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(Jin by Infinite) Rowen's PotS/Infinite Edits (Read 313195 times)

Started by RagingRowen, May 09, 2019, 12:08:30 PM
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Re: (Lei-Lei/Hsien-Ko) Rowen's PotS/Infinite Edits
#861  September 03, 2020, 09:57:16 AM
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The both fists is a Takuma thing though, but maybe. I might do the XIII thing where P2 is launched straight up for the EX version.
I normaly dont like asking people but its there a way for you to take my request ? and have a Charlotte POTS style mugen character from Samurai showdown 4 that I found and maybe you can make its better ? because I don't know how you do things with them. let me know if you don't mind over look at this character and I send you a pm of the character Mr. RR :)

Last Edit: September 03, 2020, 10:00:19 AM by OldGamer
Re: (Lei-Lei/Hsien-Ko) Rowen's PotS/Infinite Edits
#862  September 03, 2020, 10:04:55 AM
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I've heard of that. I may do a lil' look one day.
(PotS' E. Honda) Rowen's PotS/Infinite Edits
#863  September 15, 2020, 06:44:39 PM
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Honda added.

Light edit here, since I felt this boy was pretty lonely seeing the rest of PotS' originals have gotten at least one edit or follow-up in the past.
Edits include adding the Modern DW Hitsparks and a few changes to his EX Moves, inspired by those of his newer appearances.
Re: (PotS' E. Honda) Rowen's PotS/Infinite Edits
#864  September 16, 2020, 01:20:08 PM
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It's a really good surprise
thank you raging
Last Edit: September 16, 2020, 11:29:28 PM by zahikel
Re: (PotS' E. Honda) Rowen's PotS/Infinite Edits
#865  September 16, 2020, 03:25:18 PM
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Glad someone's onto this biggo.
Re: (PotS' E. Honda) Rowen's PotS/Infinite Edits
#866  September 16, 2020, 03:49:38 PM
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Honda added.

Light edit here, since I felt this boy was pretty lonely seeing the rest of PotS' originals have gotten at least one edit or follow-up in the past.
Edits include adding the Modern DW Hitsparks and a few changes to his EX Moves, inspired by those of his newer appearances.

Oh, surely i'll check this one bro. Thanks. :) Also great progress on Mr. Karate.

And the Charlotte one is probably the edit i did a while ago right? :v
Re: (PotS' E. Honda) Rowen's PotS/Infinite Edits
#867  September 16, 2020, 04:16:03 PM
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The Charlotte has a good few issues I saw:
1. LP Splash Fount has the FX playing too early.
2. HK Lion Lancer freezes during the slide.
3. Missing anims on EX Moves.
I'm talking about the one in Gui's PotS Edits section.
The version in Gui's Mugen Match compilation on YT doesn't seem to have these issues though so...
Re: (PotS' E. Honda) Rowen's PotS/Infinite Edits
#868  September 16, 2020, 09:51:23 PM
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Finally, a modern pots e.honda after quite sometime. Thanks for reviving this nostalgic treasure.
He who is brave is free! - Lucius Annaeus Seneca
(Clark by Cruz) Rowen's PotS/Infinite Edits
#869  September 17, 2020, 09:57:11 PM
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Another quickie out while I wait for Bahamian's Karate (He wants to release his version first) in the form of Cruz's Clark Still.

I used Finola (from the Archive)'s AI Patch which does the job, there were just one or two things which I fixed.
Re: (Clark by Cruz) Rowen's PotS/Infinite Edits
#870  September 17, 2020, 11:20:00 PM
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could you make an easy command patch? , it is very difficult to play with clark using the keyboard
Re: (Clark by Cruz) Rowen's PotS/Infinite Edits
#871  September 17, 2020, 11:25:33 PM
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Nice update for Clark and Honda.
Hey did you planing edit Ralf's Infinite?
Re: (Clark by Cruz) Rowen's PotS/Infinite Edits
#872  September 17, 2020, 11:26:38 PM
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Oh thanks peeps. I'm not interested in Ralf though. I'll see.

could you make an easy command patch? , it is very difficult to play with clark using the keyboard

What exact commands do you want changed?
I left the commands intact but I'm struggling with the Rolling Death Cradle.
Re: (Clark by Cruz) Rowen's PotS/Infinite Edits
#873  September 17, 2020, 11:35:36 PM
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I would like to make his commands look like ralf by infinite
Re: (Clark by Cruz) Rowen's PotS/Infinite Edits
#874  September 18, 2020, 12:12:06 AM
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https://streamable.com/5hfl4p
This is a nitpicky thing but you should have the FX fade away instead of disappearing instantly.

EDIT: i use this code for the fade. just put it in the state which the giant appears. You will need to replace the DestroySelf at the end with the one provided.
Code:
[state a]
type = varset
trigger1 = time = 0
v = 1
value = 0

[state a]
type = varadd
trigger1 = time >= 174
v = 1
value = 13

[state a]
type = Trans
trigger1 = 1
trans = addalpha
alpha = 256 - var(1), 256

[State 200, 7]
type = destroyself
trigger1 = var(1) >= 256
Penguinz0 said:
"Oh its all happening! Everything that's ever existed is happening at once!"
Last Edit: September 18, 2020, 12:18:20 AM by ReddBrink
Re: (Clark by Cruz) Rowen's PotS/Infinite Edits
#875  September 18, 2020, 12:26:02 AM
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I'm using Explods for it like Victorys did.
Re: (Clark by Cruz) Rowen's PotS/Infinite Edits
#876  September 18, 2020, 12:38:06 AM
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I'm using Explods for it like Victorys did.
Oh thats right i forgot i changed it so its a helper. thats my bad. if you want, here is the helper trigger & helper state.
Spoiler, click to toggle visibilty
Penguinz0 said:
"Oh its all happening! Everything that's ever existed is happening at once!"
Re: (Clark by Cruz) Rowen's PotS/Infinite Edits
#877  September 18, 2020, 12:43:23 AM
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Oh thanks for that. Works fairly enough. I'd post a preview of what it looks like but Streamable takes forever with uploads.
Re: (Clark by Cruz) Rowen's PotS/Infinite Edits
#878  September 18, 2020, 12:34:54 PM
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Ok, Clark updated with easier commands for Supers (See ClarkEasy.def).
Re: (Clark by Cruz) Rowen's PotS/Infinite Edits
#879  September 18, 2020, 04:48:59 PM
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Oh, that's cool. Clark's update/edit is pretty good.
I wonder what Cruz's been up to, recently?
I don't think i've heard from them in a while.
Do you have plans on doing any updates/edits to Cruz's other characters?
Re: (Clark by Cruz) Rowen's PotS/Infinite Edits
#880  September 18, 2020, 08:22:02 PM
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thank you very much for this patch, there are many good characters that are dismissed because they are impossible to play on the keyboard