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Mighty Street Fighter: First Release! "Mike Edition" (Read 16691 times)

Started by Cobra Caddie, June 06, 2020, 10:53:02 am
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Mighty Street Fighter: First Release! "Mike Edition"
#1  June 06, 2020, 10:53:02 am
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Download Link:
http://caddie.smeenet.org/msf/msf.rar

Mike Trailer/Next character reveal:


Mighty Street Fighter is a continuation of SF2Nes by one of it's co-creators, with the blessing of the other co-creator.  It is a Street Fighter fan game with a mixed, mostly NES based graphics style.

A lot of people contributed to the game, however I am the only one working on it at the moment. This version contains a ton of changed to the game's overall look and changes to the existing characters themselves. It also adds in newcomer Mike from Street Fighter 1.

If you're interested in this games progress, please checkout the thread in the progress section. Also, please post here any comments, suggestion, bugs, infinites, or whatever else you want about the game and I'll work on improving it for the next release. Thank you to everyone from the project topic for your suggestions and for cheering me on. :)

The game is currently still a WIP! I have a ton of ideas, characters, stages, and changes planned for upcoming releases.
Re: Mighty Street Fighter: First Release! "Mike Edition"
#2  June 06, 2020, 11:16:14 am
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the Mike's intro was legit hilarious ;D Everything looks good. Great voice acting too.
Last Edit: June 06, 2020, 12:51:10 pm by K4thos
Re: Mighty Street Fighter: First Release! "Mike Edition"
#3  June 06, 2020, 11:52:09 am
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Congratz Caddie ! You did it! And it seems well done.
I'm trying it now.
Re: Mighty Street Fighter: First Release! "Mike Edition"
#4  June 06, 2020, 10:34:46 pm
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who's scorp?
Re: Mighty Street Fighter: First Release! "Mike Edition"
#5  June 06, 2020, 11:22:55 pm
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Thank you for the comments so far! :)

K4thos: Glad you like the voices, it was a tough pick on which to use and how to implement them. Came out surprisingly well imo
Ned: Thank you, hope you enjoy the game. Thank you for your posts in the project topic for this game too!

who's scorp?

He's the last boss of Capcom's wrestling/fighting game Saturday Night Slammasters. I think this is a pretty good gameplay video of him:



You can also read more about him here:

https://streetfighter.fandom.com/wiki/The_Scorpion

Spoiler, click to toggle visibilty
Re: Mighty Street Fighter: First Release! "Mike Edition"
#6  June 06, 2020, 11:36:56 pm
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I think your game could benefit from having Movelists for chars, but nevertheless it is promising despite a few inconsistencies here and there like the FX and sound quality.
The Special to Special cancelling can be pretty brutal at times.
WIP Schedule:
The next Street Fighter All-Stars update
Re: Mighty Street Fighter: First Release! "Mike Edition"
#7  June 06, 2020, 11:43:03 pm
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I agree! I'll make sure to include movelists next time, I think a couple of characters have readmes in their character folders but yeah even I don't think that's good enough. Especially since a lot of characters have original moves or non-standard inputs for their classic moves.

Also I think the next version will be the one that has more consistent fxs. For feedback purposes, when referring to the sound quality is it more like the BGMs/music or the voice/effects sound effects that you're referring to? Just so I know what to work on. :)
Re: Mighty Street Fighter: First Release! "Mike Edition"
#8  June 06, 2020, 11:52:43 pm
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Well I'd start with the common sounds (Hits and Specials). I'd prefer something more 8-bit, like Mighty FF's SFX or NES-era stuff.
I might be able to help with that via some quick edits.
WIP Schedule:
The next Street Fighter All-Stars update
Re: Mighty Street Fighter: First Release! "Mike Edition"
#9  June 06, 2020, 11:58:34 pm
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I like the sound of that, I'll take care of it though. Thank you for the suggestion. :) For some reason I never thought to use like NES beat-em up effects even though that seems like a no brainer lol
Re: Mighty Street Fighter: First Release! "Mike Edition"
#10  June 07, 2020, 06:56:41 am
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Most impressive. And Scorpion dropping in!? Would love to play this.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Last Edit: June 09, 2020, 08:52:44 pm by Vegaz_Parrelli
Re: Mighty Street Fighter: First Release! "Mike Edition"
#11  June 09, 2020, 08:32:55 am
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Such amazing update, impressive that you get along by yourself Caddie. You did great!
Re: Mighty Street Fighter: First Release! "Mike Edition"
#12  June 09, 2020, 09:56:17 am
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Thank you both!

Vegaz: Glad to see someone hyped for Scorp, trust me when I say he's gonna be awesome.  ;)

gui0007: Thank you so much for playing the game for your channel like that! I love getting to see people enjoying something I worked on, and that was a great showcase, wow. And I really appreciate all the kind words you have to say about it.

Thanks again to everyone who has had such positive things to say and encouragement about this project, makes everything more than worth it. :) And thanks for the suggestions too, I've already started to incorporate them into the game!
Last Edit: June 09, 2020, 10:07:47 am by Cobra Caddie
Re: Mighty Street Fighter: First Release! "Mike Edition"
#13  June 09, 2020, 08:41:10 pm
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gui0007: Thank you so much for playing the game for your channel like that! I love getting to see people enjoying something I worked on, and that was a great showcase, wow. And I really appreciate all the kind words you have to say about it.

Glad you enjoy the vid.
Keep going with this amazing project. ;)
Re: Mighty Street Fighter: First Release! "Mike Edition"
#14  June 09, 2020, 08:56:23 pm
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Congratulations Caddie, It is an amazing game, I played it today. I hope that you continue working on it.
Re: Mighty Street Fighter: First Release! "Mike Edition"
#15  June 09, 2020, 11:12:29 pm
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Without a doubt one of the most anticipated fullgames for me. I see the passion and love for this project.
Gonna have fun with this. Thank's Cad.
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Re: Mighty Street Fighter: First Release! "Mike Edition"
#16  June 12, 2020, 05:09:30 pm
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This actually fun! THANKS CADDIE! Mike's moveset is crispity, crunchity and peanut buttery flavored, for sure.

9mb

Re: Mighty Street Fighter: First Release! "Mike Edition"
#17  June 17, 2020, 04:09:51 pm
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cool  ;)
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Re: Mighty Street Fighter: First Release! "Mike Edition"
#18  February 16, 2021, 12:53:21 am
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Hey so....I actually found an infinite, take a look <3
Last Edit: February 16, 2021, 01:09:17 am by melohendrxx
Re: Mighty Street Fighter: First Release! "Mike Edition"
#19  February 16, 2021, 07:24:06 am
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Its so cool to finally see it out. Love how you manage to incorporate Balrog SFV moveset into Mike!
-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-
Re: Mighty Street Fighter: First Release! "Mike Edition"
#20  February 16, 2021, 12:25:46 pm
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Thanks for sharing that! If anyone finds any infinites please let me know. There are a couple of ways to fix this but I plan to rework Akuma eventually anyway.
Its so cool to finally see it out. Love how you manage to incorporate Balrog SFV moveset into Mike!
Thanks! Nice to hear the feedback on it, I'd wanted to put some SFV Balrog stuff in the game but liked classic 'Rog so I figured that was a good way to have both. :) I want to update Balrog a bit too, mainly to adjust his supers and maybe TAP too.