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WIP Character - Okusu Kasumi (Read 12705 times)

Started by mr_bourrepalestick, July 17, 2022, 08:04:41 pm
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WIP Character - Okusu Kasumi
New #1  July 17, 2022, 08:04:41 pm
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I want to introduce a character I'm working on from scratch, when I find spare time.

His style is straightforward and he uses a single katana.
He is meant to be the "standard" character, average overall.
The Ryu of the game.

His name is Okusu KASUMI.

Kasumi no Kamae is the japanese name of the stance the character uses.
In western fencing, this same stance is called "Ox Guard".

So the character name is a mix and a reference to  both "Ox" and "Kasumi" guard stances.



- samurais, swords & stuff ? → Another Blade
Last Edit: January 14, 2024, 08:19:35 pm by mr_bourrepalestick
Re: Character - Okusu Kasumi
#2  July 17, 2022, 08:14:34 pm
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Here are some gifs with the animations/sprites for the first required groups :

Standing / Turning / Crouching / Cr. turning
And below walking forward and backwards.







- samurais, swords & stuff ? → Another Blade
Re: Character - Okusu Kasumi
#3  July 17, 2022, 08:26:50 pm
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Also, here are some experimentations i've been doing for his stading normal attacks / strings.
It is still on a WIP state so far, but you can see where I'm going at.


2 attack strings

Spoiler, click to toggle visibilty

3 attack strings

Spoiler, click to toggle visibilty

4 attack strings
Spoiler, click to toggle visibilty



- samurais, swords & stuff ? → Another Blade
Re: Character - Okusu Kasumi
#4  July 17, 2022, 09:08:44 pm
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I don't know the first thing about swordsmanship, but for some reason the first attack he does doesn't feel like a natural movement from that stance.
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.
Re: Character - Okusu Kasumi
#5  July 17, 2022, 09:44:35 pm
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I don't know the first thing about swordsmanship, but for some reason the first attack he does doesn't feel like a natural movement from that stance.

Hi !!
Thanks for the feedback.
I guess i'll have to add an anticipation frame to make it look more better.
You do mean between the first 2 images below ? Did I get you right ?



That reminds me that those Gifs can be misleading because of their speed / on which frame the animation will emphasize in game.
I will do my best and improve on my gifs next time !

- samurais, swords & stuff ? → Another Blade
Re: Character - Okusu Kasumi
#6  July 26, 2022, 09:57:06 pm
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A transition frame would help I guess, but I mean the issue is that the pose seems more suited for stabbing attacks (as a first attack). Haohmaru uses a similar stance in Capcom vs SNK 2 so maybe you could look there for inspiration.
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.