoon, and I found it grotesque it was so wrong.
Last Edit: February 27, 2022, 01:50:19 AM by rgveda99
Re: Sailor Sprites
#95  March 26, 2022, 03:50:19 PM
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sailormoongalaxy said:
I had read on Wikimoon, and I found it grotesque it was so wrong.
Re: Sailor Sprites
#96  April 03, 2022, 02:44:57 AM
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sailormoongalaxy said:
I had read on Wikimoon, and I found it grotesque it was so wrong.
Re: Sailor Sprites
#97  April 03, 2022, 08:17:08 AM
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Another beat em up concept. I'm really loving using Mutation Nation stage sprites for this.


https://twitter.com/Sailor_Beyond/status/1510374711431434242


I suppose this is not likely to happen (unless BB or another great programmer give a hand to it) but,

I freaking love these customs, and really wish this become an actual Openbor game... T_T

With the quality of the arcade game, but with more stages, more routes, more moves, like Jupiter using many wrestling moves, and Mars using many devastating kicks etc.
Re: Sailor Sprites
#98  April 03, 2022, 11:37:01 AM
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I freaking love these customs, and really wish this become an actual Openbor game... T_T

There's Mrgrill's project. WIP since 2006. It's slow but it's getting there. Can't wait for the next update.

With the quality of the arcade game, but with more stages, more routes, more moves, like Jupiter using many wrestling moves, and Mars using many devastating kicks etc.

Yeah. I'm hoping they'll add the new custom moves I've made. But Jupiter is definitely getting the new moves I made for her. Just have to wait for that next update.
sailormoongalaxy said:
I had read on Wikimoon, and I found it grotesque it was so wrong.
Re: Sailor Sprites
#99  April 11, 2022, 03:53:43 PM
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sailormoongalaxy said:
I had read on Wikimoon, and I found it grotesque it was so wrong.
Last Edit: April 11, 2022, 04:03:11 PM by rgveda99
Re: Sailor Sprites
#100  April 11, 2022, 04:14:45 PM
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  • A.K.A. NED
  • "Videl's Chapter" "2ND PAGE (ENGLISH) on Twitter !
I freaking love these customs, and really wish this become an actual Openbor game... T_T

There's Mrgrill's project. WIP since 2006. It's slow but it's getting there. Can't wait for the next update.

With the quality of the arcade game, but with more stages, more routes, more moves, like Jupiter using many wrestling moves, and Mars using many devastating kicks etc.

Yeah. I'm hoping they'll add the new custom moves I've made. But Jupiter is definitely getting the new moves I made for her. Just have to wait for that next update.

Great!

And nice custom use of these ice sprites :)