Awesome screen pack, almost got deafend by the menu music, Quick question, what size do you use for both big and small portraits and also is there a way for me not to murder my framerate while playing?
This screenpack is amazing! Thanks for all your hard work putting this together, it's truly a masterpiece and possibly the last screenpack I'll ever need.... well, at least until you release your next screenpack
cool screen pack,it is a ball buster tho trying to fit stages and characters to this.like some kofXIII characters have floating powerbars etc and there are many great 640x480 stages that wont work for this.how about a 640x480 patch down the line?
steab666 said, April 18, 2012, 06:55:35 pmcool screen pack,it is a ball buster tho trying to fit stages and characters to this.like some kofXIII characters have floating powerbars etc and there are many great 640x480 stages that wont work for this.how about a 640x480 patch down the line?Time to get out from under that rock where you live in dude...its been out for ages.http://mugenguild.com/forumx/index.php?topic=128603.0
Yes, but...NoZ said, June 15, 2011, 12:50:55 amdakidbanks said, June 14, 2011, 10:10:19 pmI just found an error where your screenpack can't read the parenthesis signs on my stage titles... a bunch of random letters and #s appear if let's say in the def of my stage, the name of the stage is "ARKHAM ASYLUM (BATMAN)"... on the screenpack, it reads something like "ARKHAM ASYLUM FJJF7697008077668Y9878YIUY878YHKHKH"Also does anyone have a list of all the characters shown at the main menu aside from the obvious like Ryu, Akuma, Magneto, Wolverine? I'd like to make this Mugen feel realistic but collecting the chars shown.yeah imma fix that font...still waiting for the fix...
Hmmm....wasn't aware of that issue Staubs, and thanks for pointing it out.However a quick replacement with the new screenpack's stagename font should do the trick...but don't take my word for it.
What max said pretty much is a better fix for your problem,I am not updating that font so just change it yourself,it's really easy and even a retarded dumbass can do it,now this tread is for the HD version of EOF,not for any other version and if you want a another 640x480 sp,Warzone is coming soon and it is superior to EOF in every possible way
Just open a new file on photoshop size is 50x50,it's pretty easy to make just watching the ones that are made for reference
NoZ said, April 19, 2012, 11:02:27 pmit's really easy and even a retarded dumbass can do itDon't look now bro, but I got the feeling you will pay for that insult.Spoiler, click to toggle visibilty
Dro said, April 21, 2012, 06:40:41 amCan we have a portrait Thread for this screenpack please?isn't a bad idea
ive been using testing this screenpack and it has bacome my main screenpack.the characters look mint when displayed in 720 resolution and the vs screen and custom portraits are cool but i have a problem and need help.problem is some characters have a GAURD GAUGE bar that floats in mid air and needs moving or removing,ive looked for a solution for ages but dont know wether its the lifebars for this screenpack or the screenpack itself or the characters themselves.any ideas?
It's the characters,those kind of bars are sometimes coded in some characters for example GM sf3 characters have a super bar and a stun bar,you're gonna have to figure out or ask in the help treads around here to see if someone can help you with that
Hi NoZ...your screenpack are very good... ;Pbut i don't know how can i download and install the portraits,sorry,i an noob plz...can you help me?
While I understand that this is for custom portraits only, and I have changed the portraits for my characters, the character select screen portraits somehow do not show up (the big ones on the left and right side for P1 and P2). It never did from the beginning either. Is there anything I must have overlooked? It only shows the fence with the animated fire around it, no character portraits are shown.*edit*Nvm, apparently your system.def had the coordinates for the big portraits set to 0,-720 so I changed it to 0,0 and it now shows. But I think I realize my mistake now in the first place, I cropped each of your portraits thinking I needed to separate them.*edit again*Yeah I was right. The only problem I have now is that I can't find some character's lifebar portrait (9000,3) and team lifebar portrait (9000,4). Is there an easier way to find or navigate through the sprites in Fighter Factory 3 to find them besides the slider that I may not be aware of?*edit again lol*So I ended up having to add extra sprite images to the sff files of characters who didn't have one to replace. Again, if there's a way to **find** and replace them easier than the slider an answer would be greatly appreciated as they're not always in order.*edit, probably the last*Apparently CTRL + F and typing in the coordinate can do it .