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Mugen Tribute 1.1 Screenpack  (Read 22239 times)

Started by Frank_9926, February 14, 2016, 04:52:05 pm
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Mugen Tribute 1.1 Screenpack
#1  February 14, 2016, 04:52:05 pm
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MUGEN TRIBUTE 1.1 NORMAL & PRO EDITION

Hi guys today i want to share my new screenpack MUGEN TRIBUTE 1.1; This screenpack was born like a tribute for Elecbyte and the Mugen world for the hours of fun and love so this cames out. I have done two versions, NORMAL and PRO editions and the changes are that in the PRO edition there are extra intro animation for each screens so it is much heavier than the other.
Resolution : 1280x720
Ports : Standard
Mugen : 1.1
Now i'll show you both versions in video.

Normal Edition :
Spoiler, click to toggle visibilty

PRO Edition :
Spoiler, click to toggle visibilty

I hope you will like it so enjoy and good fight !  ;D
Re: Mugen Tribute 1.1 Screenpack
#2  February 14, 2016, 05:35:28 pm
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hmmm it looks great, very good job, I must check it out ;)
Re: Mugen Tribute 1.1 Screenpack
#3  February 14, 2016, 06:36:12 pm
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Awesome job as always Frank! :D
Re: Mugen Tribute 1.1 Screenpack
#4  February 14, 2016, 07:24:20 pm
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Thank you guys :)
Re: Mugen Tribute 1.1 Screenpack
#5  February 14, 2016, 08:18:16 pm
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Well.. this looks really awesome. Animations, concept, colours. Somehow reminds me of CvS2. But Great! I was expecting that the PRO version could have customized portraits with a template and stuff.

I'm only concerned about the lifebars, they are very tight up there, maybe putting the superbar at the bottom. *sorry i'm mad about it*
Re: Mugen Tribute 1.1 Screenpack
#6  February 14, 2016, 09:11:49 pm
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Hey, This is a nice screenpack! But one question... Whats the difference between the Normal and PRO versions? Its kinda hard to tell.
I don't know what you are talking about..

I'm not a furry at all. (´・ω・)
Re: Mugen Tribute 1.1 Screenpack
#7  February 14, 2016, 09:27:07 pm
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Hey, This is a nice screenpack! But one question... Whats the difference between the Normal and PRO versions? Its kinda hard to tell.

Thanks , the difference is that the PRO Version has extra intro animations for each screens as Character Select, Versus etc. so is much heavier than the normal edition.
Re: Mugen Tribute 1.1 Screenpack
#8  February 14, 2016, 09:28:45 pm
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Well.. this looks really awesome. Animations, concept, colours. Somehow reminds me of CvS2. But Great! I was expecting that the PRO version could have customized portraits with a template and stuff.

I'm only concerned about the lifebars, they are very tight up there, maybe putting the superbar at the bottom. *sorry i'm mad about it*


Thanks, a custom edition with superbar at bottom is in project also i'll put a video of that really soon thanks for appreciate it ;)
Re: Mugen Tribute 1.1 Screenpack
#9  February 14, 2016, 09:42:02 pm
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Oh, my. I've always secretly wanted someone to use Tekken 4's BGM "woosh" in a Mugen screenpack, and now I have one that's done beautifully. Thanks for sharing!

Rest in peace, Tamez. Thank you for everything.
Re: Mugen Tribute 1.1 Screenpack
#10  February 14, 2016, 09:51:22 pm
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Oh, my. I've always secretly wanted someone to use Tekken 4's BGM "woosh" in a Mugen screenpack, and now I have one that's done beautifully. Thanks for sharing!

Thanks, yeah i've always want it too so enjoy :)
Re: Mugen Tribute 1.1 Screenpack
#11  July 07, 2016, 05:53:20 pm
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Your screepack is great man, but something is hapenning only in him when I put some stages... Mugen crashes and this appears:

Error detected.

BG error reading stages/SFZ3/Suzaku_Castle1.1.def

Clipboard tail:
Selected char 0 on teamslot 0.0
Char DivineKFM.def (0) request pal 1 FFF (FFF) -> reserved 1 (FFD)
Selected char 2 on teamslot 1.0
Char DivineKFG.def (2) request pal 1 3F (3F) -> reserved 1 (3D)
End of charsel loop
Game loop deinit
Gameflow 8
Gameflow 9
Gameflow 10
Entering versus screen.
Unloading match assets
Freeing players
Game loop init
Versus screen init
End of versus screen loop
Game loop deinit
Gameflow 11
Loading match assets...
Loading stage...
Info: stage Suzaku Castle loading in pre-1.0 compatible mode
  Loading BG...
Re: Mugen Tribute 1.1 Screenpack
#12  July 07, 2016, 10:43:40 pm
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Your screepack is great man, but something is hapenning only in him when I put some stages... Mugen crashes and this appears:

Error detected.

BG error reading stages/SFZ3/Suzaku_Castle1.1.def

Clipboard tail:
Selected char 0 on teamslot 0.0
Char DivineKFM.def (0) request pal 1 FFF (FFF) -> reserved 1 (FFD)
Selected char 2 on teamslot 1.0
Char DivineKFG.def (2) request pal 1 3F (3F) -> reserved 1 (3D)
End of charsel loop
Game loop deinit
Gameflow 8
Gameflow 9
Gameflow 10
Entering versus screen.
Unloading match assets
Freeing players
Game loop init
Versus screen init
End of versus screen loop
Game loop deinit
Gameflow 11
Loading match assets...
Loading stage...
Info: stage Suzaku Castle loading in pre-1.0 compatible mode
  Loading BG...


well it's strange cause i've tested a lot of stages.... so i think it's a stage error or it's something wrong in the mugen.cfg i don't know why it says that error
Re: Mugen Tribute 1.1 Screenpack
#13  July 07, 2016, 11:07:23 pm
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Thanks for the answer. Tested in another new screenpack and happened too. I was a time without following the community and I'm moving my stuff to 1.1. From what I'm reading in the polls, perhaps because you have to convert each character to 1.1 ... If it is, unfortunately I have to give up, it will be something that will be very time consuming.