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starting state at animelem other than 1 (Read 790 times)

Started by onomamashinee, February 07, 2021, 02:35:33 PM
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starting state at animelem other than 1
#1  February 07, 2021, 02:35:33 PM
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Is it possible to make a state start at, say, animelem = 6 rather than the default animelem=1, or in other words, to skip straight to a certain animelem when it starts?

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Re: starting state at animelem other than 1
#2  February 07, 2021, 10:08:59 PM
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You can use ChangeAnim and define the animelem at the beginning of the state.

[State 0, ChangeAnim]
type = ChangeAnim 
trigger1 = !time
value = xxxx
elem = 6
ignorehitpause = x
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Re: starting state at animelem other than 1
#3  February 08, 2021, 02:11:57 AM
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Thank you. I will give it a try.