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XSC Bug Thread (Read 30689 times)

Started by zvitor, December 08, 2010, 04:40:28 AM
XSC Bug Thread
#1  December 08, 2010, 04:40:28 AM
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here is the thread to report bug, general fixes or just feedback sugestions,
No have to be nice, Hit us with your best shot.
Last Edit: December 16, 2010, 12:21:41 PM by zvitor
Re: XM:SC Bug Thread
#2  December 12, 2010, 08:21:43 AM
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Firstly, GREAT GAME, possibly the best out. Undoubtedly my favorite. :D :D :D :D :D :D :D :D :D

Bugs:

-Winmugen music skipping issue.
-Cable's Scimitar is an infinite if you corner somebody.
-Attack of the Sentinels will freeze up temporarily if you lose.
-Game skips when music loops
-Nightcrawler can't be played with. The one dash in the select file is "\" in stead of "/." It causes errors.
-Namor freezes after taunting.

Now questions:

-Is Professor X in this edition?
-Are there any hidden characters in this game?

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Last Edit: December 12, 2010, 12:18:44 PM by 8-Bit Mr. A
Re: XM:SC Bug Thread
#3  December 12, 2010, 09:12:35 AM
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This is just terrible. Next time upgrade to Mugen 1.0's engine. The constant music skipping the freezing is just fucking annoying.

-Most of the chars you can't even do a simple air combo.
-You can't even launch Rogue into the air for an air combo.

-After doing this super

the clone of herself is still there.

-You can't even play as Nightcrawler.

-Omega Red's coding just sucks
-Fix Colossus's crouching kicking sounds. It sounds like he's hitting the air.
-You ruined Mag-Fucking-Neto. He can't even combo.
-Infinite on Rogue's diving kick, but wait it might be intentional anyway.
-I don't see how Elena's stage is X-Men related.
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Last Edit: December 12, 2010, 09:26:27 AM by SFA Gouken
Re: XM:SC Bug Thread
#4  December 12, 2010, 10:11:16 AM
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>I don't see how Elena's stage is X-men related

Storm's stage. She's from Africa.

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Re: XM:SC Bug Thread
#5  December 12, 2010, 01:48:57 PM
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- Cable's dp+Y repeated in the corner leads to an infinite.
- Danger Room's parallax is horrible.
- Make the FX more consistent : Cyclops' ones are flashy, while most of others aren't.
- It's true switching to 1.0 would be better for this full game. On the other side, Nightcrawler works for me, and I barely got music skipping.
Re: XM:SC Bug Thread
#6  December 12, 2010, 02:13:53 PM
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thanks guys,
like i said game was not extensivly tested, we released this way because community can provide fast and massive test.
Nightcrawler error was a upload error, Acey quickly uploaded a new game version, so if your version NC crash game, download again.
Re: XM:SC Bug Thread
#7  December 12, 2010, 02:52:41 PM
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Re: XM:SC Bug Thread
#8  December 12, 2010, 02:54:55 PM
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Tested

Namor:
his mariner combo doesnt knock down against emma frost, maybe some others.
some of his hit sounds arent really sounding right.

Magneto:
I really like the twist given to his specials, his animation is mis timed tho, he ends up looking jerky on many moves due to it
after airdash his hands start twitching as he falls
during his LK the frame he returns to is the last frame of his walk back animation instead of the stance
his crouching mk hits fallen opponents, popping them back up for combos.

I loved the cinematics on the boss being adapted to the stage, that red bubble however felt really unfair for characters with no projectiles.

Love what you did with rogue, but some of her copycathypers arent that useful compared to the normal version.Then again there are like twenty of them so its not like im complaining!
Re: XM:SC Bug Thread
#9  December 12, 2010, 03:39:26 PM
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Great game

Sub Mariner

after taunting he cant move anymore and stands still
Re: XM:SC Bug Thread
#10  December 12, 2010, 08:01:09 PM
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Re: XM:SC Bug Thread
#11  December 12, 2010, 08:30:00 PM
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You're still a douche TDZ.

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Re: XM:SC Bug Thread
#12  December 12, 2010, 08:42:16 PM
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Re: XM:SC Bug Thread
#13  December 12, 2010, 09:03:40 PM
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can all you idiots leave this thread to bug reporters and the kindergardenstuff elsewhere?
Re: XM:SC Bug Thread
#14  December 12, 2010, 09:40:45 PM
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Re: XM:SC Bug Thread
#15  December 12, 2010, 09:49:27 PM
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@Hien

I'm not sure if that's just you. I have sounds for Wolverine and Beast.

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Re: XM:SC Bug Thread
#16  December 12, 2010, 09:55:23 PM
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Re: XM:SC Bug Thread
#17  December 12, 2010, 09:55:42 PM
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Re: XM:SC Bug Thread
#18  December 12, 2010, 11:25:25 PM
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He means that he does not play like any of his incarnations on any vs game.
i belive none of my chars play like incarnations of some vs game.


that red bubble however felt really unfair for characters with no projectiles.

Love what you did with rogue, but some of her copycathypers arent that useful compared to the normal version.Then again there are like twenty of them so its not like im complaining!
- tanks can beat drome with less hits.
- somes of rogue copy-hypers are place hold.

MDD

Re: XM:SC Bug Thread
#19  December 12, 2010, 11:54:53 PM
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Bishop is great. However, occasionally when doing air combos he'll fly above and off screen. This also happens when he's getting comboed on. Also, when fighting the Prime Sentinels, the Potemkin sentinel seems unbeatable. Lower the health a little on him.

Also, this may be a personal thing, but Juggernaut's AI is way too hard compared to everyone else, including Bastion. He also feels too fast and I can get a perfect on every just by doing QCF+K then QCF+P right after.
Re: XM:SC Bug Thread
#20  December 13, 2010, 02:18:02 AM
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