Capcom X Marvel is a full game project for Mugen currently in early stages of development. The game will feature characters from the Street Fighter Alpha series and other capcom fighting games, characters from the Marvel series such as MVC, MVC2, Marvel Super heroes. There will also feature a roster of X-men characters from X-men COTA and the Vs games.
The gameplay promises to be of a unique style and marvel characters will not emulate gameplay from the MVC series. The current roster has yet to be confirmed, but expect around 30 characters from each brand, which is around 60+ characters.
The characters are all programmed from scratch as usual, to speed up the creation process, I'll be using various ready made .SFF files (crediting the authors of course) the first person I'll be crediting is Kong for all the sprite rips contributed to the community, Thanks Kong.
I've been working on this full game for the past few weeks, currently I'm developing the gameplay system and I can list some of the features expected. Please note that the current features may change over the course of time. Inspiration can work for or against you sometimes ^-^
The screenpack is under development too (including lifebars) so expect to see more on that a little later. Let's crack on here are the games features:
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-6 Buttons
-Basic Attacks including throws
-Special Attacks (EX yet to be decided)
-Super Attacks
-Rage Attack**
-Forward Run or Dash and Back Dash
-High Jump (not super jump, more CVS)
-Stage Interaction**
-Tech Hit
-Ground Recovery
-Tag Mode available in the menu, which also features team supers. (to be decided)
-Brand Specific Skills**
** Rage Attack
Features a guage that works just like SF4's ultra gauge. When you receive damage it fills. The Rage Gauge does not affect the power bar and this time round you can do it whenever it's full in the round. (SFA4 you could only do it when you had 1/4 life left with a full powerbar)
** Stage Interaction
Another cool feature of the game will involve stage interaction, currently it's still in discussion on what exactly will be the plan but so far we've got something. Characters will have a special move (which affects the power bar) that involves the opponent taking damage from something on the stage. As an example: "colossus picks up a large rock from the background and throws it at p2" or a little more cooler, "Ryu rams hulks head into rotating fan causing a little discomfort to poor hulk". Other things discussed were platforms but it's yet to be confirmed.
** Brand Specific Skills
Characters from each brand will feature skills from their respected games. Street Fighter Alpha characters will feature a beefed up alpha counter, while Marvel Characters will feature Advancing Guard.
The Roster is going to be quite big and the game boasts of around 60+ characters! I'll post the basic roster but note that there will be new characters per brand which aren't listed.
Marvel
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Spiderman
Captain America
Thanos
Blackheart
Hulk
Shuma Gorath
Iron Man
Doctor Doom
Venom
Colossus
Cyclops
Juggernaut
Magneto
Psylocke
Storm
Iceman
Silver Samurai
Sentinel
Omega Red
Wolverine
Spiral
Rogue
Gambit
Capcom
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Ryu
Ken
Blanka
Chun Li
Akuma
M.Bison
Balrog
Vega
Sagat
E.Honda
Guile
Zangief
Dhalsim
Sodom
Guy
Adon
Rolento
Gen
cody
Sakura
Karin
R.Mika
non street fighter characters to be decided
Again please note the roster may change at any time**
The first character I've been working on is Colossus from the X-men, I'll be releasing him also as a standalone. I'm using him to develop the gameplay and also I'll be making a template from him so that I can work on multiple characters at the same time, by multiple I mean I'll be working on at least 4 characters at a time to speed up the creation process.
Here is the latest video of Colossus, he is in early beta stage, little details are missing like certain dust FX and stuff but he's playable right now. The first video is the latest video of his progress and the second video is a misc video of comparisons to his X-men COTA super. Currently you'll notice there is no superpause and no super activation sparks this is just due to the game being early on in development.
I'll be happy to take questions/comments regarding the game so please feel free
Latest progress video
Street Fighter X Marvel - Colossus Progress
Super comparison Video
Street Fighter X Marvel - Colossus Super Comparison