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Magneto (Read 10312 times)

Started by zvitor, December 10, 2010, 08:04:01 PM
Magneto
#1  December 10, 2010, 08:04:01 PM
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Creators:
- JETthePHOENIX and ZVitor

Gameplay:
- Shooter/Flyer

Alignment:
- Bad

Skills:                  
- Hover  – Hold U in air               
- Air Dash               

Specials:                  
- EM Disruptor – Ground/air               
   D,DF,F + P            
- Force Field               
   D,DB,B + P            
- Metal Spike – Release K to shot  –  U or D to spike movement               
   D,DF,F + K            
- Magnetic Coil               
   D,DB,B + K            
- Magnetic Blast – Air               
   D,DB,B + P            

Hypers:                  
- Shock Wave               
   D,DF,F + PP            
- Metal Tempest               
   D,DF,F + KK            
- Magnetic Fast Balls               
   D,DB,B + PP            
- Metal Armor               
   D,DB,B + KK            

Pallets:


Stage: Liberty Under Construction by Hecbator

Last video:
- None


Download latest version Dec/2010:
http://www.projectx.infinitymugenteam.com/
Last Edit: July 14, 2011, 09:36:08 AM by zvitor
Re: Magneto
#2  December 10, 2010, 11:03:04 PM
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    • USA
    • Skype - Uche1234@hotmail.com
You reall youtdone yourself with Magneto.
Re: Magneto
#3  July 14, 2011, 08:34:12 AM
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    • www.youtube.com/firerikku546555
Just to be sure,

were you intending on Magneto being a boss type character? Or is he just OP for no fucking reason like he was in Marvel Vs Capcom 2, even shares a similar moveset.


Typical fighting game fan, nothing to see here.
Re: Magneto
#4  July 14, 2011, 09:34:59 AM
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no intend to make him boss type, my main concern about Vs games Magneto is why he dont use metal?
thats why i did a different moveset to him and keep some of classic capcom moves.
...
you tink he is Overpower? i dont tink so, a bit spammer, yea, but will tune down he and cyclops to next game release...

btw, magneto download link added to first post.
Re: Magneto
#5  July 14, 2011, 04:22:14 PM
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He's not overpowered, and I like him as is.  I really appreciate the custom moves. When he does the forefield he can still be hit, is that intentional?