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Nep Heart Thread: Eri and Shana Released (Read 239996 times)

Started by Nep Heart, July 22, 2019, 05:05:51 am
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Re: Nep MUGEN Thread: Neptune released, all other characters updated
#61  April 21, 2020, 04:46:01 am
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https://www.dailymotion.com/video/x7tf6e0

 Neptune breaks the fourth wall and decides to Nep things up! As my very first collaboration project roughly a year's worth of combined effort, me and Shimmering Brony presents the main protagonist of Neptunia and the overseer of Planeptune herself. We've worked harder than we usually do in our respective MUGEN trade to make Nep Nep possible and she's finally here after a long wait. We've had fun with this project and we hope you enjoy the product of our release. Enjoy!

Get her here: https://1drv.ms/u/s!AvDqTmHZ37DikwowwnRSDMYZHSly?e=StERxU



 Now for the routine updates and fixes for everyone else.

All Generation 1 characters:

- Reduced active frames for Burst and changed its command.
- Simplified command for teching.
- Corrected bug for custom hit friction that caused MUGEN to crash whenever more than one target is acquired.
- Moved recoverable health meter to a lower and more convenient location.
- Adjusted position for some character specific gauges.
- Corrected enemy hit SFX/FX system sometimes not playing/showing whenever a helper acquires a target.
- Corrected Guard Crush delay bugs.
- Tweaked AI for all characters except Reisen.

All Generation 2 characters:

- Corrected bug for custom hit friction that caused MUGEN to crash whenever more than one target is acquired.
- Corrected and updated various FX triggers.
- Tweaked AI.
Re: Nep MUGEN Thread: Neptune released, all other characters updated
#62  April 21, 2020, 10:28:45 pm
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Hell yeah, the pudding goddess! :3

Thanks a lot for the amazing work Nep.
Re: Nep MUGEN Thread: Neptune released, all other characters updated
#63  April 21, 2020, 10:55:25 pm
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 Don't forget to credit Shimmering Brony, he did half the work on this character.
Re: Nep MUGEN Thread: Neptune released, all other characters updated
#64  April 21, 2020, 11:16:53 pm
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Hooray for Neptune!!!

Thanks to both you and Shimmering Brony, keep it up fellas
He who is brave is free! - Lucius Annaeus Seneca
Re: Nep MUGEN Thread: Neptune released, all other characters updated
#65  April 22, 2020, 12:11:58 am
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Re: Nep MUGEN Thread: Neptune released, all other characters updated
#66  April 22, 2020, 07:37:19 am
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Its been a long awaited moment since I started spriting her, and me and Nep Heart put the love and effort into this character, as we both really hoped for a Nep character and now our dream became reality. :)
Nep-Nep-Nep! Nep-Nep-Nep-Nep-Nep-Neeeeep!

Support me on PayPal!
Re: Nep MUGEN Thread: Neptune released, all other characters updated
#67  April 22, 2020, 08:02:09 am
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Nice Nep! My only gripe is that the voice clips feels too low and you could barely hear her voice during gameplay.

Its been a long awaited moment since I started spriting her, and me and Nep Heart put the love and effort into this character, as we both really hoped for a Nep character and now our dream became reality. :)
You and Nep Heart did an amazing job on the character. Great job on her you two.
I will still do detail and aesthetic feedback for the rest.
Re: Nep MUGEN Thread: Neptune released, all other characters updated
#68  April 22, 2020, 08:26:01 am
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Its been a long awaited moment since I started spriting her, and me and Nep Heart put the love and effort into this character, as we both really hoped for a Nep character and now our dream became reality. :)

The sprites are really well made. I'm glad to see Neptune in such great version for MUGEN thanks to you Shimmering and Nep. :)
Re: Nep MUGEN Thread: Neptune released, all other characters updated
#69  April 22, 2020, 09:54:00 am
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was proud to be a beta tester of her shes extremely well made.

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Re: Nep MUGEN Thread: Neptune released, all other characters updated
#70  April 30, 2020, 10:14:11 pm
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All Generation 1 characters:

- Added "Perfect" win FX and SFX.
- Corrected occasional bug in which P2 is briefly invulnerable during Guard Crush
- All normal attacks cause increased pausetime upon counter hit as opposed to heavy normals only. They also now delay hitstun decay by 30 frames.
- Reduced movement velocities for mid to higher speed ranged characters to tighten ratios between them.

All Generation 2 characters:

- Reduced counter hit bonus damage.
- Increased damage scaling for normal throws.

Reisen Udongein Inaba:

- Guard Cancel Counter is now made into a single hit.

Neptune:

- Reduced guard stun for first two projectiles of Rapid Elemental Edge. Also reduced hitbox size of fire and ice projectiles.
- Slightly increased damage scaling for Break Crush.
- Increased damage scaling for Victory Slash.
- Slightly increased damage for Cross Combination.

