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NEMESIS 1.0 and 1.1 (640x360) (Read 38934 times)

Started by H•Loader, July 11, 2014, 09:05:53 pm
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Re: NEMESIS 1.1 (640x360)
#21  July 12, 2014, 05:08:17 pm
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Another solid release. I really like some of the graphical elements yo used and your style is nice and clean. Well done!!

I also featured this on our Facebook page. Thanks for sharing. ;D
All of your Mugen Portrait needs may be found HERE.

I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.
Re: NEMESIS 1.1 (640x360)
#22  July 12, 2014, 07:38:38 pm
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Re: NEMESIS 1.1 (640x360)
#23  July 12, 2014, 07:39:11 pm
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Error detected
Error loading OptionBG
Error loading system data : data/system

Can anyone help ?
Re: NEMESIS 1.1 (640x360)
#24  July 12, 2014, 08:40:22 pm
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last time i saw something beautiful like this, i think is beatmania from ex shadow... yes, ex shadow... aah memories...
but man, i really did not wanted to say this, but is there a chance to make a 1.0 version?
my pc doesn´t run 1.1...
Re: NEMESIS 1.1 (640x360)
#25  July 12, 2014, 09:59:03 pm
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Re: NEMESIS 1.1 (640x360)
#26  July 13, 2014, 02:41:07 am
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not work with VSelect, nooooooooo :(

- alguma maneira de fazer esse screenpack funcionar com o Vselect? Eu sempre uso ele... mto mais fácil adicionar char por lá.


Re: NEMESIS 1.1 (640x360)
#27  July 13, 2014, 03:03:17 am
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last time i saw something beautiful like this, i think is beatmania from ex shadow... yes, ex shadow... aah memories...
but man, i really did not wanted to say this, but is there a chance to make a 1.0 version?
my pc doesn´t run 1.1...
I will try to convert to 1.0.

not work with VSelect, nooooooooo :(
- alguma maneira de fazer esse screenpack funcionar com o Vselect? Eu sempre uso ele... mto mais fácil adicionar char por lá.
I've left the "select.def" tidy, just switch the "Kfm" for his char list.
Re: NEMESIS 1.1 (640x360)
#28  July 13, 2014, 06:32:32 am
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Hey guys, i'm pretty new to this but I think I installed this screenpack correctly.  However when I do I get the following error.

Error detected.

Error loading OptionBG
Error loading system data: data/system.def

Clipboard tail:
Reinitializing input engine...OK
Options loaded OK
Loading system...
  Load system file system.def...OK
  Load system spr...OK
  Load system snd...OK
  Load system fonts...OK
  Load system anim...OK
  Load [Title Info]...OK
  Load [Option Info]...OK
  Load [Select Info]...OK
  Load [VS Screen]...OK
  Load [Victory Screen]...OK
  Load [Demo Mode]...OK
  Load [Continue Screen]...OK
  Load [Game Over Screen]...OK
  Load [Win Screen]...OK
  Load [Survival Results Screen]...OK
  Load [Default Ending]...OK
  Load [End Credits]...OK
  Load

If anyone can help me troubleshoot this that would be awesome.
Re: NEMESIS 1.1 (640x360)
#29  July 13, 2014, 07:29:49 am
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was what I feared, have PCs that will fail to load that thing  :wall::wall::wall::wall::wall::wall:

Time for plan B!
Last Edit: July 13, 2014, 07:48:38 am by hloader
Re: NEMESIS 1.1 (640x360)
#30  July 13, 2014, 05:54:45 pm
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wuuuu... i like how you said plan B! i wonder what will be...
Re: NEMESIS 1.1 (640x360)
#31  July 14, 2014, 12:10:07 am
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Re: NEMESIS 1.1 (640x360)
#32  July 15, 2014, 06:39:42 am
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how do i change character select portraits and add transformations? the tutorial; folder doesn't say how. amazing SP by they way :D
Re: NEMESIS 1.1 (640x360)
#33  July 15, 2014, 07:19:41 am
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how do i change character select portraits and add transformations? the tutorial; folder doesn't say how. amazing SP by they way :D

The tutorial explains how to create the portrait, the "transformation" is only an illusion, it is another character in the next column.
Re: NEMESIS 1.1 (640x360)
#34  July 15, 2014, 07:48:04 am
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the concept reminds me of half-life 2... orange box, to be more precise... really beautiful stuff...
i think mugen world was in need of something like this.
very well done.
Re: NEMESIS 1.1 (640x360)
#35  July 15, 2014, 10:44:36 am
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Incredibly clean screenpack. I love the overall look.
Slow and steady wins the race, but there is a darkness... growing inside of me...

And if you provoke it...

I will slay you all.

Donate Here
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=B92JC32FZ5CME
Re: NEMESIS 1.1 (640x360)
#36  July 20, 2014, 07:23:34 pm
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Wow!!! Cool as hell!
Amazing released, thanks.
Re: NEMESIS 1.1 (640x360)
#37  July 20, 2014, 07:28:20 pm
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Nice looking new release there H loader. Glad to see youre still cookin things up
Re: NEMESIS 1.1 (640x360)
#38  July 20, 2014, 09:59:05 pm
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I like the new site setup man.
Re: NEMESIS 1.1 (640x360)
#39  July 29, 2014, 12:10:28 am
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This is awesome!! it doesn't work on my laptop tough, but i think it's because my laptop can't handle openGL. with other screenpacks I can view it by changing OpenGL to "system" in mugen.cfg. but for this pack everything goes black. hope this one can be more versatile on more machines :P
wat.
Re: NEMESIS 1.1 (640x360)
#40  July 29, 2014, 07:03:44 pm
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This is awesome!! it doesn't work on my laptop tough, but i think it's because my laptop can't handle openGL. with other screenpacks I can view it by changing OpenGL to "system" in mugen.cfg. but for this pack everything goes black. hope this one can be more versatile on more machines :P

I am creating a version 1.0 for modest machines, for now the color loss was tolerant.



and I also plan to update 1.1 for new Motifs, but that's another story. :kugoi: