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Rose released (Read 10892 times)

Started by KarmaCharmeleon, July 11, 2020, 01:58:14 AM
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Rose released
#1  July 11, 2020, 01:58:14 AM
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  • In a few minutes, bitch
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Re: Rose released
#2  July 11, 2020, 02:34:17 AM
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NIIICEE!!!
"If someone is willing to take my freedom...I won't hesitate to take theirs. My father never made me that way. It's who I've been since the time I was born."
                                                                 -Eren Yeager.
Re: Rose released
#3  July 11, 2020, 03:03:06 AM
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  • Objection! Sustained!
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That's a very nice Rose you've got here, pal.
The only problem with her I found is EX Sound for EX Moves being overlapped by other ones. Fiddle around with channels for your PlaySnd codes, no pair shall have the same channel or one sound will just break-end another one.
Re: Rose released
#4  July 11, 2020, 03:51:08 AM
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EXCELLENT! 'Gotta get her, thanks.
Re: Rose released
#5  July 11, 2020, 04:00:43 AM
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Thanks for your good work man, testing.
Re: Rose released
#6  July 11, 2020, 04:03:55 AM
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  • ...I'm still working on that Geese edit, i've just
  • been really busy with other stuff lately, i swear.
Got her, will test.
Re: Rose released
#7  July 11, 2020, 05:25:23 AM
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Time to test!! Thanks KC. :)
Re: Rose released
#8  July 11, 2020, 05:28:55 AM
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  • This big boy spitting out 250 rounds a minute!!!
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Top notch! Definitely Top notch
Re: Rose released
#9  July 11, 2020, 06:17:28 AM
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    • lioipaz2010@hotmail.com
  This is really nice, thank you.
  My only feedback for now is that she has no anim for turns intro.
Last Edit: July 11, 2020, 10:45:16 AM by Rhythmness
Re: Rose released
#10  July 11, 2020, 10:20:14 AM
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Excellent work, KarmaCharmeleon!!!

My only feedback so far is :
Regarding her Soul Reflect, her LP version only can only nullify projectiles that travel low (eg. Geese's Reppuken) and doesn't give extra power when the projectile is absorbed. Her MP version doesn't cover the low projectiles.
Re: Rose released
#11  July 11, 2020, 10:37:10 AM
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  • Spriter. trying to code.
  • A.K.A. NED
Wow!
Impressive screens!
I can't wait to give it a try!
-Custom Kotaro WIP (not acurate to any source)
Re: Rose released
#12  July 11, 2020, 11:41:50 AM
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Hell Yes !

Its great to finally see her released, well worth the wait.
Thanks !

Re: Rose released
#13  July 11, 2020, 09:59:31 PM
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    • guiaugusto20@hotmail.com
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For some unknown reason, the special intro against Vega (Dictator) doesn't work. Tested against both PotS and Froz versions.
EDIT: Also her air MK doesn't hit. Tested against Ryu (in the video i'll up later) and also here against Gouki and Vega. https://streamable.com/ideh8m
Last Edit: July 11, 2020, 10:40:00 PM by 【MFG】gui0007
Re: Rose released
#14  July 11, 2020, 10:53:53 PM
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Re: Rose released
#15  July 11, 2020, 11:37:47 PM
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Hey guys, thanks for the support and the feedback. Everything pointed out on the thread has been fixed.

For some unknown reason, the special intro against Vega (Dictator) doesn't work. Tested against both PotS and Froz versions.

Except for this. While I coded Rose's part of the intro I didn't found any Alpha Dictator that I wanted to patch. I'm not sure if POTS/Froz version has the necessary sprites. I'll see if I can come up with something that works without looking too funky.

I'll update Rose on monday/tuesday when releasing Terry.
Re: Rose released
#16  July 12, 2020, 01:40:28 AM
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And here it is. Overall, great work once again KC. From you, FeLo and the fellas who helped out. :)

Except for this. While I coded Rose's part of the intro I didn't found any Alpha Dictator that I wanted to patch. I'm not sure if POTS/Froz version has the necessary sprites. I'll see if I can come up with something that works without looking too funky.

I'll update Rose on monday/tuesday when releasing Terry.

Oh i see. Hope you can handle this KC.
Re: Rose released
#17  July 12, 2020, 10:53:27 PM
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I wasn't sure why but in both 1.1 and ikemen her medium kick seems to just not hit. Tried with multiple characters, I wasn't sure if this was a 1.0/1.1 issue but I figured I'd check
Re: Rose released
#18  July 12, 2020, 11:06:02 PM
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  • Standalone Tester for Famicom Fighters
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That's... odd. The hitbox should look like this:



So it should've worked correctly. Maybe it is a 1.1 bug?
Re: Rose released
#19  July 12, 2020, 11:36:54 PM
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  • In a few minutes, bitch
    • Germany


I wasn't sure why but in both 1.1 and ikemen her medium kick seems to just not hit. Tried with multiple characters, I wasn't sure if this was a 1.0/1.1 issue but I figured I'd check

Don't worry, it was pointed out by gui and was fixed. Just wait until the update that may drop tomorrow

That's... odd. The hitbox should look like this:



So it should've worked correctly. Maybe it is a 1.1 bug?
He was refering to air MK, that's standing MK :)

Re: Rose released
#20  July 12, 2020, 11:47:16 PM
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  • Standalone Tester for Famicom Fighters
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