Eri Hasumi:

- Increased width of Stinger Spike's hitbox significantly, reducing chances of whiffing in its appropriate range.
Re: Nep MUGEN Thread: Neptune released, all other characters updated
#71  May 01, 2020, 01:26:02 am
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 Whoops... necessary bump, accidentally left the debug stuff on, resulting in Nep having limitless Shares. Went ahead and fixed that quick.

Neptune:

- Corrected error in which debugging variables was left on, resulting in unlimited Shares.
Re: Nep MUGEN Thread: Kano Kirishima released, all other characters updated
#72  May 23, 2020, 09:44:17 am
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https://www.dailymotion.com/video/x7u2ymp

 Kano makes a magical wish into MUGEN. Probably my first fully dedicated character release who very much plays on the defensive side and is rather high execution, so, she may not be as easy to bring out her potential as my previous Generation 1 characters, but she's got a lot of tools at her disposal thanks to the unique Aria mechanic. This is also the return of an EFZ character as I haven't made one in nearly a year.

 Enjoy!

https://1drv.ms/u/s!AvDqTmHZ37DikzVuaMP1JX9sMvzi?e=TNQtuU



All Generation 1 characters:

- Updated method of all project reflectors with how they handle sound channel nullification.
- Wallbounce FX updated with custom FX.
- Corrected error in perfect FX.

All Generation 2 characters:

- Corrected bug in attack landing lag sometimes cancelling early.

All Eternal Fighter Zero characters:

- Added Gold Mode.

Nayuki Minase:

- Decreased damage for all normals and a few specials/supers.
- Increased landing lag for aerial specials.

Akari Ichijou:

- Corrected bug in portal projectile redirection velocity.
- Corrected cinematic detector to cover more scenarios.
- Tweaked AI.

Neptune:

- Corrected bug in which Elemental Status effect would reappear and loop even after a round is finished.
- Corrected a few sprite issues.
- Tweaked damage and guardstun for all normals and elemental projectile specials.
- Cross Combination now does increased damage when Elemental Status weakness conditions are present.
- Tweaked AI.
Re: Nep MUGEN Thread: Kano Kirishima released, all other characters updated
#73  May 24, 2020, 03:37:11 am
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 Uploaded a quick hotfix for Neptune since she had a few minor stuff to address.

Neptune:

- Further corrected some sprite and animation errors.
Re: Nep MUGEN Thread: Kano Kirishima released, all other characters updated
#74  May 25, 2020, 01:37:20 am
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Glad to see such amazing version of Kano Kirishima. :)
Re: Nep MUGEN Releases: Lilith released, Eri Hasumi updated
#75  June 23, 2020, 06:19:37 am
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https://www.dailymotion.com/video/x7ulzbz

 Lilith slams the competition! My birthday release that I will share with all of you is my second Generation 2 character from Vanguard Princess converted to my newer custom style, it's Lilith! She's a bit more execution heavy than Eri since she's my first character with 360 motions, but I assure everyone that they'll be more lenient to do than normal due to the custom command buffer I use for my stuff.

 Get my birthday present here: https://1drv.ms/u/s!AvDqTmHZ37DilETifmPwwxPjFyyi?e=E1MEeo

 With her release, I'll now reopen the Generation 2 poll from last time with a new addition added to the list of WIP candidates, this will last 30 days before it's closed.



All Generation 2 characters:

- Corrected damage scaling bug in which the hitcount value would persist in guard strings.
- Revised method for hit/guard spark positioning to account for hittable helpers.
Re: Nep MUGEN Releases: Lilith released, Eri Hasumi updated
#76  June 23, 2020, 07:50:01 am
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Absolutely AMAZING I was waiting for her! And happy birthday Nep!! <3
Re: Nep MUGEN Releases: Lilith released, Eri Hasumi updated
#77  June 23, 2020, 09:21:45 pm
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Happy birthday Nep and thanks for this great Lilith.
Re: Nep MUGEN Releases: Lilith released, Eri Hasumi updated
#78  June 27, 2020, 02:29:34 am
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 Reuploaded Lilith with a few fixes applied to her.

- Corrected super cancel/Boost bug where the target would freeze in place when using Hyper Face Bomber.
- Corrected bug where Purgatory Flame fails to read what style Lilith is in that determines its damage.
Re: Nep MUGEN Releases: Lilith released, Eri Hasumi updated
#79  July 19, 2020, 01:50:43 am
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All Generation 2 characters:

- Adjusted juggle gravity timer.
- Adjusted Max Drive Mode timer.
- Tweaked AI to account for system adjustments.

Lilith:

- Corrected bug where Lilith would freeze in place if Hyper Face Bomber retains no target on hit.
Re: Nep MUGEN Releases: Lilith released, Eri Hasumi updated
#80  July 25, 2020, 05:34:30 am
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 So, averaging out the results from both forums, Hakurei Miko won with an average of 12.8275 over Yukina's 11.795. May start the actual project towards the end of the year or somewhere early next year for I am pretty much on break from any WIPs asides from the Reimu one that I need to finish.