Nicotinefist said, November 16, 2020, 02:55:29 amRecent CvS spriterinosWow They also look fit for a SF3 style
Hey back here again after a while since my last post. Converted a sprite from Kusanagi's 910 Shiki: Nue Tsumi. Changed the colors from the original just to make things easier for me to work with! Also, I tried to adjust the hand/forearm proportions but I don't know how to make it look good, so I just reshaded the sprite without any adjustments to size. Also, struggled with the pants a lil! Any feedback is appreciated!OriginalCvS
DGO said, December 01, 2020, 01:11:50 amJust a little somethingSpoiler, click to toggle visibilty Very nice, specially Mike (Balrog outfit), the best version than I seen!
DGO said, December 01, 2020, 01:11:50 amJust a little somethingSpoiler, click to toggle visibilty I love that you included white SF1 Birdie.
Was a bit bored and made V Ken with the SF5 outfit. I'm not totally convinced with the hair, but idk to be honest. Also, I didn't take into consideration the colour count or transparency, so if there's any word about that, it would be a bit redundant.Any feedback is appreciated!
Hero said, December 10, 2020, 02:37:19 amWas a bit bored and made V Ken with the SF5 outfit. I'm not totally convinced with the hair, but idk to be honest. Also, I didn't take into consideration the colour count or transparency, so if there's any word about that, it would be a bit redundant.Any feedback is appreciated!Hi!! Hair is totally fine, IMHO. Maybe breaking a bit the shirt and putting another broken part in his right leg would do the cut. Also, the ankle brace should have some lines. Can I help you?
Of course Felo! I'd be dumb if I would reject the help of someone of your caliber. Btw, I used this artwork as reference:You are probably right about the shirt, but I don't see how I missed a red line in the ankle brace. Also, I noticed right now that the cloth in general is more ripped off than I thougth. Anyways, I would like to see your help.
Done! The green goes for showing what's under it(for example, in the shirt. And blue is where extra stuff is needed.Also, I don't know if this is for only sprite purposes or you have something deeper in mind. In any case, there are more colours than needed and some stray colours for one pixel here and there.ESPAÑOLLas partes verdes son para mostrar algo que estaría debajo, mientras que las azules son para donde se requiere trabajo extra. Por otra parte, no sé si sólo tienes pensado esto como un sprite y ya o bien tienes algo más profundo en mente. De cualquier manera, hay colores de un píxel por ahí perdidos que aumentan el número de colores de manera innecesaria.-----------------------------[comes from my topic, cause no one replies xDD]Also, I totally forgot about Cammy's stance. Been more focused on studying, work and both Mars People and Ash Crimson. So I yesterday took the stand and add a movement to her boobs, which seemed SO static in the previous version. Next step is fixing shoulders, legs, adding hair and the cammo patterns. Maybe changing boots fold to something more round, kinda like Chunners' bracelets.OLD--------------->NEW Tell me your thoughts. Have a nice day!!PS: It's me or I just did her boobs SO big to appear even in DoA?
The upper shoulders cloth piece looks a bit larger than it should be, I think I'll shorten it a bit. Other than that, it looks awesome!ESPAÑOLWENA WENA FELO--About Cammy, I'll post in the thread!
walt said, December 11, 2020, 04:41:12 pmAmigo Felo, what program do you use for spriting these days?Call me vintage, but I got better results in MSPaint. Or at least, is the program Y feel more comfortable with Hero said, December 11, 2020, 04:41:58 pmThe upper shoulders cloth piece looks a bit larger than it should be, I think I'll shorten it a bit. Other than that, it looks awesome!Be my guest. I did it that way because is a middle arm sleeve.Hero said, December 11, 2020, 04:41:58 pmESPAÑOLWENA WENA FELOGracias!!Hero said, December 11, 2020, 04:41:58 pmAbout Cammy, I'll post in the thread!Thanks, man!
FeLo_Llop said, December 11, 2020, 01:53:23 pmOLD--------------->NEW Head looks way too big to be CvS. The knees seem like they don't ever remain solidly still, and a lot of her shaping jitters around way too much. It doesn't help that the animation itself feels like it's going way faster than it needs to be.
DGO said, December 01, 2020, 01:11:50 amJust a little somethingSpoiler, click to toggle visibilty Are you sure you're not working for Capcom?These sprites you made are so beautiful!
Well I added Felo's fixes (except for the right shoulder, but modified it anyways). Also added the red outlines in the gloves (I was missing them). The right arm seems a bit large to my taste, anyone else with the same feeling? I edited Jmorphman's Violent Ken sprite, and didn't change that.Also added a version with the hand's purple energyFor now, it's just something I did because I was bored. To be honest, I don't have too much time to spend spriting, but one never knows.Edit: added original sprite for reference.
Stances i did so far Others sprites i'm still working - clark 98, dampir clark, dampir Ralf, dampir krauser, aof2 Takuma, mars people and more to come.
Indeed it is just what i'm planning for pal, I'm working on to different sff thekof regular and dampir edit because i can't decide which one is better to convert
demongorne said, December 21, 2020, 05:53:42 pmIndeed it is just what i'm planning for pal, I'm working on to different sff thekof regular and dampir edit because i can't decide which one is better to convertFor me, the Dampir spritesheet is the better option.