[State -2, Gas]
type = Explod
trigger1 = NumExplod(4444) = 0
trigger1 = var(11) = 1
;trigger1 = time%1 = 0
anim = 4444
ID = 4444
pos = floor(fvar(14)),floor(fvar(14))
postype = p1 ;p2,front,back,left,right
;facing = ifelse(P2Dist X < -10,-1,1)
vfacing = 1
bindtime = -1
removetime = -2
scale = fvar(14),fvar(14)
sprpriority = -9
[State 0, ModifyExplod]
type = ModifyExplod
trigger1 = parent, anim = [1200,1210]
trigger1 = 1
ID = 22026
anim = 22022
pos = floor(60* parent, Fvar(14)),floor(-200* parent, Fvar(14))
postype = p1 ;p2,front,back,left,right
facing = 1
vfacing = 1
bindtime = -1
removetime = 122
scale = (0.17*parent,var(29)*parent,Fvar(14)),(0.17*parent,var(29)*parent,Fvar(14))
sprpriority = 3
ontop = 0
shadow = 0,0,0
ownpal = 0
removeongethit = 1
ignorehitpause = 1)