Hello Everyone.I recently finished making Yang in a custom gameplay style, and decided to release this character to the public.More screenshots in the spoiler.Spoiler, click to toggle visibiltyDownload her here:https://drive.google.com/file/d/1q7A-69ZusOMIAqQnyL7O2JbJqbqehNIf/view?usp=sharingThis is the first character that I have ever made from scratch, so feedback would be very much appreciated.Have fun.
I guess my interest is... BURNING.Puns aside, this actually seems like a nice character. I'll try it out later.
5B has too much hitstun. 5B into itself is an infinite.Is her projectile supposed to be unblockable point blank?Opponent can't tech from DP.That's all I found so far.
This Yang is pretty solid. Thank God it's not another example of popular fandom characters poorly transitioning to Mugen. (Every Undertale and FNAF character in Mugen sucks ass)You're gonna make the other three next? If you are, then don't rush it ^-^
ArtistofLegacy said, August 17, 2018, 08:52:53 pm5B has too much hitstun. 5B into itself is an infinite.Is her projectile supposed to be unblockable point blank?Opponent can't tech from DP.That's all I found so far.- It took me a few tries to replicate it, and yup, that is definitely a thing that needs to be fixed.- No, no it is not. I'm gonna have to look into that- This was actually intentional. The DP has a lot of recovery frames. By the time her landing animation is over, the opponent would have already been able to get back up if they haven't already. (That is, unless you use a rapid cancel.)Thanks for the feedback, I look forward to seeing more.EndlessDream said, August 17, 2018, 09:17:27 pmThis Yang is pretty solid. Thank God it's not another example of popular fandom characters poorly transitioning to Mugen. (Every Undertale and FNAF character in Mugen sucks ass)You're gonna make the other three next? If you are, then don't rush it ^-^I was actually thinking about making either Mika, Gordeau, or Waldstein next, I'm having a hard time deciding. I may get around to the rest of team RWBY eventually though.BBSenpai said, August 17, 2018, 09:40:10 pmI am going to make more reference colors for Yang.I look forward to seeing them.
-Is her grab escapable? Because it doesn't seem that way?-Sometimes when she cancels in the air, a glitch happens-Can't grab her out of her dodge-Does she have any damage damping?-Her animation for her walking forward looks weird because it uses her backward walking animation
Weiss Circal said, August 17, 2018, 10:54:29 pm-Is her grab escapable? Because it doesn't seem that way?-Sometimes when she cancels in the air, a glitch happens-Can't grab her out of her dodge-Does she have any damage damping?-Her animation for her walking forward looks weird because it uses her backward walking animation- Nope, I made the grab work the same way it does in Guilty Gear X2.- What exactly do you mean? Does she go into her standing animation or something? What exactly did you do to trigger this?- That was an oversight, and it will be fixed.- She does, but it shuts off when her semblance activates.- Her Sprites are from Blazblue Cross Tag Battle, where there is no walk forward animations, only running. Since her sprites were made specifically for that game, it unfortunately can not be helped.Keep the feedback coming.
OHMSBY said, August 17, 2018, 11:23:56 pmWeiss Circal said, August 17, 2018, 10:54:29 pm-Is her grab escapable? Because it doesn't seem that way?-Sometimes when she cancels in the air, a glitch happens-Can't grab her out of her dodge-Does she have any damage damping?-Her animation for her walking forward looks weird because it uses her backward walking animation- Nope, I made the grab work the same way it does in Guilty Gear X2.- What exactly do you mean? Does she go into her standing animation or something? What exactly did you do to trigger this?- That was an oversight, and it will be fixed.- She does, but it shuts off when her semblance activates.- Her Sprites are from Blazblue Cross Tag Battle, where there is no walk forward animations, only running. Since her sprites were made specifically for that game, it unfortunately can not be helped.Keep the feedback coming.-Still, it's kinda annoying-She stands in the air-I know, but still
Weiss Circal said, August 17, 2018, 11:44:20 pm-Still, it's kinda annoying-She stands in the air-I know, but stillI will look into this air cancel bug. Is there a particular move to cancel that causes this glitch, or does this just happen in general?EDIT: Never mind, I figured it out. The air cancel was labeled as a standing type action instead of air. Thanks for bringing this to my attention.
OHMSBY said, August 18, 2018, 12:02:53 amWeiss Circal said, August 17, 2018, 11:44:20 pm-Still, it's kinda annoying-She stands in the air-I know, but stillI will look into this air cancel bug. Is there a particular move to cancel that causes this glitch, or does this just happen in general?EDIT: Never mind, I figured it out. The air cancel was labeled as a standing type action instead of air. Thanks for bringing this to my attention.redownload for the fix?
OHMSBY said, August 17, 2018, 11:23:56 pm- Her Sprites are from Blazblue Cross Tag Battle, where there is no walk forward animations, only running.People can only run in that game? What?
OHMSBY said, August 18, 2018, 12:02:53 amWeiss Circal said, August 17, 2018, 11:44:20 pm-Still, it's kinda annoying-She stands in the air-I know, but stillI will look into this air cancel bug. Is there a particular move to cancel that causes this glitch, or does this just happen in general?EDIT: Never mind, I figured it out. The air cancel was labeled as a standing type action instead of air. Thanks for bringing this to my attention.You're very welcome.
yaminogun said, August 18, 2018, 01:12:56 amredownload for the fix?There's still some other things that need fixing, but once those are out of the way, I will have the link updated.Baby Bonnie Hood said, August 18, 2018, 01:42:30 amOHMSBY said, August 17, 2018, 11:23:56 pm- Her Sprites are from Blazblue Cross Tag Battle, where there is no walk forward animations, only running.People can only run in that game? What?Yeah, I thought it was kinda weird too. It's really something that you have to get used to.
OHMSBY said, August 18, 2018, 02:37:14 amyaminogun said, August 18, 2018, 01:12:56 amredownload for the fix?There's still some other things that need fixing, but once those are out of the way, I will have the link updated.Baby Bonnie Hood said, August 18, 2018, 01:42:30 amOHMSBY said, August 17, 2018, 11:23:56 pm- Her Sprites are from Blazblue Cross Tag Battle, where there is no walk forward animations, only running.People can only run in that game? What?Yeah, I thought it was kinda weird too. It's really something that you have to get used to.In all honestly, Cross Tag Battle had lots of weird choices such as the lack of arcade mode.
Yang has been updatedQuote- Adjusted the hitsun on 5B to prevent a carefully timed infinite- Fixed a bug that made Fire Cracker unblockable at point blank- Yang can now be grabbed while dodging- Fixed a bug that sometimes puts yang in a standing state after rapid canceling in the air- Deleted some extraneous codeGo ahead and redownload her.
very good your character but some of his movements need more speed and some hits less time in the hit pause, in the game the characters run do not walk forward except and some characters like jubei when done 2 times forward makes a jump or izayou you can use your "flight mode" as in the central fiction, I recommend you increase the speed a little to run and use the same value to walk