I'm pretty sure I remember the universal card was already mentioned in the rumors just before the new system came out. So they didn't actually make any change, they only finished what they'd already planned before. Eh, anyway it's still a way to force us to expand our inventory size.
I don't want them to revert to the previous card system, fuck RNG. I just want regular cards to be worth something again. If I roll a 6* card, but I already have 3 complete sets of it, it still has absolutely zero value to me, and I just leave it in my inbox until it disappears a month later. It only makes it frustrating to roll a 6* that you don't want and not the one you need.
All they have to do is allow us again to use cards for both EXP and skill up. Just with a fixed amount of EXP, no RNG - and still make the skill EXP a lot bigger if you feed it to an identical card, make it worth my time to roll multiple copies of a rare card.
It's not that fucking hard. How do you even get the idea to REMOVE something like that from the previous system. Why do these people still have a job when they think this dumb shit is a good idea.
On the guild raid... Well, if it makes guilds any useful, why not. Just no live co-op of course, simply throw us a mission and you can participate and help reduce the boss HP when you want or can, and at the end of the raid, if enough people participated, your guild gets nice rewards. Right now, guilds and friends are completely pointless.
And why do they not want to add a sorting system to the inbox, I'll never figure that out.
If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.
Last Edit: October 24, 2020, 07:19:41 PM